Java Swing, paint(), paintComponent(), repaint()
在java的小游戏编程中,如果主人公移动,或者组件之间发生碰撞,等,需要重绘界面。
如果是用awt的canvas, 常用的策略是:增加一个BufferedStrategy对象, 然后再调用canvas对象的createBufferedStrategy()等。
在Swing中,比较好用的方法是:paintComponent()加上repaint(),不用paint()的原因是:
Actually, in Swing, you should change paintComponent() instead of paint(), as paint calls paintBorder(), paintComponent() and paintChildren().
用法如下:
public class MyPanel extends JPanel{ public void paintComponent(Graphics g){ super.paintComponent(g);//消去之前的画面,如果用paint(), 不用写这行代码, g.draw([whatever you want]);//画上新的画面 ... ... } } public class MyFrame extends JFrame{ public MyFrame(){ MyPanel myPanel = new MyPanel(); myPanel.repaint(); } }
参考:
https://stackoverflow.com/questions/16875572/paint-repaint-paintcomponent
https://stackoverflow.com/questions/10768619/paint-and-repaint-in-java