原生js实现用鼠标画图
代码如下:
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>canvas鼠标画图</title> <style> body { background-color: yellow; } #c1{ background-color: white; } </style> <script> window.onload = function() { var oC = document.getElementById('c1'); var oCG = oC.getContext('2d'); oC.onmousedown = function(ev) { var ev = ev || window.event; oCG.moveTo(ev.clientX-oC.offsetLeft,ev.clientY-oC.offsetTop); //ev.clientX-oC.offsetLeft,ev.clientY-oC.offsetTop鼠标在当前画布上X,Y坐标 document.onmousemove = function(ev) { var ev = ev || window.event;//获取event对象 oCG.lineTo(ev.clientX-oC.offsetLeft,ev.clientY-oC.offsetTop); oCG.stroke(); }; oC.onmouseup = function() { document.onmousemove = null; document.onmouseup = null; }; }; }; </script> </head> <body> <canvas id="c1" width="400px" height="400px"> <!--宽高写在html里,写在css里有问题--> <span>该浏览器不支持canvas内容</span> <!--对于不支持canvas的浏览器显示--> </canvas> </body> </html>
效果如图: