线程池的基本思想还是一种对象池的思想,开辟一块内存空间,里面存放了众多(未死亡)的线程,池中线程执行调度由池管理器来处理。当有线程任务时,从池中取一个,执行完成后线程对象归池,这样可以避免反复创建线程对象所带来的性能开销,节省了系统的资源,在使用线程池之前,必须知道如何去创建一个线程池,在Java中,需要了解的是java.util.concurrent.Executors类的API,这个类提供大量创建连接池的静态方法,是必须掌握的
一、固定大小的线程池
package unit_fifteen; import java.util.concurrent.Executors; import java.util.concurrent.ExecutorService; /** * Java线程:线程池- * */ public class Test { public static void main(String[] args) { //创建一个可重用固定线程数的线程池 ExecutorService pool = Executors.newFixedThreadPool(4); //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口 Thread t1 = new MyThread(); Thread t2 = new MyThread(); Thread t3 = new MyThread(); Thread t4 = new MyThread(); Thread t5 = new MyThread(); //将线程放入池中进行执行 pool.execute(t1); pool.execute(t2); pool.execute(t3); pool.execute(t4); pool.execute(t5); //关闭线程池 pool.shutdown(); } } class MyThread extends Thread{ @Override public void run() { System.out.println(Thread.currentThread().getName()+"正在执行。。。"); } }
二、单任务线程池
package unit_fifteen; import java.util.concurrent.Executors; import java.util.concurrent.ExecutorService; /** * Java线程:线程池- * */ public class Test { public static void main(String[] args) { //创建一个单任务的线程池 ExecutorService pool = Executors.newSingleThreadExecutor(); //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口 Thread t1 = new MyThread(); Thread t2 = new MyThread(); Thread t3 = new MyThread(); Thread t4 = new MyThread(); Thread t5 = new MyThread(); //将线程放入池中进行执行 pool.execute(t1); pool.execute(t2); pool.execute(t3); pool.execute(t4); pool.execute(t5); //关闭线程池 pool.shutdown(); } } class MyThread extends Thread{ @Override public void run() { System.out.println(Thread.currentThread().getName()+"正在执行。。。"); } }
三、可变尺寸的线程池
package unit_fifteen; import java.util.concurrent.Executors; import java.util.concurrent.ExecutorService; /** * Java线程:线程池- * */ public class Test { public static void main(String[] args) { //创建一个可变尺寸的的线程池 ExecutorService pool = Executors.newCachedThreadPool(); //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口 Thread t1 = new MyThread(); Thread t2 = new MyThread(); Thread t3 = new MyThread(); Thread t4 = new MyThread(); Thread t5 = new MyThread(); //将线程放入池中进行执行 pool.execute(t1); pool.execute(t2); pool.execute(t3); pool.execute(t4); pool.execute(t5); //关闭线程池 pool.shutdown(); } } class MyThread extends Thread{ @Override public void run() { System.out.println(Thread.currentThread().getName()+"正在执行。。。"); } }
四、延迟连接池
package unit_fifteen; import java.util.concurrent.Executors; import java.util.concurrent.ScheduledExecutorService; import java.util.concurrent.TimeUnit; /** * Java线程:线程池- * */ public class Test { public static void main(String[] args) { //创建一个线程池,它可安排在给定延迟后运行命令或者定期地执行。 ScheduledExecutorService pool = Executors.newScheduledThreadPool(2); //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口 Thread t1 = new MyThread(); Thread t2 = new MyThread(); Thread t3 = new MyThread(); Thread t4 = new MyThread(); Thread t5 = new MyThread(); //将线程放入池中进行执行 pool.execute(t1); pool.execute(t2); pool.execute(t3); //使用延迟执行风格的方法 pool.schedule(t4, 10, TimeUnit.MILLISECONDS); pool.schedule(t5, 10, TimeUnit.MILLISECONDS); //关闭线程池 pool.shutdown(); } } class MyThread extends Thread { @Override public void run() { System.out.println(Thread.currentThread().getName() + "正在执行。。。"); } }
五、单任务延迟连接池
package unit_fifteen; import java.util.concurrent.Executors; import java.util.concurrent.ScheduledExecutorService; import java.util.concurrent.TimeUnit; /** * Java线程:线程池- * */ public class Test { public static void main(String[] args) { //创建一个单线程执行程序,它可安排在给定延迟后运行命令或者定期地执行。 ScheduledExecutorService pool = Executors.newSingleThreadScheduledExecutor(); //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口 Thread t1 = new MyThread(); Thread t2 = new MyThread(); Thread t3 = new MyThread(); Thread t4 = new MyThread(); Thread t5 = new MyThread(); //将线程放入池中进行执行 pool.execute(t1); pool.execute(t2); pool.execute(t3); //使用延迟执行风格的方法 pool.schedule(t4, 10, TimeUnit.MILLISECONDS); pool.schedule(t5, 10, TimeUnit.MILLISECONDS); //关闭线程池 pool.shutdown(); } } class MyThread extends Thread { @Override public void run() { System.out.println(Thread.currentThread().getName() + "正在执行。。。"); } }
六、自定义线程池
package unit_fifteen; import java.util.concurrent.ArrayBlockingQueue; import java.util.concurrent.BlockingQueue; import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.TimeUnit; /** * Java线程:线程池-自定义线程池 * */ public class Test { public static void main(String[] args) { //创建等待队列 BlockingQueue<Runnable> bqueue = new ArrayBlockingQueue<Runnable>(20); //创建一个单线程执行程序,它可安排在给定延迟后运行命令或者定期地执行。 ThreadPoolExecutor pool = new ThreadPoolExecutor(2,3,2,TimeUnit.MILLISECONDS,bqueue); //创建实现了Runnable接口对象,Thread对象当然也实现了Runnable接口 Thread t1 = new MyThread(); Thread t2 = new MyThread(); Thread t3 = new MyThread(); Thread t4 = new MyThread(); Thread t5 = new MyThread(); Thread t6 = new MyThread(); Thread t7 = new MyThread(); //将线程放入池中进行执行 pool.execute(t1); pool.execute(t2); pool.execute(t3); pool.execute(t4); pool.execute(t5); pool.execute(t6); pool.execute(t7); //关闭线程池 pool.shutdown(); } } class MyThread extends Thread { @Override public void run() { System.out.println(Thread.currentThread().getName() + "正在执行。。。"); try { Thread.sleep(100L); } catch (InterruptedException e) { e.printStackTrace(); } } }