设计模式之二工厂模式之一简单工厂模式
简单工厂模式案例
pizza 的订购项目
public class OrderPizza {
/*public OrderPizza() {
Pizza pizza = null;
String orderType;
do {
orderType = getType();
if (orderType.equals("greek")) {
pizza = new GreekPizza();
pizza.setName("希腊披萨");
} else if (orderType.equals("cheese")) {
pizza = new CheesePizza();
pizza.setName("奶酪披萨");
} else if (orderType.equals("pepper")) {
pizza = new CheesePizza();
pizza.setName("胡椒披萨");
} else {
break;
}
pizza.prepare();
pizza.bake();
pizza.cut();
pizza.box();
} while (true);
}*/
传统方式的优缺点
1)优点是比较好理解,简单易操作
2)缺点是违反设计模式的ocp原则,及对扩展开放,对修改关闭。即当我们给类增加新功能的时候,尽量不改代码,或者尽可能少修改代码
3)新增加Pipper类,只要是订购Pizzer的代码都需要修改
4)改进思路
分析:修改代码可以接受,创建pizza的代码有多出就不好
思路:把创建Pizza对象封装到一个类中,这样我们有新的Pizza种类时,只需要修改该类就可以。其他有创建Pizza对象的代码就不需要修改了。
public class SimpleFactory {
public Pizza createPizza(String orderType) {
Pizza pizza = null;
System.out.println("使用简单工厂模式");
if (orderType.equals("greek")) {
pizza = new GreekPizza();
pizza.setName("希腊披萨");
} else if (orderType.equals("cheese")) {
pizza = new CheesePizza();
pizza.setName("奶酪披萨");
} else if (orderType.equals("pepper")) {
pizza = new CheesePizza();
pizza.setName("胡椒披萨");
}
return pizza;
}
//静态方法,也就是只有一个工厂
public static Pizza createPizza2(String orderType) {
Pizza pizza = null;
System.out.println("使用简单工厂模式");
if (orderType.equals("greek")) {
pizza = new GreekPizza();
pizza.setName("希腊披萨");
} else if (orderType.equals("cheese")) {
pizza = new CheesePizza();
pizza.setName("奶酪披萨");
} else if (orderType.equals("pepper")) {
pizza = new CheesePizza();
pizza.setName("胡椒披萨");
}
return pizza;
}
}
package com.hy.factory.simplefactory.pizzastore.order;
import com.hy.factory.simplefactory.pizzastore.pizza.CheesePizza;
import com.hy.factory.simplefactory.pizzastore.pizza.GreekPizza;
import com.hy.factory.simplefactory.pizzastore.pizza.Pizza;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
/**
* @author hanyong
* @date 2020/10/31 20:41
*/
public class OrderPizza {
/*public OrderPizza() {
Pizza pizza = null;
String orderType;
do {
orderType = getType();
if (orderType.equals("greek")) {
pizza = new GreekPizza();
pizza.setName("希腊披萨");
} else if (orderType.equals("cheese")) {
pizza = new CheesePizza();
pizza.setName("奶酪披萨");
} else if (orderType.equals("pepper")) {
pizza = new CheesePizza();
pizza.setName("胡椒披萨");
} else {
break;
}
pizza.prepare();
pizza.bake();
pizza.cut();
pizza.box();
} while (true);
}*/
SimpleFactory simpleFactory;
Pizza pizza;
public OrderPizza(SimpleFactory simpleFactory) {
setSimpleFactory(simpleFactory);
}
public void setSimpleFactory(SimpleFactory simpleFactory) {
String orderType = "";
this.simpleFactory = simpleFactory;
do {
orderType = getType();
pizza = this.simpleFactory.createPizza(orderType);
//输出pizza
if (pizza != null) { //订购成功
pizza.prepare();
pizza.bake();
pizza.cut();
pizza.box();
} else {
System.out.println(" 订购披萨失败 ");
break;
}
} while (true);
}
// 写一个方法,可以获取客户希望订购的披萨种类
private String getType() {
try {
BufferedReader strin = new BufferedReader(new InputStreamReader(System.in));
System.out.println("input pizza 种类:");
String str = strin.readLine();
return str;
} catch (IOException e) {
e.printStackTrace();
return "";
}
}
}