cocos2d 例子编辑器
// 在init这个函数当中做一些初始化的事情 bool HelloWorld::init() { ////////////////////////////// // 先构造父级对象 if ( !CCLayer::init() ) { return false; } CCSize size=CCDirector::sharedDirector()->getWinSize(); baozha=CCParticleSystemQuad::create("baozha.plist"); baozha->setPosition(size.width/2,size.height*0.6); //addChild(particle); CCParticleSystem* up=CCParticleSystemQuad::create("up.plist"); up->setPosition(size.width/2,size.height*0.2); addChild(up); CCCallFunc* callfunc=CCCallFunc::create(this,callfunc_selector(HelloWorld::callback)); CCMoveTo* moveto=CCMoveTo::create(1.0f,ccp(size.width/2,size.height*0.6)); up->runAction(CCSequence::create(moveto,CCHide::create(),callfunc,NULL)); return true; } void HelloWorld::callback() { addChild(baozha); }