Java多线程系列--“JUC锁”09之 CountDownLatch原理和示例
概要
前面对"独占锁"和"共享锁"有了个大致的了解;本章,我们对CountDownLatch进行学习。和ReadWriteLock.ReadLock一样,CountDownLatch的本质也是一个"共享锁"。本章的内容包括:
CountDownLatch简介
CountDownLatch数据结构
CountDownLatch源码分析(基于JDK1.7.0_40)
CountDownLatch示例
转载请注明出处:http://www.cnblogs.com/skywang12345/p/3533887.html
CountDownLatch简介
CountDownLatch是一个同步辅助类,在完成一组正在其他线程中执行的操作之前,它允许一个或多个线程一直等待。
CountDownLatch和CyclicBarrier的区别
(01) CountDownLatch的作用是允许1或N个线程等待其他线程完成执行;而CyclicBarrier则是允许N个线程相互等待。
(02) CountDownLatch的计数器无法被重置;CyclicBarrier的计数器可以被重置后使用,因此它被称为是循环的barrier。
关于CyclicBarrier的原理,后面一章再来学习。
CountDownLatch函数列表
CountDownLatch(int count) 构造一个用给定计数初始化的 CountDownLatch。 // 使当前线程在锁存器倒计数至零之前一直等待,除非线程被中断。 void await() // 使当前线程在锁存器倒计数至零之前一直等待,除非线程被中断或超出了指定的等待时间。 boolean await(long timeout, TimeUnit unit) // 递减锁存器的计数,如果计数到达零,则释放所有等待的线程。 void countDown() // 返回当前计数。 long getCount() // 返回标识此锁存器及其状态的字符串。 String toString()
CountDownLatch数据结构
CountDownLatch的UML类图如下:
CountDownLatch的数据结构很简单,它是通过"共享锁"实现的。它包含了sync对象,sync是Sync类型。Sync是实例类,它继承于AQS。
CountDownLatch源码分析(基于JDK1.7.0_40)
CountDownLatch完整源码(基于JDK1.7.0_40)
/* * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ /* * * * * * * Written by Doug Lea with assistance from members of JCP JSR-166 * Expert Group and released to the public domain, as explained at * http://creativecommons.org/publicdomain/zero/1.0/ */ package java.util.concurrent; import java.util.concurrent.locks.*; import java.util.concurrent.atomic.*; /** * A synchronization aid that allows one or more threads to wait until * a set of operations being performed in other threads completes. * * <p>A {@code CountDownLatch} is initialized with a given <em>count</em>. * The {@link #await await} methods block until the current count reaches * zero due to invocations of the {@link #countDown} method, after which * all waiting threads are released and any subsequent invocations of * {@link #await await} return immediately. This is a one-shot phenomenon * -- the count cannot be reset. If you need a version that resets the * count, consider using a {@link CyclicBarrier}. * * <p>A {@code CountDownLatch} is a versatile synchronization tool * and can be used for a number of purposes. A * {@code CountDownLatch} initialized with a count of one serves as a * simple on/off latch, or gate: all threads invoking {@link #await await} * wait at the gate until it is opened by a thread invoking {@link * #countDown}. A {@code CountDownLatch} initialized to <em>N</em> * can be used to make one thread wait until <em>N</em> threads have * completed some action, or some action has been completed N times. * * <p>A useful property of a {@code CountDownLatch} is that it * doesn't require that threads calling {@code countDown} wait for * the count to reach zero before proceeding, it simply prevents any * thread from proceeding past an {@link #await await} until all * threads could pass. * * <p><b>Sample usage:</b> Here is a pair of classes in which a group * of worker threads use two countdown latches: * <ul> * <li>The first is a start signal that prevents any worker from proceeding * until the driver is ready for them to proceed; * <li>The second is a completion signal that allows the driver to wait * until all workers have completed. * </ul> * * <pre> * class Driver { // ... * void main() throws InterruptedException { * CountDownLatch startSignal = new CountDownLatch(1); * CountDownLatch doneSignal = new CountDownLatch(N); * * for (int i = 0; i < N; ++i) // create and start threads * new Thread(new Worker(startSignal, doneSignal)).start(); * * doSomethingElse(); // don't let run yet * startSignal.countDown(); // let all threads proceed * doSomethingElse(); * doneSignal.await(); // wait for all to finish * } * } * * class Worker implements Runnable { * private final CountDownLatch startSignal; * private final CountDownLatch