设计模式学习之状态模式:请假流程

工作流中的请假流程
某人提出请假申请,先由项目经理审批,如果项目经理不同意,审批就直接结束
如项目经理同意,再看是否超过3天,如果三天以内,审批直接结束

否则,交给部门经理,部门经理审核后,无论是否同意,审批直接结束

 

\

状态类

 

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package com.cmc;
 
public abstract class State {
    public abstract void shenPi(Work w);
}


项目经理类,继承了状态类,并实现了状态由项目经理审批转移至部门经理审批:

 

 

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package com.cmc;
 
public class ProjectManager extends State {
 
    @Override
    public void shenPi(Work w) {
        if(w.isManagermentAccept()==false){
            System.out.println("项目经理不同意,审批结束!");
        }else{
            if(w.getDay()<=3){
                System.out.println("请假时间在三天以内,项目经理同意,审批结束");
            }else{
                System.out.println("请假时间大于三天,移交给部门经理处理!");
                w.setCurrent(new PartmentMeneger());
                w.shenPi();
            }
        }
    }
 
}

部门经理类:

 

 

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package com.cmc;
 
public class PartmentMeneger extends State {
 
    @Override
    public void shenPi(Work w) {
        System.out.println("已经过部门经理审批,审批结束!");
    }
 
}


工作类,拥有一个State的对象,在shenPi方法中将自己回传给State:

 

 

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package com.cmc;
 
public class Work {
    private State current;
    private int day;
    private boolean isManagermentAccept;
    public Work() {
        current = new ProjectManager();
    }
    public State getCurrent() {
        return current;
    }
    public void setCurrent(State current) {
        this.current = current;
    }
    public int getDay() {
        return day;
    }
    public void setDay(int day) {
        this.day = day;
    }
    public boolean isManagermentAccept() {
        return isManagermentAccept;
    }
    public void setManagermentAccept(boolean isManagermentAccept) {
        this.isManagermentAccept = isManagermentAccept;
    }
    public void shenPi(){
        current.shenPi(this);
    }
}

客户端测试一下:

 

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package com.cmc;
 
public class Client {
    public static void main(String [] args){
        Work w = new Work();
        w.setDay(4);
        w.setManagermentAccept(true);
        w.shenPi();
    }
}
posted @ 2015-11-10 13:20  雨花梦  阅读(692)  评论(0编辑  收藏  举报