算法学习 - 平衡二叉查找树实现(AVL树)

平衡二叉查找树

平衡二叉查找树是非常早出现的平衡树,由于全部子树的高度差不超过1,所以操作平均为O(logN)。


平衡二叉查找树和BS树非常像,插入和删除操作也基本一样。可是每一个节点多了一个高度的信息。在每次插入之后都要更新树的每一个节点的高度。发现不平衡之后就要进行旋转。

单旋转

单旋转是碰到左左或者右右的情况下所使用的方法。
比如:


  3
    \
     2
       \
         1

这样的情况就须要旋转,由于3是根节点,它的左子树高度为0,右子树高度为2。相差超过1了。所以要进行旋转。而这是右右的情况,所以是单旋转。


       2
      / \
     1   3

这样子旋转过后就能够了~

双旋转

双旋转也非常easy,但代码操作会略微麻烦一点:


  2
    \
     4
    /
   3

遇到这样的情况就是双旋转,由于3是在2 4之间的。
旋转过后:


  3
 / \
2   4

这样子就能够了。。

事实上非常多时候情况比这个复杂,可是本质都是这样子操作的。

实现代码:

//
//  AVL.h
//  AVL
//
//  Created by Alps on 14-8-7.
//  Copyright (c) 2014年 chen. All rights reserved.
//

#ifndef AVL_AVL_h
#define AVL_AVL_h

#define ElementType int

struct TreeNode;
typedef TreeNode* AVL;
typedef TreeNode* Position;

Position Find(ElementType key, AVL A);
Position FindMax(AVL A);
Position FindMin(AVL A);

AVL Insert(ElementType key, AVL A);
AVL Delete(ElementType key, AVL A);

struct TreeNode{
    ElementType element;
    AVL left;
    AVL right;
    int height;
};


#endif

上面的代码是AVL.h文件。


//
//  main.cpp
//  AVL
//
//  Created by Alps on 14-8-7.
//  Copyright (c) 2014年 chen. All rights reserved.
//

#include <iostream>
#include "AVL.h"

int Height(AVL A){//求节点高度
    if (A == NULL) {
        return -1;
    }else{
        return A->height;
    }
}
int MAX(int a, int b){//返回两数中的大数
    return a>b?

