Ubuntu下wxWidgets的CSocket编程,简单聊天室
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/////////////////////////////////////////////////////////////////////////////
// Name: server.cpp
// Purpose: Server for wxSocket demo
// Author: Guillermo Rodriguez Garcia<guille@iies.es>
// Created: 1999/09/19
// Copyright: (c) 1999 Guillermo Rodriguez Garcia
// (c) 2009 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
//==========================================================================
// declarations
//==========================================================================
//--------------------------------------------------------------------------
// headers
//--------------------------------------------------------------------------
// For compilers that supportprecompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
# pragma hdrstop
#endif
// for all others, include thenecessary headers
#ifndef WX_PRECOMP
# include "wx/wx.h"
#endif
#include "wx/busyinfo.h"
#include "wx/socket.h"
// this example is currently written touse only IP or only IPv6 sockets, it
// should be extended to allow usingeither in the future
#if wxUSE_IPV6
typedef wxIPV6address IPaddress;
#else
typedef wxIPV4address IPaddress;
#endif
//--------------------------------------------------------------------------
// resources
//--------------------------------------------------------------------------
// the application icon
#ifndef wxHAS_IMAGES_IN_RESOURCES
//#include "../sample.xpm"
#endif
//--------------------------------------------------------------------------
// classes
//--------------------------------------------------------------------------
// Define a new application type
class MyApp : public wxApp
{
public:
virtual bool OnInit();
};
// Define a new frame type: this isgoing to be our main frame
class MyFrame : public wxFrame
{
public:
MyFrame();
~MyFrame();
// event handlers (these functions should _not_ be virtual)
void OnUDPTest(wxCommandEvent& event);
void OnWaitForAccept(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnServerEvent(wxSocketEvent& event);
void OnSocketEvent(wxSocketEvent& event);
void Test1(wxSocketBase *sock);
void Test2(wxSocketBase *sock);
void Test3(wxSocketBase *sock);
// convenience functions
void UpdateStatusBar();
private:
wxSocketServer *m_server;
wxTextCtrl *m_text;
wxMenu *m_menuFile;
wxMenuBar *m_menuBar;
bool m_busy;
int m_numClients;
// any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
// simple helper class to log start andend of each test
class TestLogger
{
public:
TestLogger(const wxString& name) : m_name(name)
{
wxLogMessage("=== %s begins ===", m_name);
}
~TestLogger()
{
wxLogMessage("=== %s ends ===", m_name);
}
private:
const wxString m_name;
};
//--------------------------------------------------------------------------
// constants
//--------------------------------------------------------------------------
// IDs for the controls and the menucommands
enum
{
// menu items
SERVER_UDPTEST = 10,
SERVER_WAITFORACCEPT,
SERVER_QUIT = wxID_EXIT,
SERVER_ABOUT = wxID_ABOUT,
// id for sockets
SERVER_ID = 100,
SOCKET_ID
};
//--------------------------------------------------------------------------
// event tables and other macros forwxWidgets
//--------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(SERVER_QUIT, MyFrame::OnQuit)
EVT_MENU(SERVER_ABOUT, MyFrame::OnAbout)
EVT_MENU(SERVER_UDPTEST, MyFrame::OnUDPTest)
EVT_MENU(SERVER_WAITFORACCEPT, MyFrame::OnWaitForAccept)
EVT_SOCKET(SERVER_ID, MyFrame::OnServerEvent)
EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
//==========================================================================
// implementation
//==========================================================================
//--------------------------------------------------------------------------
// the application class
