winform(容器、打印、对话框)

一、布局:
2个属性:
Anchor:锁定位置
Dock:填充位置
一般Dock是与容器控件配合使用


二、容器控件:
Panel:就是一个区域,类似于DIV,可以独立布局,还可以让其它控件及容器在它的内部再次布局

FlowLayoutPanel:流式布局容器,内容会默认从左向右排列,如果宽度不够了,那么自动换行

GroupBox:依然是容器,拥有Panel全部属性,比Panel多了个标题和边框样式

TabControl:选项卡容器

SplitContainer:二分区容器,相当于两个panel,可以改变大小,也可以继续添加

TableLayoutPanel:表格容器

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三、打印控件:
PrintDocument:要打印的对象,非常重要
程序不知道你要打印什么东西,它只会去找这个要打印的对象
你所要做的事情,就是将要打印的内容绘制到这个打印对象上去

PageSetupDialog:打印设置对话框

PrintPreviewControl:打印预览控件
PrintPreviewDialog:打印预览对话框

PrintDialog:打印对话框

DialogResult dr = printDialog1.ShowDialog();

if (dr == DialogResult.OK)//如果用户点击的是确定按钮,那么执行打印
{
printDocument1.Print();
}

DialogResult是一个可被实例化的枚举类,用来接收用户在对话框中的操作

 打印代码:

 

 private void 打印设置ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            pageSetupDialog1.Document = printDocument1;
            pageSetupDialog1.ShowDialog();
        }

        private void printDocument1_PrintPage(object sender, System.Drawing.Printing.PrintPageEventArgs e)
        {
            Font f =new Font("黑体",18);
            SolidBrush b = new SolidBrush(Color.Black);

            e.Graphics.DrawString(textBox1.Text, f, b, 10, 10);
        }

        private void 打印预览VToolStripMenuItem_Click(object sender, EventArgs e)
        {
            printPreviewControl1.Document = printDocument1;
            printPreviewDialog1.Document = printDocument1;
            printPreviewDialog1.ShowDialog();
        }

        private void 打印PToolStripMenuItem_Click(object sender, EventArgs e)
        {
            printDialog1.Document = printDocument1;
            DialogResult dr = printDialog1.ShowDialog();

            if (dr == DialogResult.OK)
            {
                printDocument1.Print();
            }

        }

 

colorDialog - 颜色选择对话框

 private void 字体颜色ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            DialogResult dr = colorDialog1.ShowDialog();

            if (dr == DialogResult.OK)
            {
                textBox1.ForeColor = colorDialog1.Color;
            }
        }

folderBrowserDialog - 文件路径选择对话框

 private void 选择文件夹ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            folderBrowserDialog1.ShowDialog();
            toolStripStatusLabel1.Text = folderBrowserDialog1.SelectedPath;
        }

fontDialog - 字体选择对话框,可在属性中打开ShowColor,在对话框中会出现颜色选择

 private void 字体设置ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            fontDialog1.ShowDialog();
            textBox1.Font = fontDialog1.Font;
            textBox1.ForeColor = fontDialog1.Color;
        }

openFileDialog - 打开文件对话框
openFileDialog1.Filter = "文本文件.txt|*.txt|视频文件|*.avi|所有文件|*.*";

  private void 打开OToolStripMenuItem_Click(object sender, EventArgs e)
        {
            openFileDialog1.Filter = "文本文件.txt|*.txt|视频文件|*.avi|所有文件|*.*";
            DialogResult dr = openFileDialog1.ShowDialog();

            if (dr == DialogResult.OK)
            {

                toolStripStatusLabel1.Text = openFileDialog1.FileName;
                StreamReader sr = new StreamReader(openFileDialog1.FileName, System.Text.Encoding.Default);
                textBox1.Text = sr.ReadToEnd();
                sr.Close();
            }

        }

saveFileDialog - 保存文件对话框
问题:如果我已经保存过了,那么在次保存不需要弹出对话框,而是直接执行保存就可以。

        string path = "";

        private void 保存SToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (path == "")
            {
                saveFileDialog1.FileName = "新建文本文件.txt";

                DialogResult dr = saveFileDialog1.ShowDialog();

                if (dr == DialogResult.OK)
                {
                    toolStripStatusLabel1.Text = saveFileDialog1.FileName;
                    StreamWriter sw = new StreamWriter(saveFileDialog1.FileName);
                    sw.Write(textBox1.Text);
                    sw.Close();
                    path = saveFileDialog1.FileName;
                }
            }
            else
            {
                StreamWriter sw = new StreamWriter(path);
                sw.Write(textBox1.Text);
                sw.Close();
            }

绝对路径:带盘符的 G:\0720\...

相对路径:根据你当前程序的目录下,找到某个文件夹 /css/css1.css

流:IO
StreamReader - 读取流 sr.ReadToEnd();
StreamWriter - 输出流 sw.Write(要输出的内容);

posted on 2016-09-23 15:06  fei!  阅读(1090)  评论(0编辑  收藏  举报