js -- img 随着鼠标滚轮的变化变化
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Language" content="zh-cn" /> <meta http-equiv="Content-Type" content="text/html; charset=gb2312" > <title>用鼠标滚轮滚动控制图片的缩小放大</title> <style type="text/css"> </style> <script language="javascript"> function bbimg(o){ var zoom = parseInt(o.style.zoom, 10) || 100; zoom += event.wheelDelta / 100; console.log(event.wheelDelta); if (zoom > 0) { o.style.zoom = zoom + '%'; } return false; } </script> </head> <body> <p>将鼠标放在图片上,点击一下,然后滚动鼠标滚轮试试看</p> <p><img border="0" src="https://timgsa.baidu.com/timg?image&quality=80&size=b9999_10000&sec=1528862370826&di=17ebe8a1a56a7fc6cc18b22aecd83679&imgtype=0&src=http%3A%2F%2Fb.hiphotos.baidu.com%2Fimage%2Fpic%2Fitem%2F96dda144ad345982b391b10900f431adcbef8415.jpg"
onmousewheel="return bbimg(this)"></p> </body> </html>