游戏 slider

using UnityEngine;
using System.Collections;

public class La : MonoBehaviour {


    float verticalValue=0f;

    float horizontalValue=0.0f;

    // Use this for initialization
    void Start () {
    
    }
    
    // Update is called once per frame
    void Update () {
    
    }

    void OnGUI()
    {
        verticalValue = GUI.VerticalSlider (new Rect (25, 25, 30, 100), verticalValue, 100f, 0f);
        horizontalValue = GUI.HorizontalSlider (new Rect (50, 25, 100, 30), horizontalValue, 0.0f, 100.0f);

        GUI.Label(new Rect(10,150,Screen.width,30),"纵向滑动条当前进度:"+verticalValue+"%");
        GUI.Label(new Rect(10,180,Screen.width,30),"横向滑动条当前进度:"+horizontalValue+"%");
    }
}

 

posted @ 2014-02-04 17:13  yufenghou  阅读(212)  评论(0编辑  收藏  举报