摘要: using System.Collections; using System.Collections.Generic; using UnityEngine; using LitJson; public class ListJson : MonoBehaviour { void Start () { //fun1(); fun2(); ... 阅读全文
posted @ 2018-12-21 16:31 青梨 阅读(681) 评论(0) 推荐(0) 编辑
摘要: using System.Collections; using System.Collections.Generic; using UnityEngine; using System; public class jiontext : MonoBehaviour { [Serializable] public class Preson { public... 阅读全文
posted @ 2018-12-21 15:11 青梨 阅读(784) 评论(0) 推荐(0) 编辑