//--------------------------------------------------------------------------
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
// Create the main application window
MyFrame *frame = new MyFrame();
// Show it
frame->Show(true);
// Success
return true;
}
//--------------------------------------------------------------------------
// main frame
//--------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame() : wxFrame((wxFrame*)NULL, wxID_ANY,
_("wxSocketdemo: Server"),
wxDefaultPosition,wxSize(300, 200))
{
// Give the frame an icon
// SetIcon(wxICON(sample));
// Make menus
m_menuFile = new wxMenu();
m_menuFile->Append(SERVER_WAITFORACCEPT, "&Wait forconnection\tCtrl-W");
m_menuFile->Append(SERVER_UDPTEST, "&UDPtest\tCtrl-U");
m_menuFile->AppendSeparator();
m_menuFile->Append(SERVER_ABOUT, _("&About\tCtrl-A"),_("Show about dialog"));
m_menuFile->AppendSeparator();
m_menuFile->Append(SERVER_QUIT, _("E&xit\tAlt-X"),_("Quit server"));
// Append menus to the menubar
m_menuBar = new wxMenuBar();
m_menuBar->Append(m_menuFile, _("&File"));
SetMenuBar(m_menuBar);
#if wxUSE_STATUSBAR
// Status bar
CreateStatusBar(2);
#endif // wxUSE_STATUSBAR
// Make a textctrl for logging
m_text = new wxTextCtrl(this,wxID_ANY,
_("Welcome towxSocket demo: Server\n"),
wxDefaultPosition,wxDefaultSize,
wxTE_MULTILINE | wxTE_READONLY);
delete wxLog::SetActiveTarget(new wxLogTextCtrl(m_text));
// Create the address - defaults to localhost:0 initially
IPaddress addr;
addr.Service(3000);
wxLogMessage("Creating server at %s:%u", addr.IPAddress(),addr.Service());
// Create the socket
m_server = new wxSocketServer(addr);
// We use IsOk() here to see if the server is really listening
if (! m_server->IsOk())
{
wxLogMessage("Could not listen at the specified port !");
return;
}
IPaddress addrReal;
if ( !m_server->GetLocal(addrReal) )
{
wxLogMessage("ERROR: couldn't get the address we bound to");
}
else
{
wxLogMessage("Server listening at %s:%u",
addrReal.IPAddress(),addrReal.Service());
}
// Setup the event handler and subscribe to connection events
m_server->SetEventHandler(*this, SERVER_ID);
m_server->SetNotify(wxSOCKET_CONNECTION_FLAG);
m_server->Notify(true);
m_busy = false;
m_numClients = 0;
UpdateStatusBar();
}
MyFrame::~MyFrame()
{
// No delayed deletion here, as the frame is dying anyway
delete m_server;
}
// event handlers
voidMyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
voidMyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox(_("wxSocket demo: Server\n(c) 1999 Guillermo RodriguezGarcia\n"),
_("About Server"),
wxOK | wxICON_INFORMATION,this);
}
voidMyFrame::OnUDPTest(wxCommandEvent& WXUNUSED(event))
{
TestLogger logtest("UDP test");
IPaddress addr;
addr.Service(3000);
wxDatagramSocket sock(addr);
char buf[1024];
size_t n = sock.RecvFrom(addr, buf, sizeof(buf)).LastCount();
if ( !n )
{
wxLogMessage("ERROR: failed to receive data");
return;
}
wxLogMessage("Received \"%s\" from %s:%u.",
wxString::From8BitData(buf,n),
addr.IPAddress(),addr.Service());
for ( size_t i = 0; i < n; i++ )
{
char& c = buf[i];
if ( (c >= 'A' && c <= 'M') || (c >= 'a' && c<= 'm') )
c += 13;
else if ( (c >= 'N' && c <= 'Z') || (c >= 'n'&& c <= 'z') )
c -= 13;
}
if ( sock.SendTo(addr, buf, n).LastCount() != n )
{
wxLogMessage("ERROR: failed to send data");
return;
}
}
voidMyFrame::OnWaitForAccept(wxCommandEvent& WXUNUSED(event))
{
TestLogger logtest("WaitForAccept() test");
wxBusyInfo("Waiting for connection for 10 seconds...", this);
if ( m_server->WaitForAccept(10) )
wxLogMessage("Accepted client connection.");
else
wxLogMessage("Connection error or timeout expired.");
}
void MyFrame::Test1(wxSocketBase *sock)
{
TestLogger logtest("Test 1");
// Receive data from socket and send it back. We will first
// get a byte with the buffer size, so we can specify the
// exact size and use the wxSOCKET_WAITALL flag. Also, we
// disabled input events so we won't have unwanted reentrance.