doneSignal; * Worker(CountDownLatch startSignal, CountDownLatch doneSignal) { * this.startSignal = startSignal; * this.doneSignal = doneSignal; * } * public void run() { * try { * startSignal.await(); * doWork(); * doneSignal.countDown(); * } catch (InterruptedException ex) {} // return; * } * * void doWork() { ... } * } * * </pre> * * <p>Another typical usage would be to divide a problem into N parts, * describe each part with a Runnable that executes that portion and * counts down on the latch, and queue all the Runnables to an * Executor. When all sub-parts are complete, the coordinating thread * will be able to pass through await. (When threads must repeatedly * count down in this way, instead use a {@link CyclicBarrier}.) * * <pre> * class Driver2 { // ... * void main() throws InterruptedException { * CountDownLatch doneSignal = new CountDownLatch(N); * Executor e = ... * * for (int i = 0; i < N; ++i) // create and start threads * e.execute(new WorkerRunnable(doneSignal, i)); * * doneSignal.await(); // wait for all to finish * } * } * * class WorkerRunnable implements Runnable { * private final CountDownLatch doneSignal; * private final int i; * WorkerRunnable(CountDownLatch doneSignal, int i) { * this.doneSignal = doneSignal; * this.i = i; * } * public void run() { * try { * doWork(i); * doneSignal.countDown(); * } catch (InterruptedException ex) {} // return; * } * * void doWork() { ... } * } * * </pre> * * <p>Memory consistency effects: Until the count reaches * zero, actions in a thread prior to calling * {@code countDown()} * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a> * actions following a successful return from a corresponding * {@code await()} in another thread. * * @since 1.5 * @author Doug Lea */ public class CountDownLatch { /** * Synchronization control For CountDownLatch. * Uses AQS state to represent count. */ private static final class Sync extends AbstractQueuedSynchronizer { private static final long serialVersionUID = 4982264981922014374L; Sync(int count) { setState(count); } int getCount() { return getState(); } protected int tryAcquireShared(int acquires) { return (getState() == 0) ? 1 : -1; } protected boolean tryReleaseShared(int releases) { // Decrement count; signal when transition to zero for (;;) { int c = getState(); if (c == 0) return false; int nextc = c-1; if (compareAndSetState(c, nextc)) return nextc == 0; } } } private final Sync sync; /** * Constructs a {@code CountDownLatch} initialized with the given count. * * @param count the number of times {@link #countDown} must be invoked * before threads can pass through {@link #await} * @throws IllegalArgumentException if {@code count} is negative */ public CountDownLatch(int count) { if (count < 0) throw new IllegalArgumentException("count < 0"); this.sync = new Sync(count); } /** * Causes the current thread to wait until the latch has counted down to * zero, unless the thread is {@linkplain Thread#interrupt interrupted}. * * <p>If the current count is zero then this method returns immediately. * * <p>If the current count is greater than zero then the current * thread becomes disabled for thread scheduling purposes and lies * dormant until one of two things happen: * <ul> * <li>The count reaches zero due to invocations of the * {@link #countDown} method; or * <li>Some other thread {@linkplain Thread#interrupt interrupts} * the current thread. * </ul> * * <p>If the current thread: * <ul> * <li>has its interrupted status set on entry to this method; or * <li>is {@linkplain Thread#interrupt interrupted} while waiting, * </ul> * then {@link InterruptedException} is thrown and the current thread's * interrupted status is cleared. * * @throws InterruptedException if the current thread is interrupted * while waiting */ public void await() throws InterruptedException { sync.acquireSharedInterruptibly(1); } /** * Causes the current thread to wait until the latch has counted down to * zero, unless the thread is {@linkplain Thread#interrupt interrupted}, * or the specified waiting time elapses. * * <p>If the current count is zero then this method returns immediately * with the value {@code true}. * * <p>If the current count is greater than zero then the current * thread becomes disabled for thread scheduling purposes and lies * dormant until one of three things happen: * <ul> * <li>The count reaches zero due to invocations of the * {@link #countDown} method; or * <li>Some other thread {@linkplain Thread#interrupt interrupts} * the current thread; or * <li>The specified waiting time elapses. * </ul> * * <p>If the count reaches zero then the method returns with the * value {@code true}. * * <p>If the current thread: * <ul> * <li>has its interrupted status set on entry to this method; or * <li>is {@linkplain Thread#interrupt interrupted} while waiting, * </ul> * then {@link InterruptedException} is thrown and the current thread's * interrupted status is cleared. * * <p>If the specified waiting time elapses then the value {@code false} * is returned. If the time is less than or equal to zero, the method * will not wait at all. * * @param timeout the maximum time to wait * @param unit the time unit of the {@code timeout} argument * @return {@code true} if the count reached zero and {@code false} * if the waiting time elapsed before the count reached zero * @throws InterruptedException if the current thread is interrupted * while waiting */ public boolean await(long timeout, TimeUnit unit) throws InterruptedException { return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout)); } /** * Decrements the count of the latch, releasing all waiting threads if * the count reaches zero. * * <p>If the current count is greater than zero then it is decremented. * If the new count is zero then all waiting threads are re-enabled for * thread scheduling purposes. * * <p>If the current count equals zero then nothing happens. */ public void countDown() { sync.releaseShared(1); } /** * Returns the current count. * * <p>This method is typically used for debugging and testing purposes. * * @return the current count */ public long getCount() { return sync.getCount(); } /** * Returns a string identifying this latch, as well as its state. * The state, in brackets, includes the String {@code "Count ="} * followed by the current count. * * @return a string identifying this latch, as well as its state */ public String toString() { return super.toString() + "[Count = " + sync.getCount() + "]"; } }
CountDownLatch是通过“共享锁”实现的。下面,我们分析CountDownLatch中3个核心函数: CountDownLatch(int count), await(), countDown()。
1. CountDownLatch(int count)
public CountDownLatch(int count) { if (count < 0) throw new IllegalArgumentException("count < 0"); this.sync = new Sync(count); }
说明:该函数是创建一个Sync对象,而Sync是继承于AQS类。Sync构造函数如下:
Sync(int count) { setState(count); }
setState()在AQS中实现,源码如下:
protected final void setState(long newState) { state = newState; }
说明:在AQS中,state是一个private volatile long类型的对象。对于CountDownLatch而言,state表示的”锁计数器“。CountDownLatch中的getCount()最终是调用AQS中的getState(),返回的state对象,即”锁计数器“。
2. await()
public void await() throws InterruptedException { sync.acquireSharedInterruptibly(1); }
说明:该函数实际上是调用的AQS的acquireSharedInterruptibly(1);
AQS中的acquireSharedInterruptibly()的源码如下:
public final void acquireSharedInterruptibly(long arg) throws InterruptedException { if (Thread.interrupted()) throw new InterruptedException(); if (tryAcquireShared(arg) < 0) doAcquireSharedInterruptibly(arg); }
说明:acquireSharedInterruptibly()的作用是获取共享锁。
如果当前线程是中断状态,则抛出异常InterruptedException。否则,调用tryAcquireShared(arg)尝试获取共享锁;尝试成功则返回,否则就调用doAcquireSharedInterruptibly()。doAcquireSharedInterruptibly()会使当前线程一直等待,直到当前线程获取到共享锁(或被中断)才返回。
