直播app开发搭建,将聊天数据发送加密
直播app开发搭建,将聊天数据发送加密
1 | public partial class Form1 : Form<br>{<br> public Form1()<br> {<br> InitializeComponent();<br> }<br> #region 定义全局对象及变量<br> private IPEndPoint Server; //服务器端<br> private IPEndPoint Client;//客户端<br> private Socket mySocket;//套接字<br> private EndPoint ClientIP;//IP地址<br> byte[] buffer, data;//接收缓存<br> bool blFlag = true;//标识是否第一次发送信息<br> bool ISPort = false;//判断端口打开<br> int SendNum1, ReceiveNum1, DisNum1; //记录窗体加载时的已发送\已接收\丢失的数据报<br> int SendNum2, ReceiveNum2, DisNum2; //记录当前已发送\已接收\丢失的数据报<br> int SendNum3, ReceiveNum3, DisNum3; //缓存已发送\已接收\丢失的数据报<br> int port;//端口号<br> #endregion<br> //异步接收信息<br> private void StartLister(IAsyncResult IAResult)<br> {<br> int Num = mySocket.EndReceiveFrom(IAResult, ref ClientIP);<br> string strInfo = Encoding.Unicode.GetString(buffer, 0, Num);<br> rtbContent.AppendText("用户" + ClientIP.ToString());<br> rtbContent.AppendText(":");<br> rtbContent.AppendText("\r\n");<br> rtbContent.AppendText(DecryptDES(strInfo, "mrsoftxk"));//对接收到的信息进行解密<br> rtbContent.AppendText("\r\n");<br> mySocket.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref ClientIP, new AsyncCallback(StartLister), null);<br> }<br> //初始化已发送、已接收和丢失的数据报<br> private void Form1_Load(object sender, EventArgs e)<br> {<br> if (blFlag == true)<br> {<br> IPGlobalProperties NetInfo = IPGlobalProperties.GetIPGlobalProperties();<br> UdpStatistics myUdpStat = null;<br> myUdpStat = NetInfo.GetUdpIPv4Statistics();<br> SendNum1 = Int32.Parse(myUdpStat.DatagramsSent.ToString());<br> ReceiveNum1 = Int32.Parse(myUdpStat.DatagramsReceived.ToString());<br> DisNum1 = Int32.Parse(myUdpStat.IncomingDatagramsDiscarded.ToString());<br> }<br> }<br> //设置端口号<br> private void button4_Click(object sender, EventArgs e)<br> {<br> try<br> {<br> port = Convert.ToInt32(textBox4.Text);<br> CheckForIllegalCrossThreadCalls = false;<br> buffer = new byte[1024];<br> data = new byte[1024];<br> Server = new IPEndPoint(IPAddress.Any, port);<br> Client = new IPEndPoint(IPAddress.Broadcast, port);<br> ClientIP = (EndPoint)Server;<br> mySocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);<br> mySocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);<br> mySocket.Bind(Server);<br> mySocket.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref ClientIP, new AsyncCallback(StartLister), null);<br> ISPort = true;//打开指定端口号<br> }<br> catch { }<br> }<br> //发送信息<br> private void button2_Click(object sender, EventArgs e)<br> {<br> if (ISPort == true)//判断是否有打开的端口号<br> {<br> IPGlobalProperties NetInfo = IPGlobalProperties.GetIPGlobalProperties();<br> UdpStatistics myUdpStat = null;<br> myUdpStat = NetInfo.GetUdpIPv4Statistics();<br> try<br> {<br> if (blFlag == false)//非第一次发送<br> {<br> SendNum2 = Int32.Parse(myUdpStat.DatagramsSent.ToString());<br> ReceiveNum2 = Int32.Parse(myUdpStat.DatagramsReceived.ToString());<br> DisNum2 = Int32.Parse(myUdpStat.IncomingDatagramsDiscarded.ToString());<br> textBox1.Text = Convert.ToString(SendNum2 - SendNum3);<br> textBox2.Text = Convert.ToString(ReceiveNum2 - ReceiveNum3);<br> textBox3.Text = Convert.ToString(DisNum2 - DisNum3);<br> }<br> SendNum2 = Int32.Parse(myUdpStat.DatagramsSent.ToString());<br> ReceiveNum2 = Int32.Parse(myUdpStat.DatagramsReceived.ToString());<br> DisNum2 = Int32.Parse(myUdpStat.IncomingDatagramsDiscarded.ToString());<br> SendNum3 = SendNum2; //记录本次的发送数据报<br> ReceiveNum3 = ReceiveNum2;//记录本次的接收数据报<br> DisNum3 = DisNum2; //记录本次的丢失数据报<br> if (blFlag == true)//第一次发送<br> {<br> textBox1.Text = Convert.ToString(SendNum2 - SendNum1);<br> textBox2.Text = Convert.ToString(ReceiveNum2 - ReceiveNum1);<br> textBox3.Text = Convert.ToString(DisNum2 - DisNum1);<br> blFlag = false;<br> }<br> }<br> catch (Exception ex)<br> {<br> MessageBox.Show(ex.Message, "提示信息", MessageBoxButtons.OK, MessageBoxIcon.Information);<br> }<br> string str = EncryptDES(rtbSend.Text, "mrsoftxk");//加密要发送的信息<br> data = Encoding.Unicode.GetBytes(str);<br> mySocket.SendTo(data, data.Length, SocketFlags.None, Client);<br> rtbSend.Text = "";<br> }<br> else<br> {<br> MessageBox.Show("请首先打开端口!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Information);<br> button4.Focus();<br> }<br> }<br> //清屏<br> private void button1_Click(object sender, EventArgs e)<br> {<br> rtbContent.Clear();<br> }<br> //退出<br> private void button3_Click(object sender, EventArgs e)<br> {<br> Application.Exit();<br> }<br> //按<Ctrl+Enter>组合键发送信息<br> private void rtbSend_KeyDown(object sender, KeyEventArgs e)<br> {<br> //当同时按下Ctrl和Enter时,发送消息<br> if (e.Control && e.KeyValue == 13)<br> {<br> e.Handled = true;<br> button2_Click(this, null);<br> }<br> }<br> //聊天记录随时滚动<br> private void rtbContent_TextChanged(object sender, EventArgs e)<br> {<br> rtbContent.ScrollToCaret();<br> }<br> private static byte[] Keys = { 0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF };//密钥<br> #region DES加密字符串<br> ///<summary> <br> ///DES加密字符串 <br> ///</summary> <br> ///<param name="str">待加密的字符串</param> <br> ///<param name="key">加密密钥,要求为8位</param> <br> ///<returns>加密成功返回加密后的字符串,失败返回源字符串</returns> <br> public string EncryptDES(string str, string key)<br> {<br> try<br> {<br> byte[] rgbKey = Encoding.UTF8.GetBytes(key.Substring(0, 8));<br> byte[] rgbIV = Keys;<br> byte[] inputByteArray = Encoding.UTF8.GetBytes(str);<br> DESCryptoServiceProvider myDES = new DESCryptoServiceProvider();<br> MemoryStream MStream = new MemoryStream();<br> CryptoStream CStream = new CryptoStream(MStream, myDES.CreateEncryptor(rgbKey, rgbIV), CryptoStreamMode.Write);<br> CStream.Write(inputByteArray, 0, inputByteArray.Length);<br> CStream.FlushFinalBlock();<br> return Convert.ToBase64String(MStream.ToArray());<br> }<br> catch<br> {<br> return str;<br> }<br> }<br> #endregion<br> #region DES解密字符串<br> ///<summary> <br> ///DES解密字符串 <br> ///</summary> <br> ///<param name="str">待解密的字符串</param> <br> ///<param name="key">解密密钥,要求为8位,和加密密钥相同</param> <br> ///<returns>解密成功返回解密后的字符串,失败返源字符串</returns> <br> public string DecryptDES(string str, string key)<br> {<br> try<br> {<br> byte[] rgbKey = Encoding.UTF8.GetBytes(key);<br> byte[] rgbIV = Keys;<br> byte[] inputByteArray = Convert.FromBase64String(str);<br> DESCryptoServiceProvider myDES = new DESCryptoServiceProvider();<br> MemoryStream MStream = new MemoryStream();<br> CryptoStream CStream = new CryptoStream(MStream, myDES.CreateDecryptor(rgbKey, rgbIV), CryptoStreamMode.Write);<br> CStream.Write(inputByteArray, 0, inputByteArray.Length);<br> CStream.FlushFinalBlock();<br> return Encoding.UTF8.GetString(MStream.ToArray());<br> }<br> catch<br> {<br> return str;<br> }<br> }<br> #endregion<br>} |
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