// This way we can avoid the infamous wxSOCKET_BLOCK flag.
sock->SetFlags(wxSOCKET_WAITALL);
// Read the size
unsigned char len;
sock->Read(&len, 1);
wxCharBuffer buf(len);
// Read the data
sock->Read(buf.data(), len);
wxLogMessage("Got the data, sending it back");
// Write it back
sock->Write(buf, len);
}
void MyFrame::Test2(wxSocketBase *sock)
{
char buf[4096];
TestLogger logtest("Test 2");
// We don't need to set flags because ReadMsg and WriteMsg
// are not affected by them anyway.
// Read the message
wxUint32 len = sock->ReadMsg(buf, sizeof(buf)).LastCount();
if ( !len )
{
wxLogError("Failed to read message.");
return;
}
wxLogMessage("Got \"%s\" from client.",wxString::FromUTF8(buf, len));
wxLogMessage("Sending the data back");
// Write it back
sock->WriteMsg(buf, len);
}
void MyFrame::Test3(wxSocketBase *sock)
{
TestLogger logtest("Test 3");
// This test is similar to the first one, but the len is
// expressed in kbytes - this tests large data transfers.
sock->SetFlags(wxSOCKET_WAITALL);
// Read the size
unsigned char len;
sock->Read(&len, 1);
wxCharBuffer buf(len*1024);
// Read the data
sock->Read(buf.data(), len * 1024);
wxLogMessage("Got the data, sending it back");
// Write it back
sock->Write(buf, len * 1024);
}
voidMyFrame::OnServerEvent(wxSocketEvent& event)
{
wxString s = _("OnServerEvent: ");
wxSocketBase *sock;
switch(event.GetSocketEvent())
{
case wxSOCKET_CONNECTION :s.Append(_("wxSOCKET_CONNECTION\n")); break;
default :s.Append(_("Unexpected event !\n")); break;
}
m_text->AppendText(s);
// Accept new connection if there is one in the pending
// connections queue, else exit. We use Accept(false) for
// non-blocking accept (although if we got here, there
// should ALWAYS be a pending connection).
sock = m_server->Accept(false);
if (sock)
{
IPaddress addr;
if ( !sock->GetPeer(addr) )
{
wxLogMessage("New connection from unknown client accepted.");
}
else
{
wxLogMessage("New client connection from %s:%u accepted",
addr.IPAddress(),addr.Service());
}
}
else
{
wxLogMessage("Error: couldn't accept a new connection");
return;
}
sock->SetEventHandler(*this, SOCKET_ID);
sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
sock->Notify(true);
m_numClients++;
UpdateStatusBar();
}
voidMyFrame::OnSocketEvent(wxSocketEvent& event)
{
wxString s = _("OnSocketEvent: ");
wxSocketBase *sock = event.GetSocket();
// First, print a message
switch(event.GetSocketEvent())
{
case wxSOCKET_INPUT : s.Append(_("wxSOCKET_INPUT\n")); break;
case wxSOCKET_LOST :s.Append(_("wxSOCKET_LOST\n")); break;
default :s.Append(_("Unexpected event !\n")); break;
}
m_text->AppendText(s);
// Now we process the event
switch(event.GetSocketEvent())
{
case wxSOCKET_INPUT:
{
// We disable input events, so that the test doesn't trigger
// wxSocketEvent again.
sock->SetNotify(wxSOCKET_LOST_FLAG);
// Which test are we going to run?
unsigned char c;
sock->Read(&c, 1);
switch (c)
{
case 0xBE: Test1(sock); break;
case 0xCE: Test2(sock); break;
case 0xDE: Test3(sock); break;
default:
wxLogMessage("Unknown test idreceived from client");
}
// Enable input events again.
