游戏 slider
using UnityEngine; using System.Collections; public class La : MonoBehaviour { float verticalValue=0f; float horizontalValue=0.0f; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } void OnGUI() { verticalValue = GUI.VerticalSlider (new Rect (25, 25, 30, 100), verticalValue, 100f, 0f); horizontalValue = GUI.HorizontalSlider (new Rect (50, 25, 100, 30), horizontalValue, 0.0f, 100.0f); GUI.Label(new Rect(10,150,Screen.width,30),"纵向滑动条当前进度:"+verticalValue+"%"); GUI.Label(new Rect(10,180,Screen.width,30),"横向滑动条当前进度:"+horizontalValue+"%"); } }