设计模式之四建造者模式

基本介绍

 

 建造者模式的四个角色

1)product(产品角色):一个具体的产品对象

2)builder(抽象建造者):创建一个product对象的各个部件指定的 接口/抽象类。

3)concreteBuilder(具体建造者):实现接口,构建和装配各个部件。

4)director(指挥者):构建一个使用builder接口的对象。它主要是用于创建一个复杂的对象。它主要有两个作用,一是:隔离了客户与对象的生产过程,二是:负责控制产品对象的生产过程。

类图

 

 

案例演示

 建房子,过程为打桩、砌墙、封顶;放子有各种各样的,比如普通房,高楼,别墅,各种房子过程一样,但是要求不同。

传统做法

 

 代码演示:

package com.hy.builder;

/**
 * @author hanyong
 * @date 2020/11/10 0:28
 */
public abstract class AbstractHouse {

    public abstract void buildBasic();

    public abstract void buildWalls();

    public abstract void roofed();

    public void build() {
        buildBasic();
        buildWalls();
        roofed();
    }

}


package com.hy.builder;

/**
 * @author hanyong
 * @date 2020/11/10 0:31
 */
public class CommonHouse extends AbstractHouse {

    @Override
    public void buildBasic() {
        // TODO Auto-generated method stub
        System.out.println(" 普通房子打地基 ");
    }

    @Override
    public void buildWalls() {
        // TODO Auto-generated method stub
        System.out.println(" 普通房子砌墙 ");
    }

    @Override
    public void roofed() {
        // TODO Auto-generated method stub
        System.out.println(" 普通房子封顶 ");
    }

}

package com.hy.builder;

/**
 * @author hanyong
 * @date 2020/11/10 0:32
 */
public class Client {

    public static void main(String[] args) {
        // TODO Auto-generated method stub
        CommonHouse commonHouse = new CommonHouse();
        commonHouse.build();
    }

}

传统方式问题所在:没有设计缓存层对象,程序的扩展和维护不好,也就是说,这种设计方案,把产品(房子)和创建产品的过程(建房子的流程)封装在一起,耦合性增强了。

建造者模式类图

 

 

代码演示

package com.hy.builder.improve;

/**
 * @author hanyong
 * @date 2020/11/10 0:45
 */
public class House {
    private String baise;
    private String wall;
    private String roofed;

    public String getBaise() {
        return baise;
    }

    public void setBaise(String baise) {
        this.baise = baise;
    }

    public String getWall() {
        return wall;
    }

    public void setWall(String wall) {
        this.wall = wall;
    }

    public String getRoofed() {
        return roofed;
    }

    public void setRoofed(String roofed) {
        this.roofed = roofed;
    }

}


package com.hy.builder.improve;

/**
 * @author hanyong
 * @date 2020/11/10 0:46
 */
public abstract class HouseBuilder {
    protected House house = new House();

    //将建造的流程写好, 抽象的方法
    public abstract void buildBasic();

    public abstract void buildWalls();

    public abstract void roofed();

    public House buildHouse() {
        return house;
    }
}


package com.hy.builder.improve;

/**
 * @author hanyong
 * @date 2020/11/10 0:53
 */
public class CommonHouse extends HouseBuilder {

    @Override
    public void buildBasic() {
        // TODO Auto-generated method stub
        System.out.println(" 普通房子打地基5米 ");
    }

    @Override
    public void buildWalls() {
        // TODO Auto-generated method stub
        System.out.println(" 普通房子砌墙10cm ");
    }

    @Override
    public void roofed() {
        // TODO Auto-generated method stub
        System.out.println(" 普通房子屋顶 ");
    }

}


package com.hy.builder.improve;

/**
 * @author hanyong
 * @date 2020/11/10 0:49
 */
public class HighBuilding extends HouseBuilder {

    @Override
    public void buildBasic() {
        // TODO Auto-generated method stub
        System.out.println(" 高楼的打地基100米 ");
    }

    @Override
    public void buildWalls() {
        // TODO Auto-generated method stub
        System.out.println(" 高楼的砌墙20cm ");
    }

    @Override
    public void roofed() {
        // TODO Auto-generated method stub
        System.out.println(" 高楼的透明屋顶 ");
    }

}


package com.hy.builder.improve;

/**
 * @author hanyong
 * @date 2020/11/10 0:51
 */
public class HouseDirector {
    HouseBuilder houseBuilder=null;

    //构造器传入 houseBuilder
    public HouseDirector(HouseBuilder houseBuilder) {
        this.houseBuilder = houseBuilder;
    }

    //通过setter 传入 houseBuilder
    public void setHouseBuilder(HouseBuilder houseBuilder) {
        this.houseBuilder = houseBuilder;
    }

    //如何处理建造房子的流程,交给指挥者
    public House constructHouse() {
        houseBuilder.buildBasic();
        houseBuilder.buildWalls();
        houseBuilder.roofed();
        return houseBuilder.buildHouse();
    }

}


package com.hy.builder.improve;

/**
 * @author hanyong
 * @date 2020/11/10 0:53
 */
public class Client {
    public static void main(String[] args) {

        //盖普通房子
        CommonHouse commonHouse = new CommonHouse();
        //准备创建房子的指挥者
        HouseDirector houseDirector = new HouseDirector(commonHouse);

        //完成盖房子,返回产品(普通房子)
        House house = houseDirector.constructHouse();

        //System.out.println("输出流程");

        System.out.println("--------------------------");
        //盖高楼
        HighBuilding highBuilding = new HighBuilding();
        //重置建造者
        houseDirector.setHouseBuilder(highBuilding);
        //完成盖房子,返回产品(高楼)
        houseDirector.constructHouse();



    }
}

 

posted @ 2020-11-10 01:01  yongzhewuwei  阅读(104)  评论(0编辑  收藏  举报