sock->SetNotify(wxSOCKET_LOST_FLAG | wxSOCKET_INPUT_FLAG);
break;
}
case wxSOCKET_LOST:
{
m_numClients--;
// Destroy() should be used instead of delete wherever possible,
// due to the fact that wxSocket uses 'delayed events' (see the
// documentation for wxPostEvent) and we don't want an event to
// arrive to the event handler (the frame, here) after the socket
// has been deleted. Also, we might be doing some other thing with
// the socket at the same time; for example, we might be in the
// middle of a test or something. Destroy() takes care of all
// this for us.
wxLogMessage("Deleting socket.");
sock->Destroy();
break;
}
default: ;
}
UpdateStatusBar();
}
// convenience functions
void MyFrame::UpdateStatusBar()
{
#if wxUSE_STATUSBAR
wxString s;
s.Printf(_("%d clients connected"), m_numClients);
SetStatusText(s, 1);
#endif // wxUSE_STATUSBAR
}
客户端
/////////////////////////////////////////////////////////////////////////////
// Name: client.cpp
// Purpose: Client for wxSocket demo
// Author: Guillermo Rodriguez Garcia<guille@iies.es>
// Modified by:
// Created: 1999/09/19
// Copyright: (c) 1999 Guillermo Rodriguez Garcia
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
//==========================================================================
// declarations
//==========================================================================
// --------------------------------------------------------------------------
// headers
//--------------------------------------------------------------------------
// For compilers that supportprecompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
# pragma hdrstop
#endif
// for all others, include thenecessary headers
#ifndef WX_PRECOMP
# include "wx/wx.h"
#endif
#include "wx/socket.h"
#include "wx/url.h"
#include "wx/sstream.h"
#include <memory>
//--------------------------------------------------------------------------
// resources
//--------------------------------------------------------------------------
// the application icon
#ifndef wxHAS_IMAGES_IN_RESOURCES
//#include "../sample.xpm"
#endif
//--------------------------------------------------------------------------
// classes
//--------------------------------------------------------------------------
// Define a new application type
class MyApp : public wxApp
{
public:
virtual bool OnInit();
};
// Define a new frame type: this isgoing to be our main frame
class MyFrame : public wxFrame
{
public:
MyFrame();
~MyFrame();
// event handlers for File menu
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
// event handlers for Socket menu
void OnOpenConnection(wxCommandEvent& event);
void OnTest1(wxCommandEvent& event);
void OnTest2(wxCommandEvent& event);
void OnTest3(wxCommandEvent& event);
void OnCloseConnection(wxCommandEvent& event);
#if wxUSE_URL
// event handlers for Protocols menu
void OnTestURL(wxCommandEvent& event);
#endif
#if wxUSE_IPV6
void OnOpenConnectionIPv6(wxCommandEvent& event);
#endif
void OpenConnection(wxSockAddress::Family family);
// event handlers for DatagramSocket menu (stub)
void OnDatagram(wxCommandEvent& event);
// socket event handler
void OnSocketEvent(wxSocketEvent& event);
// convenience functions
void UpdateStatusBar();
private:
wxSocketClient *m_sock;
wxTextCtrl *m_text;
wxMenu *m_menuFile;
wxMenu *m_menuSocket;
wxMenu *m_menuDatagramSocket;
wxMenu *m_menuProtocols;
wxMenuBar *m_menuBar;
bool m_busy;
// any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
// simple helper class to log start andend of each test
class TestLogger
{
public:
TestLogger(const wxString& name) : m_name(name)
{
wxLogMessage("=== %s test begins ===", m_name);
}
~TestLogger()
{
wxLogMessage("=== %s test ends ===", m_name);
}
private:
const wxString m_name;
};
//--------------------------------------------------------------------------
// constants
//--------------------------------------------------------------------------
