GUI
事件监听
当某个事情发生的时候,干什么?
package com.yu.lesson02;
import java.awt.*;
import java.awt.event.*;
public class TestActionEvent {
public static void main(String[] args) {
//按下按钮触发一些事件
Frame frame = new Frame();
Button button = new Button();
//因为addActionListener()需要一个ActionListener,所以我们需要构建一个ActionListener
MyActionListener myActionListener = new MyActionListener();
button.addActionListener(myActionListener);
frame.add(button,BorderLayout.CENTER);
frame.setVisible(true);
frame.pack();
windowClose(frame);
}
//关闭窗口事件
private static void windowClose(Frame frame){
frame.addWindowListener(new WindowAdapter(){
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
static class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("aaa");
}
}
}
多个按钮共享一个事件
package com.yu.lesson02;
import java.awt.*;
import java.awt.event.*;
public class TestActiontwo {
public static void main(String[] args) {
//两个按钮实现同一个监听
//开始 停止
Frame frame = new Frame();
Button start = new Button("start");
Button stop = new Button("stop");
//可以定义触发会返回的命令,如果没写则显示默认名label
//可以多个按钮只写一个监听类
stop.setActionCommand("button_stop");
MyMOnitor myMOnitor = new MyMOnitor();
start.addActionListener(myMOnitor);
stop.addActionListener(myMOnitor);
frame.add(start,BorderLayout.SOUTH);
frame.add(stop,BorderLayout.NORTH);
frame.pack();
frame.setVisible(true);
}
static class MyMOnitor implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
//e.getActionCommand()获得按钮信息
System.out.println("按钮被点击了:msg=> "+e.getActionCommand());
}
}
}
输入框(text field) 事件监听
text field 文本框
密码框
package com.yu.lesson02;
import java.awt.*;
import java.awt.event.*;
public class TestText {
public static void main(String[] args) {
//main只管启动
new MyFrame();
}
}
class MyFrame extends Frame{
public MyFrame(){
TextField textField = new TextField();
add(textField);
//监听这个文本框输入的文字
MyActionListener myActionListener = new MyActionListener();
//按下Enter 就会触发这个输入框的事件
textField.addActionListener(myActionListener);
//设置替换编码
textField.setEchoChar('*');
pack();
setVisible(true);
addWindowListener(new WindowAdapter(){
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
TextField field = (TextField)e.getSource();//获得一些资源,返回的一个对象Object
//获得输入框中的文本
System.out.println(field.getText());
field.setText("");
}
}
简易计算器,组合+内部类回顾复习
oop原则: 组合,大于继承!
第一代
package com.yu.lesson02;
import java.awt.*;
import java.awt.event.*;
//简易计算器
public class TextCalc {
public static void main(String[] args) {
new Calculator();
}
}
//计算器类
class Calculator extends Frame{
public Calculator(){
//三个文本框
TextField num1 = new TextField(10);
TextField num2 = new TextField(10);
TextField num3 = new TextField(20);
//一个按钮
Button button = new Button("=");
button.addActionListener(new MyCalculatorListener(num1,num2,num3));
//一个标签
Label label = new Label("+");
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器
class MyCalculatorListener implements ActionListener{
private TextField num1,num2,num3;
public MyCalculatorListener(TextField num1, TextField num2, TextField num3) {
this.num1 = num1;
this.num2 = num2;
this.num3 = num3;
}
@Override
public void actionPerformed(ActionEvent e) {
//1.获得加数被加数
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
//2.将这个值加法运算后放到第三个框
num3.setText(""+(n1+n2));
//3. 清楚前两个框
num1.setText("");
num2.setText("");
}
}
优化:完全改造为面向对象方法
package com.yu.lesson02;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TextCalc2 {
public static void main(String[] args) {
new Calculator1().loadFrame();
}
}
//计算器类
class Calculator1 extends Frame{
//属性
TextField num1,num2,num3;
//方法
public void loadFrame(){
//三个文本框
num1 = new TextField(10);
num2 = new TextField(10);
num3 = new TextField(20);
//一个按钮
Button button = new Button("=");
//一个标签
Label label = new Label("+");
button.addActionListener(new MyCalculatorListener1(this));
//流式布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器
class MyCalculatorListener1 implements ActionListener {
//获取计算器这个对象,在一个类中组合另外一个类:
