摘要: 完成章节后练习。 练习 1. Adjust the vertex shader so that the triangle is upside down. 2. Specify a horizontal offset via a uniform and move the triangle to the 阅读全文
posted @ 2019-05-02 01:35 一只名为狗的猫 阅读(354) 评论(0) 推荐(0) 编辑