c# |
Java |
c# |
Java |
c# |
Java |
c# |
Java |
abstract
|
abstract
|
extern
|
native
|
operator
|
N/A
|
throw
|
throw
|
as
|
N/A
|
false
|
false
|
out
|
N/A
|
true
|
true
|
base
|
super
|
finally
|
finally
|
override
|
N/A
|
try
|
try
|
bool
|
boolean
|
fixed
|
N/A
|
params
|
...
|
typeof
|
N/A
|
break
|
break
|
float
|
float
|
partial
|
N/A
|
uint
|
N/A
|
byte
|
N/A
|
for
|
for
|
private
|
private
|
ulong
|
N/A
|
case
|
case
|
foreach
|
for
|
protected
|
N/A
|
unchecked
|
N/A
|
catch
|
catch
|
get
|
N/A
|
public
|
public
|
unsafe
|
N/A
|
char
|
char
|
goto
|
goto1
|
readonly
|
N/A
|
ushort
|
N/A
|
checked
|
N/A
|
if
|
if
|
ref
|
N/A
|
using
|
import
|
class
|
class
|
implicit
|
N/A
|
return
|
return
|
value
|
N/A
|
const
|
const1
|
in
|
N/A
|
sbyte
|
byte
|
virtual
|
N/A
|
continue
|
continue
|
int
|
int
|
sealed
|
final
|
void
|
void
|
decimal
|
N/A
|
interface
|
interface
|
set
|
N/A
|
volatile
|
volatile
|
default
|
default
|
internal
|
protected
|
short
|
short
|
where
|
extends
|
delegate
|
N/A
|
is
|
instanceof
|
sizeof
|
N/A
|
while
|
while
|
do
|
do
|
lock
|
synchronized
|
stackalloc
|
N/A
|
yield
|
N/A
|
double
|
double
|
long
|
long
|
static
|
static
|
:
|
extends
|
else
|
else
|
namespace
|
package
|
string
|
N/A
|
:
|
implements
|
enum
|
N/A
|
new
|
new
|
struct
|
N/A
|
N/A
|
strictfp
|
event
|
N/A
|
null
|
null
|
switch
|
switch
|
N/A
|
throws
|
explicit
|
N/A
|
object
|
N/A
|
this
|
this
|
N/A
|
transient2 |
posted @
2007-11-29 11:24
天际翔龙
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