Graphics的DrawImage方法,定义了多种原型,可以在制定位置绘制指定Image对象。利用此方法可以在图片对象上再绘制一个水印图片。结合FreeTextBox方便的图片上传功能,可以实现一个适合图片新闻较多的新闻系统。以下WaterMark方法所带参数为文件流,原始图片名称,水印图片名称,图片保存路径等,对应注释理解代码应该没有多大问题。 
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public void WaterMark(Stream inputStream, string fileName, string 

markName, string picPath)

{

string WorkingDirectory = 

HttpContext.Current.Request.PhysicalApplicationPath + "\\" + picPath;

                     Stream PhotoStream = inputStream;

                     string WatermarkName = markName;

                     string PhotoFinalName = fileName;

                     //create a image object containing the photograph to watermark

                     System.Drawing.Image imgPhoto = System.Drawing.Image.FromStream(PhotoStream);

                     

                     int phWidth = imgPhoto.Width;

                     int phHeight = imgPhoto.Height;

 

                     //create a image object containing the watermark

                     System.Drawing.Image imgWatermark = new Bitmap(WorkingDirectory + "\\" + WatermarkName);

                     int wmWidth = imgWatermark.Width;

                     int wmHeight = imgWatermark.Height;

                            

                     //Create a Bitmap

                     Bitmap bmWatermark = new Bitmap(PhotoStream);

                     bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

                     //Load this Bitmap into a new Graphic Object

                     Graphics grWatermark = Graphics.FromImage(bmWatermark);

 

                     ImageAttributes imageAttributes = new ImageAttributes();

                     //This color manipulation is used to change the opacity of the 

                     //watermark.  This is done by applying a 5x5 matrix that contains the 

                     //coordinates for the RGBA space.  By setting the 3rd row and 3rd column 

                     //to 0.3f we achive a level of opacity

                     float[][] colorMatrixElements = { 

                                                                      new float[] {1.0f,  0.0f,  0.0f,  0.0f, 0.0f},       

                                                                      new float[] {0.0f,  1.0f,  0.0f,  0.0f, 0.0f},        

                                                                      new float[] {0.0f,  0.0f,  1.0f,  0.0f, 0.0f},        

                                                                      new float[] {0.0f,  0.0f,  0.0f,  0.3f, 0.0f},        

                                                                      new float[] {0.0f,  0.0f,  0.0f,  0.0f, 1.0f}}; 

                     ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);

                     imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default,

                            ColorAdjustType.Bitmap);

 

                     //For this example we will place the watermark in the upper right

                     //hand corner of the photograph. offset down 10 pixels and to the 

                     //left 10 pixles

                     int xPosOfWm = ((phWidth - wmWidth)-10);

                     int yPosOfWm = 10;

 

                     grWatermark.DrawImage(imgWatermark, 

new Rectangle(xPosOfWm,yPosOfWm,wmWidth,wmHeight),  //Set the detination Position

                            0,                  // x-coordinate of the portion of the source image to draw. 

                            0,                  // y-coordinate of the portion of the source image to draw. 

                            wmWidth,            // Watermark Width

                            wmHeight,                 // Watermark Height

                            GraphicsUnit.Pixel, // Unit of measurment

                            imageAttributes);   //ImageAttributes Object

 

                     //Replace the original photgraphs bitmap with the new Bitmap

                     imgPhoto = bmWatermark;

 

grWatermark.Dispose();

 

                     //save new image to file system.

                     imgPhoto.Save(WorkingDirectory + "\\" + PhotoFinalName, ImageFormat.Jpeg);

                     imgPhoto.Dispose();

                     imgWatermark.Dispose();

                     PhotoStream.Close();

       

}

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        FTB的图片上传主要利用HtmlInputFile控件,对应HtmlInputFile类的属性PostedFile,它含有SaveAs方法可以来保存图片。当然我们不希望在图片保存完之后再专门读它建Graphics对象来再次处理,因此查了MSDN,发现PostedFile属性返回的是HttpPostedFile 类的一个实例,而HttpPostedFile 有InputStream对象,通过HtmlInputFile控件上传的文件可以通过该Stream对象获得上传文件流,作为WaterMake的参数实现最终功能。

 

    所以最后只要在FTB中把ftb.imagegallery.aspx文件第77行UploadFile.PostedFile.SaveAs那句注释,并替换为对WaterMake方法的调用就行:WaterMark(UploadFile.PostedFile.InputStream, UploadFileName, "watermark.bmp", "UploadPics");当然还要把WaterMake方法放到代码中。