// IDs for the controls and the menucommands
enum
{
// menu items
CLIENT_QUIT = wxID_EXIT,
CLIENT_ABOUT = wxID_ABOUT,
CLIENT_OPEN = 100,
#if wxUSE_IPV6
CLIENT_OPENIPV6,
#endif
CLIENT_TEST1,
CLIENT_TEST2,
CLIENT_TEST3,
CLIENT_CLOSE,
#if wxUSE_URL
CLIENT_TESTURL,
#endif
CLIENT_DGRAM,
// id for socket
SOCKET_ID
};
//--------------------------------------------------------------------------
// event tables and other macros forwxWidgets
//--------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(CLIENT_QUIT, MyFrame::OnQuit)
EVT_MENU(CLIENT_ABOUT, MyFrame::OnAbout)
EVT_MENU(CLIENT_OPEN, MyFrame::OnOpenConnection)
#if wxUSE_IPV6
EVT_MENU(CLIENT_OPENIPV6, MyFrame::OnOpenConnectionIPv6)
#endif
EVT_MENU(CLIENT_TEST1, MyFrame::OnTest1)
EVT_MENU(CLIENT_TEST2, MyFrame::OnTest2)
EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
EVT_MENU(CLIENT_DGRAM, MyFrame::OnDatagram)
#if wxUSE_URL
EVT_MENU(CLIENT_TESTURL, MyFrame::OnTestURL)
#endif
EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
//==========================================================================
// implementation
//==========================================================================
//--------------------------------------------------------------------------
// the application class
//--------------------------------------------------------------------------
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
// Create the main application window
MyFrame *frame = new MyFrame();
// Show it
frame->Show(true);
// success
return true;
}
//--------------------------------------------------------------------------
// main frame
//--------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame() : wxFrame((wxFrame*)NULL, wxID_ANY,
_("wxSocketdemo: Client"),
wxDefaultPosition,wxSize(300, 200))
{
// Give the frame an icon
//SetIcon(wxICON(sample));
// Make menus
m_menuFile = new wxMenu();
m_menuFile->Append(CLIENT_ABOUT, _("&About\tCtrl-A"),_("Show about dialog"));
m_menuFile->AppendSeparator();
m_menuFile->Append(CLIENT_QUIT, _("E&xit\tAlt-X"),_("Quit client"));
m_menuSocket = new wxMenu();
m_menuSocket->Append(CLIENT_OPEN, _("&Open session\tCtrl-O"),_("Connect to server"));
#if wxUSE_IPV6
m_menuSocket->Append(CLIENT_OPENIPV6, _("&Opensession(IPv6)\tShift-Ctrl-O"), _("Connect to server(IPv6)"));
#endif
m_menuSocket->AppendSeparator();
m_menuSocket->Append(CLIENT_TEST1, _("Test&1\tCtrl-F1"), _("Test basic functionality"));
m_menuSocket->Append(CLIENT_TEST2, _("Test&2\tCtrl-F2"), _("Test ReadMsg and WriteMsg"));
m_menuSocket->Append(CLIENT_TEST3, _("Test&3\tCtrl-F3"), _("Test large data transfer"));
m_menuSocket->AppendSeparator();
m_menuSocket->Append(CLIENT_CLOSE, _("&Closesession\tCtrl-Q"), _("Close connection"));
m_menuDatagramSocket = new wxMenu();
m_menuDatagramSocket->Append(CLIENT_DGRAM, _("&Datagramtest\tCtrl-D"), _("Test UDP sockets"));
#if wxUSE_URL
m_menuProtocols = new wxMenu();
m_menuProtocols->Append(CLIENT_TESTURL, _("TestURL\tCtrl-U"),
_("Get data fromthe specified URL"));
#endif
// Append menus to the menubar
m_menuBar = new wxMenuBar();
m_menuBar->Append(m_menuFile, _("&File"));
m_menuBar->Append(m_menuSocket, _("&TCP"));
m_menuBar->Append(m_menuDatagramSocket, _("&UDP"));
#if wxUSE_URL
m_menuBar->Append(m_menuProtocols, _("&Protocols"));
#endif
SetMenuBar(m_menuBar);
#if wxUSE_STATUSBAR
// Status bar
CreateStatusBar(2);
#endif // wxUSE_STATUSBAR
// Make a textctrl for logging
m_text = new wxTextCtrl(this,wxID_ANY,
_("Welcome towxSocket demo: Client\nClient ready\n"),
wxDefaultPosition,wxDefaultSize,
wxTE_MULTILINE |wxTE_READONLY);
delete wxLog::SetActiveTarget(new wxLogTextCtrl(m_text));
// Create the socket
m_sock = new wxSocketClient();
// Setup the event handler and subscribe to most events
m_sock->SetEventHandler(*this, SOCKET_ID);
m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
