第十节:ES6类的使用详解(声明、构造、方法、继承、多态等)

一. class类基础

1. 类的声明

 使用关键字class声明 

// 类的声明
class Person {
}

// 类的表达式
// var Animal = class {
// }

// 研究一下类的特性
console.log(Person.prototype)
console.log(Person.prototype.__proto__)
console.log(Person.prototype.constructor)
console.log(typeof Person) // function

var p = new Person()
console.log(p.__proto__ === Person.prototype) // true

2. 类的构造方法

  使用 constructor 关键字

// 类的声明
class Person {
  // 类的构造方法
  // 注意: 一个类只能有一个构造函数
  // 1.在内存中创建一个对象 moni = {}
  // 2.将类的原型prototype赋值给创建出来的对象 moni.__proto__ = Person.prototype
  // 3.将对象赋值给函数的this: new绑定 this = moni
  // 4.执行函数体中的代码
  // 5.自动返回创建出来的对象
  constructor(name, age) {
    this.name = name
    this.age = age
  }
}

var p1 = new Person("why", 18)
var p2 = new Person("kobe", 30)
console.log(p1, p2)

3. 方法定义

 这里方法包括:普通的实例方法、类的访问器方法、类的静态方法。 

代码分享:

var names = ["abc", "cba", "nba"]

class Person {
  constructor(name, age) {
    this.name = name
    this.age = age
    this._address = "广州市"
  }

  // 普通的实例方法
  // 创建出来的对象进行访问
  // var p = new Person()
  // p.eating()
  eating() {
    console.log(this.name + " eating~")
  }

  running() {
    console.log(this.name + " running~")
  }

  // 类的访问器方法
  get address() {
    console.log("拦截访问操作")
    return this._address
  }

  set address(newAddress) {
    console.log("拦截设置操作")
    this._address = newAddress
  }

  // 类的静态方法(类方法)
  // Person.createPerson()
  static randomPerson() {
    var nameIndex = Math.floor(Math.random() * names.length)
    var name = names[nameIndex]
    var age = Math.floor(Math.random() * 100)
    return new Person(name, age)
  }
}

var p = new Person("why", 18)
p.eating()
p.running()

console.log(p.address)
p.address = "北京市"
console.log(p.address)

// console.log(Object.getOwnPropertyDescriptors(Person.prototype))

for (var i = 0; i < 50; i++) {
  console.log(Person.randomPerson())
}
View Code

4. 类的继承

    子类通过 extends 关键字实现继承,在子(派生)类的构造函数中使用this或者返回默认对象之前,必须先通过super调用父类的构造函数!

 super的使用位置有三个:子类的构造函数、实例方法、静态方法

 代码分享:

class Person {
  constructor(name, age) {
    this.name = name
    this.age = age
  }

  running() {
    console.log(this.name + " running~")
  }

  eating() {
    console.log(this.name + " eating~")
  }

  personMethod() {
    console.log("处理逻辑1")
    console.log("处理逻辑2")
    console.log("处理逻辑3")
  }

  static staticMethod() {
    console.log("PersonStaticMethod")
  }
}

// Student称之为子类(派生类)
class Student extends Person {
  // JS引擎在解析子类的时候就有要求, 如果我们有实现继承
  // 那么子类的构造方法中, 在使用this之前
  constructor(name, age, sno) {
    super(name, age)
    this.sno = sno
  }

  studying() {
    console.log(this.name + " studying~")
  }

  // 类对父类的方法的重写
  running() {
    console.log("student " + this.name + " running")
  }

  // 重写personMethod方法
  personMethod() {
    // 复用父类中的处理逻辑
    super.personMethod()

    console.log("处理逻辑4")
    console.log("处理逻辑5")
    console.log("处理逻辑6")
  }

  // 重写静态方法
  static staticMethod() {
    super.staticMethod()
    console.log("StudentStaticMethod")
  }
}

var stu = new Student("why", 18, 111)
console.log(stu)

// console.log(Object.getOwnPropertyDescriptors(stu.__proto__))
// console.log(Object.getOwnPropertyDescriptors(stu.__proto__.__proto__))

stu.eating()
stu.running()

stu.personMethod()

Student.staticMethod()

console.log(Object.getOwnPropertyDescriptors(Person))
View Code

 

二. class类高级

1. ES6转ES5代码

class类的转换

class Person {
  constructor(name, age) {
    this.name = name
    this.age = age
  }

  eating() {
    console.log(this.name + " eating~")
  }
}

// babel转换
"use strict";

function _classCallCheck(instance, Constructor) {
  if (!(instance instanceof Constructor)) {
    throw new TypeError("Cannot call a class as a function");
  }
}

function _defineProperties(target, props) {
  for (var i = 0; i < props.length; i++) {
    var descriptor = props[i];
    descriptor.enumerable = descriptor.enumerable || false;
    descriptor.configurable = true;
    if ("value" in descriptor) descriptor.writable = true;
    Object.defineProperty(target, descriptor.key, descriptor);
  }
}

function _createClass(Constructor, protoProps, staticProps) {
  if (protoProps) _defineProperties(Constructor.prototype, protoProps);
  if (staticProps) _defineProperties(Constructor, staticProps);
  return Constructor;
}

// /*#__PURE__*/ 纯函数
// webpack 压缩 tree-shaking
// 这个函数没副作用
var Person = /*#__PURE__*/ (function () {
  function Person(name, age) {
    this.name = name;
    this.age = age;
  }

  _createClass(Person, [
    {
      key: "eating",
      value: function eating() {
        console.log(this.name + " eating~");
      }
    }
  ]);

  return Person;
})();
View Code

继承的转换

// class Person {
//   constructor(name, age) {
//     this.name = name
//     this.age = age
//   }

