摘要:
//常规渲染
//CCSprite* UpgradeLayer::maskedSpriteWithSprite(CCSprite* textureSprite, CCSprite* maskSprite){
// int w = maskSprite->getContentSize().width * maskSprite->getScaleX()/2;
// int h = maskSprite... 阅读全文
posted @ 2013-08-14 20:49 Flex/AS Programmer 阅读(180) 评论(0) 推荐(0) 编辑