11.1.5重学C++之【封装:案例2扩展“CirclePointClass项目”】
point.h
/*
#ifndef POINT_H_INCLUDED
#define POINT_H_INCLUDED
#endif // POINT_H_INCLUDED
*/
#pragma once
#include<iostream>
using namespace std;
class Point{
private:
int x;
int y;
public:
void set_x(int _x); // 仅保留成员函数的声明,具体实现详见point.cpp
int get_x();
void set_y(int _y);
int get_y();
};
point.cpp
#include "point.h"
void Point::set_x(int _x){ // 加上作用域Point::以标明是Point类的成员函数,否则默认为全局函数
x = _x;
}
int Point::get_x(){
return x;
}
void Point::set_y(int _y){
y = _y;
}
int Point::get_y(){
return y;
}
circle.h
/*
#ifndef CIRCLE_H_INCLUDED
#define CIRCLE_H_INCLUDED
#endif // CIRCLE_H_INCLUDED
*/
#pragma once
#include<iostream>
#include "point.h"
using namespace std;
class Circle{
private:
int r;
Point center;
public:
void set_r(int _r);
int get_r();
void set_center(Point _center);
Point get_center();
};
circle.cpp
#include "circle.h"
void Circle::set_r(int _r){
r = _r;
}
int Circle::get_r(){
return r;
}
void Circle::set_center(Point _center){
center = _center;
}
Point Circle::get_center(){
return center;
}
test.cpp
#include<iostream>
#include<string>
#include "point.h"
#include "circle.h"
using namespace std;
void is_incircle(Circle & c, Point & p){ // 判断点和圆的关系
// 两点之间距离=[(x1-x2)^2 + (y1-y2)^2]的开平方
int p_distance =
(c.get_center().get_x() - p.get_x())*(c.get_center().get_x() - p.get_x()) +
(c.get_center().get_y() - p.get_y())*(c.get_center().get_y() - p.get_y());
int r_distance = c.get_r() * c.get_r();
if(p_distance == r_distance){
cout << "点在圆上" << endl;
}else if(p_distance > r_distance){
cout << "点在圆外" << endl;
}else{
cout << "点在圆内" << endl;
}
}
int main(){
// 案例2 点圆关系
Point center;
center.set_x(10);
center.set_y(0);
Circle c;
c.set_center(center);
c.set_r(10);
Point p;
p.set_x(10);
p.set_y(10);
is_incircle(c, p); // 点在圆上
p.set_x(10);
p.set_y(11);
is_incircle(c, p); // 点在圆外
p.set_x(10);
p.set_y(9);
is_incircle(c, p); // 点在圆内
return 0;
}