摘要:
using UnityEditor; using UnityEngine; /// <summary> /// 将预制体转个图片出来 /// </summary> public class ExportPicture : MonoBehaviour { public GameObject[] pre 阅读全文
摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; [RequireComponent(typeof(SkinnedMeshRenderer))] public class CombinePla 阅读全文