a:b; } AVL SingleRotateWithRight(AVL A){//右单旋转 AVL tmp = A->right; A->right = tmp->left; tmp->left = A; A->height = MAX(Height(A->left), Height(A->right))+1; tmp->height = MAX(Height(tmp->left), Height(tmp->right))+1; return tmp; } AVL DoubleRotateWithRight(AVL A){//右双旋转 AVL tmp = A->right; AVL tmp1 = tmp->left; tmp->left = tmp1->right; A->right = tmp1->left; tmp1->right = tmp; tmp1->left = A; tmp->height = MAX(Height(tmp->left), Height(tmp->right))+1; A->height = MAX(Height(A->left), Height(A->right))+1; tmp1->height = MAX(Height(tmp1->left), Height(tmp1->right))+1; return tmp1; } AVL SingleRotateWithLeft(AVL A){//左单旋转 AVL tmp = A->left; A->left = tmp->right; tmp->right = A; A->height = MAX(Height(A->left), Height(A->right))+1; tmp->height = MAX(Height(tmp->left), Height(tmp->right))+1; return tmp; } AVL DoubleRotateWithLeft(AVL A){//左双旋转 AVL tmp = A->left; AVL tmp1 = tmp->right; tmp->right = tmp1->left; A->left = tmp1->right; tmp1->left = tmp; tmp1->right = A; tmp->height = MAX(Height(tmp->left), Height(tmp->right))+1; A->height = MAX(Height(A->left), Height(A->right))+1; tmp1->height = MAX(Height(tmp1->left), Height(tmp1->right))+1; return tmp1; } AVL Insert(ElementType key, AVL A){//插入元素 if (A == NULL) { A = (AVL)malloc(sizeof(struct TreeNode)); A->element = key; A->height = 0; A->right = NULL; A->left = NULL; // return A; }else{ if (key > A->element) {//假设大于当前节点,向右子树插入 A->right = Insert(key, A->right); if (Height(A->right) - Height(A->left) == 2) { if (key > A->right->element) {//假设插入到节点的右子树的右方,右单旋转 A = SingleRotateWithRight(A); }else{ A = DoubleRotateWithRight(A);//插入到当前节点右子树的左方,右双旋转 } } }else if (key < A->element) { A->left = Insert(key, A->left); if (Height(A->left) - Height(A->right) == 2) { if (key < A->left->element) {//左单旋转 A = SingleRotateWithLeft(A); }else{ A = DoubleRotateWithLeft(A); } } } } A->height = MAX(Height(A->left), Height(A->right))+1; return A; } Position FindMax(AVL A){//找到当前树的最大值 AVL tmp = A; if (A == NULL) { return NULL; }else{ while (tmp->right != NULL) { tmp = tmp->right; } } return tmp; } Position FindMin(AVL A){//找到当前树的最小值 AVL tmp = A; if (A == NULL) { return NULL; }else{ while (tmp->left != NULL) { tmp = tmp->left; } } return tmp; } Position Find(ElementType key,AVL A){//查找节点,返回节点指针 AVL tmp = A; if (A == NULL) { return NULL; }else{ while (tmp != NULL && tmp->element != key) { if (key > tmp->element) { tmp = tmp->right; }else{ tmp = tmp->left; } } } return tmp; } AVL Delete(ElementType key, AVL A){//删除节点 if (A == NULL || Find(key, A) == NULL) { return NULL; }else{ if (key == A->element) {//假设找到了要删除的节点 AVL tmp; if (A->left && A->right) {//假设要删除的节点有左右子树 tmp = FindMin(A->left);//用当前节点左子树的最小值替换 A->element = tmp->element; A->left = Delete(A->element, A->left);//删掉左子树最小值节点 }else{ tmp = A; if (A->left) { A = A->left;//<span style="font-family: Arial, Helvetica, sans-serif;">假设仅仅存在左子树,直接返回它的左子树节点</span> }else{ if (A->right) { A = A->right; //<span style="font-family: Arial, Helvetica, sans-serif;">假设仅仅存在右子树。直接返回它的右子树节点</span> }else{ A = NULL;//删除的是叶子节点,直接赋值为NULL } } free(tmp); tmp = NULL; return A;//返回删除后的节点 } }else{ if (key > A->element) {//假设大于,去右子树 A->right = Delete(key, A->right); if (Height(A->left) - Height(A->right) == 2) { if (A->left->right != NULL && (Height(A->left->right) > Height(A->left->left))) {//假设当前节点不平衡。且节点左孩子存在右孩子,双旋转 A = DoubleRotateWithLeft(A); }else{ A = SingleRotateWithLeft(A);//否则单旋转 } } // A->height = MAX(Height(A->left), Height(A->right)); }else{ if (key < A->element) { A->left = Delete(key, A->left); if (Height(A->right) - Height(A->left) == 2) { if (A->right->left != NULL && (Height(A->right->left) > Height(A->right->right))) {// A = DoubleRotateWithRight(A); }else{ A = SingleRotateWithRight(A); } } // A->height = MAX(Height(A->left), Height(A->right)); } } } } A->height = MAX(Height(A->left), Height(A->right))+1; return A; } int main(int argc, const char * argv[]) { AVL A = NULL; A = Insert(3, A); printf("%d %d\n",A->element,A->height); A = Insert(2, A); printf("%d %d\n",A->left->element,A->height); A = Insert(1, A); printf("%d %d\n",A->left->element,A->left->height); A = Insert(4, A); A = Insert(5, A); printf("%d %d\n",A->right->element,A->right->height); A = Insert(6, A); printf("%d %d\n",A->element,A->height); A = Insert(7, A); A = Insert(16, A); A = Insert(15, A); printf("%d %d\n",A->right->element,A->right->height); A = Insert(14, A); printf("%d %d\n",A->right->element,A->right->height); A = Delete(16, A); printf("%d %d\n",A->right->element,A->right->height); A = Delete(6, A); A = Delete(5, A); printf("%d %d\n",A->right->element,A->right->height); return 0; }



posted @ 2016-04-13 08:01  zfyouxi  阅读(253)  评论(0编辑  收藏  举报