tryAcquireShared()在CountDownLatch.java中被重写,它的源码如下:
protected int tryAcquireShared(int acquires) { return (getState() == 0) ? 1 : -1; }
说明:tryAcquireShared()的作用是尝试获取共享锁。
如果"锁计数器=0",即锁是可获取状态,则返回1;否则,锁是不可获取状态,则返回-1。
private void doAcquireSharedInterruptibly(long arg) throws InterruptedException { // 创建"当前线程"的Node节点,且Node中记录的锁是"共享锁"类型;并将该节点添加到CLH队列末尾。 final Node node = addWaiter(Node.SHARED); boolean failed = true; try { for (;;) { // 获取上一个节点。 // 如果上一节点是CLH队列的表头,则"尝试获取共享锁"。 final Node p = node.predecessor(); if (p == head) { long r = tryAcquireShared(arg); if (r >= 0) { setHeadAndPropagate(node, r); p.next = null; // help GC failed = false; return; } } // (上一节点不是CLH队列的表头) 当前线程一直等待,直到获取到共享锁。 // 如果线程在等待过程中被中断过,则再次中断该线程(还原之前的中断状态)。 if (shouldParkAfterFailedAcquire(p, node) && parkAndCheckInterrupt()) throw new InterruptedException(); } } finally { if (failed) cancelAcquire(node); } }
说明:
(01) addWaiter(Node.SHARED)的作用是,创建”当前线程“的Node节点,且Node中记录的锁的类型是”共享锁“(Node.SHARED);并将该节点添加到CLH队列末尾。关于Node和CLH在"Java多线程系列--“JUC锁”03之 公平锁(一)"已经详细介绍过,这里就不再重复说明了。
(02) node.predecessor()的作用是,获取上一个节点。如果上一节点是CLH队列的表头,则”尝试获取共享锁“。
(03) shouldParkAfterFailedAcquire()的作用和它的名称一样,如果在尝试获取锁失败之后,线程应该等待,则返回true;否则,返回false。
(04) 当shouldParkAfterFailedAcquire()返回ture时,则调用parkAndCheckInterrupt(),当前线程会进入等待状态,直到获取到共享锁才继续运行。
doAcquireSharedInterruptibly()中的shouldParkAfterFailedAcquire(), parkAndCheckInterrupt等函数在"Java多线程系列--“JUC锁”03之 公平锁(一)"中介绍过,这里也就不再详细说明了。
3. countDown()
public void countDown() { sync.releaseShared(1); }
说明:该函数实际上调用releaseShared(1)释放共享锁。
releaseShared()在AQS中实现,源码如下:
public final boolean releaseShared(int arg) { if (tryReleaseShared(arg)) { doReleaseShared(); return true; } return false; }
说明:releaseShared()的目的是让当前线程释放它所持有的共享锁。
它首先会通过tryReleaseShared()去尝试释放共享锁。尝试成功,则直接返回;尝试失败,则通过doReleaseShared()去释放共享锁。
tryReleaseShared()在CountDownLatch.java中被重写,源码如下:
protected boolean tryReleaseShared(int releases) { // Decrement count; signal when transition to zero for (;;) { // 获取“锁计数器”的状态 int c = getState(); if (c == 0) return false; // “锁计数器”-1 int nextc = c-1; // 通过CAS函数进行赋值。 if (compareAndSetState(c, nextc)) return nextc == 0; } }
说明:tryReleaseShared()的作用是释放共享锁,将“锁计数器”的值-1。
总结:CountDownLatch是通过“共享锁”实现的。在创建CountDownLatch中时,会传递一个int类型参数count,该参数是“锁计数器”的初始状态,表示该“共享锁”最多能被count给线程同时获取。当某线程调用该CountDownLatch对象的await()方法时,该线程会等待“共享锁”可用时,才能获取“共享锁”进而继续运行。而“共享锁”可用的条件,就是“锁计数器”的值为0!而“锁计数器”的初始值为count,每当一个线程调用该CountDownLatch对象的countDown()方法时,才将“锁计数器”-1;通过这种方式,必须有count个线程调用countDown()之后,“锁计数器”才为0,而前面提到的等待线程才能继续运行!
以上,就是CountDownLatch的实现原理。
CountDownLatch的使用示例
下面通过CountDownLatch实现:"主线程"等待"5个子线程"全部都完成"指定的工作(休眠1000ms)"之后,再继续运行。
1 import java.util.concurrent.CountDownLatch; 2 import java.util.concurrent.CyclicBarrier; 3 4 public class CountDownLatchTest1 { 5 6 private static int LATCH_SIZE = 5; 7 private static CountDownLatch doneSignal; 8 public static void main(String[] args) { 9 10 try { 11 doneSignal = new CountDownLatch(LATCH_SIZE); 12 13 // 新建5个任务 14 for(int i=0; i<LATCH_SIZE; i++) 15 new InnerThread().start(); 16 17 System.out.println("main await begin."); 18 // "主线程"等待线程池中5个任务的完成 19 doneSignal.await(); 20 21 System.out.println("main await finished."); 22 } catch (InterruptedException e) { 23 e.printStackTrace(); 24 } 25 } 26 27 static class InnerThread extends Thread{ 28 public void run() { 29 try { 30 Thread.sleep(1000); 31 System.out.println(Thread.currentThread().getName() + " sleep 1000ms."); 32 // 将CountDownLatch的数值减1 33 doneSignal.countDown(); 34 } catch (InterruptedException e) { 35 e.printStackTrace(); 36 } 37 } 38 } 39 }
运行结果:
main await begin. Thread-0 sleep 1000ms. Thread-2 sleep 1000ms. Thread-1 sleep 1000ms. Thread-4 sleep 1000ms. Thread-3 sleep 1000ms. main await finished.
结果说明:主线程通过doneSignal.await()等待其它线程将doneSignal递减至0。其它的5个InnerThread线程,每一个都通过doneSignal.countDown()将doneSignal的值减1;当doneSignal为0时,main被唤醒后继续执行。