2023年3月8日
摘要: using UnityEditor; using UnityEngine; /// <summary> /// 将预制体转个图片出来 /// </summary> public class ExportPicture : MonoBehaviour { public GameObject[] pre 阅读全文
posted @ 2023-03-08 14:20 a帝 阅读(31) 评论(0) 推荐(0) 编辑
摘要: using System.Collections; using System.Collections.Generic; using UnityEngine; [RequireComponent(typeof(SkinnedMeshRenderer))] public class CombinePla 阅读全文
posted @ 2023-03-08 14:15 a帝 阅读(50) 评论(0) 推荐(0) 编辑