wxSOCKET_INPUT_FLAG |
wxSOCKET_LOST_FLAG);
m_sock->Notify(true);
m_busy = false;
UpdateStatusBar();
}
MyFrame::~MyFrame()
{
// No delayed deletion here, as the frame is dying anyway
delete m_sock;
}
// event handlers
voidMyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
voidMyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox(_("wxSocket demo: Client\n(c) 1999 Guillermo RodriguezGarcia\n"),
_("About Client"),
wxOK | wxICON_INFORMATION,this);
}
voidMyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
{
OpenConnection(wxSockAddress::IPV4);
}
#if wxUSE_IPV6
voidMyFrame::OnOpenConnectionIPv6(wxCommandEvent& WXUNUSED(event))
{
OpenConnection(wxSockAddress::IPV6);
}
#endif // wxUSE_IPV6
voidMyFrame::OpenConnection(wxSockAddress::Family family)
{
wxUnusedVar(family); // unused in !wxUSE_IPV6 case
wxIPaddress * addr;
wxIPV4address addr4;
#if wxUSE_IPV6
wxIPV6address addr6;
if ( family == wxSockAddress::IPV6 )
addr = &addr6;
else
#endif
addr = &addr4;
m_menuSocket->Enable(CLIENT_OPEN, false);
#if wxUSE_IPV6
m_menuSocket->Enable(CLIENT_OPENIPV6, false);
#endif
m_menuSocket->Enable(CLIENT_CLOSE, false);
// Ask user for server address
wxString hostname = wxGetTextFromUser(
_("Enter the address of the wxSocket demo server:"),
_("Connect ..."),
_("localhost"));
if ( hostname.empty() )
return;
addr->Hostname(hostname);
addr->Service(3000);
// we connect asynchronously and will get a wxSOCKET_CONNECTION eventwhen
// the connection is really established
//
// if you want to make sure that connection is established right hereyou
// could call WaitOnConnect(timeout) instead
wxLogMessage("Trying to connect to %s:%d", hostname,addr->Service());
m_sock->Connect(*addr, false);
}
void MyFrame::OnTest1(wxCommandEvent&WXUNUSED(event))
{
// Disable socket menu entries (exception: Close Session)
m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 1 begins ===\n"));
// Tell the server which test we are running
unsigned char c = 0xBE;
m_sock->Write(&c, 1);
// Send some data and read it back. We know the size of the
// buffer, so we can specify the exact number of bytes to be
// sent or received and use the wxSOCKET_WAITALL flag. Also,
// we have disabled menu entries which could interfere with
// the test, so we can safely avoid the wxSOCKET_BLOCK flag.
//
// First we send a byte with the length of the string, then
// we send the string itself (do NOT try to send any integral
// value larger than a byte "as is" across the network, or
// you might be in trouble! Ever heard about big and little
// endian computers?)
m_sock->SetFlags(wxSOCKET_WAITALL);
const char *buf1 = "Test string (less than 256 chars!)";
unsigned char len = (unsignedchar)(wxStrlen(buf1) + 1);
wxCharBuffer buf2(wxStrlen(buf1));
m_text->AppendText(_("Sending a test buffer to the server..."));
m_sock->Write(&len, 1);
m_sock->Write(buf1, len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") :_("done\n"));
m_text->AppendText(_("Receiving the buffer back from server..."));
m_sock->Read(buf2.data(), len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") :_("done\n"));
m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(buf1, buf2, len) != 0)
{
m_text->AppendText(_("failed!\n"));
m_text->AppendText(_("Test 1 failed !\n"));
}
else
{
m_text->AppendText(_("done\n"));
m_text->AppendText(_("Test 1 passed !\n"));
}
m_text->AppendText(_("=== Test 1 ends ===\n"));
m_busy = false;
UpdateStatusBar();
}
voidMyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
{
// Disable socket menu entries (exception: Close Session)
m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 2 begins ===\n"));
// Tell the server which test we are running
unsigned char c = 0xCE;
m_sock->Write(&c, 1);
// Here we use ReadMsg and WriteMsg to send messages with
// a header with size information. Also, the reception is
// event triggered, so we test input events as well.
