quick cocos2dx 精灵显示一半
精灵显示一半
local testScence=display.getRunningScene();
local testSprite =display.newSprite("pic_2.png")
testSprite:setPosition(ccp(display.width/2,display.height/2))
testSprite:setAnchorPoint(ccp(0,0.5))
-- testSprite:setTextureRect(CCRect(0,0,testSprite:getContentSize().width,testSprite:getContentSize().height))
testSprite:setTextureRect(CCRect(0,0,testSprite:getPositionX(),testSprite:getPositionY()))
-- CCRect:create(0,0,200,testSprite:getPositionY())
testScence:addChild(testSprite)
-- CCRectMake setTextureRect