Ogre::ManualObject* pManualObject=mSceneMgr->createManualObject("TestManualObject"); 
if(NULL==pManualObject) 
return; 

pManualObject-> begin( "BaseWhiteNoLighting",   Ogre::RenderOperation::OT_LINE_LIST); 
//x
pManualObject-> position(0,0,0); 
pManualObject-> colour(Ogre::ColourValue::Blue);
pManualObject-> position(20,0,0); 
pManualObject-> colour(Ogre::ColourValue::Red); 
pManualObject-> position(20,0,0); 
pManualObject-> colour(Ogre::ColourValue::Red); 
pManualObject-> position(17,3,0); 
pManualObject-> colour(Ogre::ColourValue::Red); 
pManualObject-> position(20,0,0); 
pManualObject-> colour(Ogre::ColourValue::Red); 
pManualObject-> position(17,-3,0); 
pManualObject-> colour(Ogre::ColourValue::Red); 

//y
pManualObject-> position(0,0,0); 
pManualObject-> colour(Ogre::ColourValue::Red); 
pManualObject-> position(0,20,0); 
pManualObject-> colour(Ogre::ColourValue::Green); 
pManualObject-> position(0,20,0); 
pManualObject-> colour(Ogre::ColourValue::Green); 
pManualObject-> position(3,17,0); 
pManualObject-> colour(Ogre::ColourValue::Green); 
pManualObject-> position(0,20,0); 
pManualObject-> colour(Ogre::ColourValue::Green); 
pManualObject-> position(-3,17,0); 
pManualObject-> colour(Ogre::ColourValue::Green); 

//z
pManualObject-> position(0,0,0); 
pManualObject-> colour(Ogre::ColourValue::Blue); 
pManualObject-> position(0,0,20); 
pManualObject-> colour(Ogre::ColourValue::Red); 
pManualObject-> position(0,0,20); 
pManualObject-> colour(Ogre::ColourValue::Blue); 
pManualObject-> position(0,3,17); 
pManualObject-> colour(Ogre::ColourValue::Blue); 
pManualObject-> position(0,0,20); 
pManualObject-> colour(Ogre::ColourValue::Blue); 
pManualObject-> position(0,-3,17); 
pManualObject-> colour(Ogre::ColourValue::Blue); 
pManualObject-> end(); 
Ogre::SceneNode* pSceneNode=mSceneMgr->getRootSceneNode()->createChildSceneNode( "TestSceneNode "); 
if   (NULL == pSceneNode) 
return ; 

pSceneNode-> attachObject(pManualObject);
posted on 2012-07-13 20:27  jackdesk  阅读(1333)  评论(0编辑  收藏  举报