//
// We need to set no flags here (ReadMsg and WriteMsg are
// not affected by flags)
m_sock->SetFlags(wxSOCKET_WAITALL);
wxString s = wxGetTextFromUser(
_("Enter an arbitrary string to send to the server:"),
_("Test 2 ..."),
_("Yes I like wxWidgets!"));
const wxScopedCharBuffer msg1(s.utf8_str());
size_t len = wxStrlen(msg1) + 1;
wxCharBuffer msg2(wxStrlen(msg1));
m_text->AppendText(_("Sending the string with WriteMsg..."));
m_sock->WriteMsg(msg1, len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") :_("done\n"));
m_text->AppendText(_("Waiting for an event (timeout = 2sec)\n"));
// Wait until data available (will also return if the connection islost)
m_sock->WaitForRead(2);
if (m_sock->IsData())
{
m_text->AppendText(_("Reading the string back with ReadMsg..."));
m_sock->ReadMsg(msg2.data(), len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") :_("done\n"));
m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(msg1, msg2, len) != 0)
{
m_text->AppendText(_("failed!\n"));
m_text->AppendText(_("Test 2 failed !\n"));
}
else
{
m_text->AppendText(_("done\n"));
m_text->AppendText(_("Test 2 passed !\n"));
}
}
else
m_text->AppendText(_("Timeout ! Test 2 failed.\n"));
m_text->AppendText(_("=== Test 2 ends ===\n"));
m_busy = false;
UpdateStatusBar();
}
voidMyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
{
// Disable socket menu entries (exception: Close Session)
m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 3 begins ===\n"));
// Tell the server which test we are running
unsigned char c = 0xDE;
m_sock->Write(&c, 1);
// This test also is similar to the first one but it sends a
// large buffer so that wxSocket is actually forced to split
// it into pieces and take care of sending everything before
// returning.
m_sock->SetFlags(wxSOCKET_WAITALL);
// Note that len is in kbytes here!
const unsigned char len = 32;
wxCharBuffer buf1(len * 1024),
buf2(len * 1024);
for (size_t i = 0; i < len * 1024; i ++)
buf1.data()[i] = (char)(i % 256);
m_text->AppendText(_("Sending a large buffer (32K) to the server..."));
m_sock->Write(&len, 1);
m_sock->Write(buf1, len * 1024);
m_text->AppendText(m_sock->Error() ? _("failed !\n") :_("done\n"));
m_text->AppendText(_("Receiving the buffer back from server..."));
m_sock->Read(buf2.data(), len * 1024);
m_text->AppendText(m_sock->Error() ? _("failed !\n") :_("done\n"));
m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(buf1, buf2, len) != 0)
{
m_text->AppendText(_("failed!\n"));
m_text->AppendText(_("Test 3 failed !\n"));
}
else
{
m_text->AppendText(_("done\n"));
m_text->AppendText(_("Test 3 passed !\n"));
}
m_text->AppendText(_("=== Test 3 ends ===\n"));
m_busy = false;
UpdateStatusBar();
}
voidMyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
{
m_sock->Close();
UpdateStatusBar();
}
voidMyFrame::OnDatagram(wxCommandEvent& WXUNUSED(event))
{
wxString hostname = wxGetTextFromUser
(
"Enter theaddress of the wxSocket demo server:",
"UDP peer",
"localhost"
);
if ( hostname.empty() )
return;
TestLogger logtest("UDP");
wxIPV4address addrLocal;
addrLocal.Hostname();
wxDatagramSocket sock(addrLocal);
if ( !sock.IsOk() )
{
