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Unity中Resources.LoadAssetAtPath JS和C#的不同写法

JS版本:

1 var prefab : GameObject = Resources.LoadAssetAtPath("Assets/Artwork/mymodel.fbx", GameObject);

 

C#版本:

1 GameObject prefab = (GameObject)Resources.LoadAssetAtPath("Assets/Artwork/mymodel.fbx", typeof(GameObject));

posted on 2010-10-19 10:10  废铁  阅读(473)  评论(0编辑  收藏  举报