unity label和图片 gui
#pragma strict var str:String; //接收外部复制贴图 var imageTexture:Texture; private var imageWidth:int; private var imageHeight:int; private var screenWidth:int; private var screenHeight:int; function Start () { //得到屏幕宽高 screenWidth=Screen.width; screenHeight=Screen.height; //得到图片宽高 imageWidth=imageTexture.width; imageHeight=imageTexture.height; } function Update () { } function OnGUI() { //见文字内容显示在屏幕中 GUI.Label(Rect(100,10,100,30),str); GUI.Label(Rect(100,40,400,30),"当前屏幕宽:"+screenWidth); GUI.Label(Rect(100,80,100,30),"当前屏幕高:"+screenHeight); GUI.Label(Rect(100,120,imageWidth,imageHeight),imageTexture); }