wxLogMessage("ERROR: failed to create UDP socket");
return;
}
wxLogMessage("Created UDP socket at %s:%u",
addrLocal.IPAddress(),addrLocal.Service());
wxIPV4address addrPeer;
addrPeer.Hostname(hostname);
addrPeer.Service(3000);
wxLogMessage("Testing UDP with peer at %s:%u",
addrPeer.IPAddress(),addrPeer.Service());
char buf[] = "Uryyb sebz pyvrag!";
if ( sock.SendTo(addrPeer, buf, sizeof(buf)).LastCount() != sizeof(buf))
{
wxLogMessage("ERROR: failed to send data");
return;
}
if ( sock.RecvFrom(addrPeer, buf, sizeof(buf)).LastCount() !=sizeof(buf) )
{
wxLogMessage("ERROR: failed to receive data");
return;
}
wxLogMessage("Received \"%s\" from %s:%u.",
wxString::From8BitData(buf,sock.LastCount()),
addrPeer.IPAddress(),addrPeer.Service());
}
#if wxUSE_URL
voidMyFrame::OnTestURL(wxCommandEvent& WXUNUSED(event))
{
// Ask for the URL
static wxString s_urlname("http://www.google.com/");
wxString urlname = wxGetTextFromUser
(
_("Enter an URL toget"),
_("URL:"),
s_urlname
);
if ( urlname.empty() )
return; // cancelled by user
s_urlname = urlname;
TestLogger logtest("URL");
// Parse the URL
wxURL url(urlname);
if ( url.GetError() != wxURL_NOERR )
{
wxLogError("Failed to parse URL \"%s\"", urlname);
return;
}
// Try to get the input stream (connects to the given URL)
wxLogMessage("Establishing connection to \"%s\"...",urlname);
const std::auto_ptr<wxInputStream> data(url.GetInputStream());
if ( !data.get() )
{
wxLogError("Failed to retrieve URL \"%s\"",urlname);
return;
}
// Print the contents type and file size
wxLogMessage("Contents type: %s\nFile size: %lu\nStarting todownload...",
url.GetProtocol().GetContentType(),
static_cast<unsignedlong>( data->GetSize() ));
// Get the data
wxStringOutputStream sout;
if ( data->Read(sout).GetLastError() != wxSTREAM_EOF )
{
wxLogError("Error reading the input stream.");
}
wxLogMessage("Text retrieved from URL \"%s\"follows:\n%s",
urlname, sout.GetString());
}
#endif // wxUSE_URL
voidMyFrame::OnSocketEvent(wxSocketEvent& event)
{
switch ( event.GetSocketEvent() )
{
case wxSOCKET_INPUT:
wxLogMessage("Input availableon the socket");
break;
case wxSOCKET_LOST:
wxLogMessage("Socketconnection was unexpectedly lost.");
UpdateStatusBar();
break;
case wxSOCKET_CONNECTION:
wxLogMessage("... socket isnow connected.");
UpdateStatusBar();
break;
default:
wxLogMessage("Unknown socketevent!!!");
break;
}
}
// convenience functions
void MyFrame::UpdateStatusBar()
{
#if wxUSE_STATUSBAR
wxString s;
if (!m_sock->IsConnected())
{
s = "Not connected";
}
else
{
#if wxUSE_IPV6
wxIPV6address addr;
#else
wxIPV4address addr;
#endif
m_sock->GetPeer(addr);
s.Printf("%s : %d", addr.Hostname(), addr.Service());
}
SetStatusText(s, 1);
#endif // wxUSE_STATUSBAR
m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected()&& !m_busy);
#if wxUSE_IPV6
m_menuSocket->Enable(CLIENT_OPENIPV6, !m_sock->IsConnected()&& !m_busy);
#endif
m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected()&& !m_busy);
m_menuSocket->Enable(CLIENT_TEST2, m_sock->IsConnected()&& !m_busy);
m_menuSocket->Enable(CLIENT_TEST3, m_sock->IsConnected()&& !m_busy);
m_menuSocket->Enable(CLIENT_CLOSE, m_sock->IsConnected());
}