quick cocos scheduler update

local scheduler = require(cc.PACKAGE_NAME .. ".scheduler")

local MainScene = class("MainScene", function()
    return display.newScene("MainScene")
end)


function MainScene:ctor()
    self:addNodeEventListener(cc.NODE_ENTER_FRAME_EVENT,handler(self , self.update))
    self:scheduleUpdate()
end

function MainScene:update( dt )
    print("update")
end

return MainScene

 

posted @ 2015-03-02 23:28  yufenghou  阅读(239)  评论(0编辑  收藏  举报