Calculator1 calculator1 = null;
public MyCalculatorListener1(Calculator1 calculator1) {
this.calculator1 = calculator1;
}
@Override
public void actionPerformed(ActionEvent e) {
//1.获得加数被加数
//2.将这个值加法运算后放到第三个框
//3. 清楚前两个框
int n1 = Integer.parseInt(calculator1.num1.getText());
int n2 = Integer.parseInt(calculator1.num2.getText());
calculator1.num3.setText(""+(n1+n2));
calculator1.num1.setText("");
calculator1.num2.setText("");
}
}
内部类
- 更好的包装
- 最大好处畅通无阻的访问外部类
package com.yu.lesson02;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TextInner {
public static void main(String[] args) {
new Calculator1().loadFrame();
}
}
//计算器类
class Calculator2 extends Frame{
//属性
TextField num1,num2,num3;
//方法
public void loadFrame(){
//三个文本框
num1 = new TextField(10);
num2 = new TextField(10);
num3 = new TextField(20);
//一个按钮
Button button = new Button("=");
//一个标签
Label label = new Label("+");
button.addActionListener(new MyCalculatorListener2());
//流式布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
//内部类 监听器
//内部类最大好处畅通无阻的访问外部类
class MyCalculatorListener2 implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
//1.获得加数被加数
//2.将这个值加法运算后放到第三个框
//3. 清楚前两个框
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
num3.setText(""+(n1+n2));
num1.setText("");
num2.setText("");
}
}
}
画笔
package com.yu.lesson03;
import java.awt.*;
public class TestPaint {
public static void main(String[] args) {
new MyPaint().loadFrame();
}
}
class MyPaint extends Frame{
public void loadFrame(){
setBounds(200,200,600,400);
setVisible(true);
}
//画笔
@Override
public void paint(Graphics g) {
//画笔 1.颜色
g.setColor(Color.red);
//空心⚪
// g.drawOval(100,100,100,100);
//实心⚪
g.fillOval(100,100,100,100);
g.setColor(Color.GREEN);
g.fillRect(200,200,200,200);
//养成习惯,画笔用完,将他还原为最初的颜色
}
}
鼠标监听
想要实现鼠标画画
package com.yu.lesson03;
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
import java.util.Iterator;
//鼠标监听事件
public class TestMouseListener {
public static void main(String[] args) {
new MyFrame("画图");
}
}
class MyFrame extends Frame{
ArrayList points;
//画画需要画笔,需要监听鼠标当前位置,需要集合来存储这个点
public MyFrame(String title){
super(title);
setBounds(200,200,400,300);
setVisible(true);
//存鼠标单击的点
points = new ArrayList<>();
//鼠标监听器,针对当前窗口
this.addMouseListener(new MyMouseListener());
}
@Override
public void paint(Graphics g) {
//画画,监听鼠标事件
Iterator iterator = points.iterator();
while (iterator.hasNext()){
Point point = (Point) iterator.next();
g.setColor(Color.GREEN);
g.fillOval(point.x,point.y,10,10);
}
}
//添加一个点到界面上
public void addPaint(Point point){
points.add(point);
}
private class MyMouseListener extends MouseAdapter{
//按下,弹起,按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrame myFrame = (MyFrame) e.getSource();
//这里点击时产生一个点
//鼠标单击的点
myFrame.addPaint(new Point(e.getX(),e.getY()));
//每次单击鼠标都需要重新画一遍
myFrame.repaint();//刷新
}
}
}
窗口监听
package com.yu.lesson03;
import java.awt.event.*;
import java.awt.*;
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame {
public WindowFrame(){
setBackground(Color.YELLOW);
setBounds(100,100,100,200);
// addWindowListener(new MyWindowListener());
setVisible(true);
this.addWindowListener(new WindowAdapter(){
//显示不出来
@Override
public void windowOpened(WindowEvent e) {
System.out.println("开");
}
@Override
public void windowClosing(WindowEvent e) {
System.out.println("正在关闭");
System.exit(0);
}
//显示不出来
@Override
public void windowClosed(WindowEvent e) {
System.out.println("已经关闭");
}
@Override
public void windowActivated(WindowEvent e) {
System.out.println("窗口被激活");
WindowFrame source = (WindowFrame) e.getSource();
source.setTitle("windowS");
}
@Override
public void windowDeactivated(WindowEvent e) {
System.out.println("窗口未被激活");
}
});
}
// class MyWindowListener extends WindowAdapter{
// @Override
// public void windowClosing(WindowEvent e) {
// setVisible(false);//隐藏窗口,通过按钮,隐藏当前窗口
// System.exit(0);//正常退出//非正常退出改为1
// }
// }
}
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