线程池的基本思想还是一种对象池的思想,开辟一块内存空间,里面存放了众多(未死亡)的线程,池中线程执行调度由池管理器来处理。当有线程任务时,从池中取一个,执行完成后线程对象归池,这样可以避免反复创建线程对象所带来的性能开销,节省了系统的资源,在使用线程池之前,必须知道如何去创建一个线程池,在Java中,需要了解的是java.util.concurrent.Executors类的API,这个类提供大量创建连接池的静态方法,是必须掌握的

一、固定大小的线程池

package unit_fifteen;
import java.util.concurrent.Executors;
import java.util.concurrent.ExecutorService;

/** 
* Java线程:线程池- 
* 
*/ 
public class Test {
        public static void main(String[] args) {
                //创建一个可重用固定线程数的线程池
                ExecutorService pool = Executors.newFixedThreadPool(4); 
                //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口
                Thread t1 = new MyThread();
                Thread t2 = new MyThread();
                Thread t3 = new MyThread();
                Thread t4 = new MyThread();
                Thread t5 = new MyThread();
                //将线程放入池中进行执行
                pool.execute(t1); 
                pool.execute(t2); 
                pool.execute(t3); 
                pool.execute(t4); 
                pool.execute(t5); 
                //关闭线程池
                pool.shutdown(); 
        } 
} 

class MyThread extends Thread{ 
        @Override 
        public void run() {
                System.out.println(Thread.currentThread().getName()+"正在执行。。。");
        } 
}

二、单任务线程池

package unit_fifteen;
import java.util.concurrent.Executors;
import java.util.concurrent.ExecutorService;

/** 
* Java线程:线程池- 
* 
*/ 
public class Test {
        public static void main(String[] args) {
                //创建一个单任务的线程池
                ExecutorService pool = Executors.newSingleThreadExecutor();
                //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口
                Thread t1 = new MyThread();
                Thread t2 = new MyThread();
                Thread t3 = new MyThread();
                Thread t4 = new MyThread();
                Thread t5 = new MyThread();
                //将线程放入池中进行执行
                pool.execute(t1); 
                pool.execute(t2); 
                pool.execute(t3); 
                pool.execute(t4); 
                pool.execute(t5); 
                //关闭线程池
                pool.shutdown(); 
        } 
} 

class MyThread extends Thread{ 
        @Override 
        public void run() {
                System.out.println(Thread.currentThread().getName()+"正在执行。。。");
        } 
}

三、可变尺寸的线程池

package unit_fifteen;
import java.util.concurrent.Executors;
import java.util.concurrent.ExecutorService;

/** 
* Java线程:线程池- 
* 
*/ 
public class Test {
        public static void main(String[] args) {
                //创建一个可变尺寸的的线程池
                ExecutorService pool = Executors.newCachedThreadPool();
                //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口
                Thread t1 = new MyThread();
                Thread t2 = new MyThread();
                Thread t3 = new MyThread();
                Thread t4 = new MyThread();
                Thread t5 = new MyThread();
                //将线程放入池中进行执行
                pool.execute(t1); 
                pool.execute(t2); 
                pool.execute(t3); 
                pool.execute(t4); 
                pool.execute(t5); 
                //关闭线程池
                pool.shutdown(); 
        } 
} 

class MyThread extends Thread{ 
        @Override 
        public void run() {
                System.out.println(Thread.currentThread().getName()+"正在执行。。。");
        } 
}

四、延迟连接池

package unit_fifteen;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;

/** 
* Java线程:线程池- 
* */ 
public class Test {
        public static void main(String[] args) {
                //创建一个线程池,它可安排在给定延迟后运行命令或者定期地执行。
                ScheduledExecutorService pool = Executors.newScheduledThreadPool(2);
                //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口
                Thread t1 = new MyThread();
                Thread t2 = new MyThread();
                Thread t3 = new MyThread();
                Thread t4 = new MyThread();
                Thread t5 = new MyThread();
                //将线程放入池中进行执行
                pool.execute(t1); 
                pool.execute(t2); 
                pool.execute(t3); 
                //使用延迟执行风格的方法
                pool.schedule(t4, 10, TimeUnit.MILLISECONDS); 
                pool.schedule(t5, 10, TimeUnit.MILLISECONDS); 
                //关闭线程池
                pool.shutdown(); 
        } 
} 

class MyThread extends Thread { 
        @Override 
        public void run() {
                System.out.println(Thread.currentThread().getName() + "正在执行。。。");
        } 
}

 

五、单任务延迟连接池

package unit_fifteen;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;

/** 
* Java线程:线程池- 
* */ 
public class Test {
        public static void main(String[] args) {
                //创建一个单线程执行程序,它可安排在给定延迟后运行命令或者定期地执行。
                ScheduledExecutorService pool = Executors.newSingleThreadScheduledExecutor();
                //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口
                Thread t1 = new MyThread();
                Thread t2 = new MyThread();
                Thread t3 = new MyThread();
                Thread t4 = new MyThread();
                Thread t5 = new MyThread();
                //将线程放入池中进行执行
                pool.execute(t1); 
                pool.execute(t2); 
                pool.execute(t3); 
                //使用延迟执行风格的方法
                pool.schedule(t4, 10, TimeUnit.MILLISECONDS); 
                pool.schedule(t5, 10, TimeUnit.MILLISECONDS); 
                //关闭线程池
                pool.shutdown(); 
        } 
} 

class MyThread extends Thread { 
        @Override 
        public void run() {
                System.out.println(Thread.currentThread().getName() + "正在执行。。。");
        } 
}

 

六、自定义线程池

package unit_fifteen;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;

/** 
* Java线程:线程池-自定义线程池
* 
*/ 
public class Test {
        public static void main(String[] args) {
                //创建等待队列
                BlockingQueue<Runnable> bqueue = new ArrayBlockingQueue<Runnable>(20);
                //创建一个单线程执行程序,它可安排在给定延迟后运行命令或者定期地执行。
                ThreadPoolExecutor pool = new ThreadPoolExecutor(2,3,2,TimeUnit.MILLISECONDS,bqueue);
                //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口
                Thread t1 = new MyThread();
                Thread t2 = new MyThread();
                Thread t3 = new MyThread();
                Thread t4 = new MyThread();
                Thread t5 = new MyThread();
                Thread t6 = new MyThread();
                Thread t7 = new MyThread();
                //将线程放入池中进行执行
                pool.execute(t1); 
                pool.execute(t2); 
                pool.execute(t3); 
                pool.execute(t4); 
                pool.execute(t5); 
                pool.execute(t6); 
                pool.execute(t7); 
                //关闭线程池
                pool.shutdown(); 
        } 
} 

class MyThread extends Thread { 
        @Override 
        public void run() {
                System.out.println(Thread.currentThread().getName() + "正在执行。。。");
                try {
                        Thread.sleep(100L); 
                } catch (InterruptedException e) {
                        e.printStackTrace(); 
                } 
        } 
}