LRU缓存
LRU缓存
struct Node{
int key;
int value;
Node* next;
Node* pre;
Node():
key(-1), value(-1), next(nullptr), pre(nullptr){}
explicit Node(int key_, int val_):
key(key_), value(val_), next(nullptr), pre(nullptr){}
Node(int key_, int val_, Node* next_, Node* pre_):
key(key_), value(val_),next(next_), pre(pre_){}
};
class LRUCache {
public:
explicit LRUCache(int capacity):
capacity(capacity){
size = 0; //初始值设为0
head = new Node();
tail = new Node();
head -> next = tail;
tail -> pre = head;
}
int get(int key) {
if(hashMap.end() == hashMap.find(key)){
return -1;
}
auto cur = hashMap[key];
int val = cur -> value;
int key_ = cur -> key;
erase(cur);
cur = new Node(key_, val);
insert(cur);
return val;
}
void put(int key, int value) {
if(hashMap.end() != hashMap.find(key)){
auto cur = hashMap[key];
int val = value;
int key_ = cur -> key;
erase(cur);
cur = new Node(key_, val);
hashMap[key] = cur;
insert(cur);
}else{
auto cur = new Node(key, value);
if(size < capacity){
hashMap[key] = cur;
size++;
}else{
auto lastNode = tail -> pre;
hashMap.erase(lastNode->key);
hashMap[key] = cur;
erase(lastNode);
}
insert(cur);
}
}
void erase(Node *node){
if( node -> pre != nullptr && node -> next != nullptr){
Node *pre = node -> pre;
Node *next = node -> next;
pre -> next = next;
next -> pre = pre;
node -> pre = nullptr;
node -> next = nullptr;
delete(node);
node = nullptr;
}
}
void insert(Node *node){
Node *next = head -> next;
head -> next = node;
next -> pre = node;
node -> pre = head;
node -> next = next;
}
private:
Node *head;
Node *tail;
unordered_map<int, Node*> hashMap;
int capacity;
int size;
};
主要是给自己看的,所以肯定会出现很多错误哈哈哈哈哈
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