//   running() {
//     console.log(this.name + " running~")
//   }

//   static staticMethod() {

//   }
// }

// class Student extends Person {
//   constructor(name, age, sno) {
//     super(name, age)
//     this.sno = sno
//   }

//   studying() {
//     console.log(this.name + " studying~")
//   }
// }

// babel转换后的代码
"use strict";

function _typeof(obj) {
  "@babel/helpers - typeof";
  if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
    _typeof = function _typeof(obj) {
      return typeof obj;
    };
  } else {
    _typeof = function _typeof(obj) {
      return obj &&
        typeof Symbol === "function" &&
        obj.constructor === Symbol &&
        obj !== Symbol.prototype
        ? "symbol"
        : typeof obj;
    };
  }
  return _typeof(obj);
}

function _inherits(subClass, superClass) {
  if (typeof superClass !== "function" && superClass !== null) {
    throw new TypeError("Super expression must either be null or a function");
  }
  subClass.prototype = Object.create(superClass && superClass.prototype, {
    constructor: { value: subClass, writable: true, configurable: true }
  });
  // 目的静态方法的继承
  // Student.__proto__ = Person
  if (superClass) _setPrototypeOf(subClass, superClass);
}

// o: Student
// p: Person
// 静态方法的继承
function _setPrototypeOf(o, p) {
  _setPrototypeOf =
    Object.setPrototypeOf ||
    function _setPrototypeOf(o, p) {
      o.__proto__ = p;
      return o;
    };
  return _setPrototypeOf(o, p);
}

function _createSuper(Derived) {
  var hasNativeReflectConstruct = _isNativeReflectConstruct();
  return function _createSuperInternal() {
    var Super = _getPrototypeOf(Derived),
      result;
    if (hasNativeReflectConstruct) {
      var NewTarget = _getPrototypeOf(this).constructor;
      result = Reflect.construct(Super, arguments, NewTarget);
    } else {
      result = Super.apply(this, arguments);
    }
    return _possibleConstructorReturn(this, result);
  };
}

function _possibleConstructorReturn(self, call) {
  if (call && (_typeof(call) === "object" || typeof call === "function")) {
    return call;
  } else if (call !== void 0) {
    throw new TypeError(
      "Derived constructors may only return object or undefined"
    );
  }
  return _assertThisInitialized(self);
}

function _assertThisInitialized(self) {
  if (self === void 0) {
    throw new ReferenceError(
      "this hasn't been initialised - super() hasn't been called"
    );
  }
  return self;
}

function _isNativeReflectConstruct() {
  if (typeof Reflect === "undefined" || !Reflect.construct) return false;
  if (Reflect.construct.sham) return false;
  if (typeof Proxy === "function") return true;
  try {
    Boolean.prototype.valueOf.call(
      Reflect.construct(Boolean, [], function () {})
    );
    return true;
  } catch (e) {
    return false;
  }
}

function _getPrototypeOf(o) {
  _getPrototypeOf = Object.setPrototypeOf
    ? Object.getPrototypeOf
    : function _getPrototypeOf(o) {
        return o.__proto__ || Object.getPrototypeOf(o);
      };
  return _getPrototypeOf(o);
}

function _classCallCheck(instance, Constructor) {
  if (!(instance instanceof Constructor)) {
    throw new TypeError("Cannot call a class as a function");
  }
}

function _defineProperties(target, props) {
  for (var i = 0; i < props.length; i++) {
    var descriptor = props[i];
    descriptor.enumerable = descriptor.enumerable || false;
    descriptor.configurable = true;
    if ("value" in descriptor) descriptor.writable = true;
    Object.defineProperty(target, descriptor.key, descriptor);
  }
}

function _createClass(Constructor, protoProps, staticProps) {
  if (protoProps) _defineProperties(Constructor.prototype, protoProps);
  if (staticProps) _defineProperties(Constructor, staticProps);
  return Constructor;
}

var Person = /*#__PURE__*/ (function () {
  function Person(name, age) {
    _classCallCheck(this, Person);

    this.name = name;
    this.age = age;
  }

  _createClass(Person, [
    {
      key: "running",
      value: function running() {
        console.log(this.name + " running~");
      }
    }
  ]);

  return Person;
})();

var Student = /*#__PURE__*/ (function (_Person) {
  // 实现之前的寄生式继承的方法(静态方法的继承)
  _inherits(Student, _Person);

  var _super = _createSuper(Student);

  function Student(name, age, sno) {
    var _this;

    _classCallCheck(this, Student);

    // Person不能被当成一个函数去调用
    // Person.call(this, name, age)

    debugger;
    // 创建出来的对象 {name: , age: }
    _this = _super.call(this, name, age);
    _this.sno = sno;
    // {name: , age:, sno: }
    return _this;
  }

  _createClass(Student, [
    {
      key: "studying",
      value: function studying() {
        console.log(this.name + " studying~");
      }
    }
  ]);

  return Student;
})(Person);


var stu = new Student()

// Super: Person
// arguments: ["why", 18]
// NewTarget: Student
// 会通过Super创建出来一个实例, 但是这个实例的原型constructor指向的是NewTarget
// 会通过Person创建出来一个实例, 但是这个实例的原型constructor指向的Person
Reflect.construct(Super, arguments, NewTarget);
View Code

2. 内置类

代码分享:

class HYArray extends Array {
  firstItem() {
    return this[0]
  }

  lastItem() {
    return this[this.length-1]
  }
}

var arr = new HYArray(1, 2, 3)
console.log(arr.firstItem())
console.log(arr.lastItem())
View Code

 

3. JS中实现混入效果

代码分享:

class Person {

}

function mixinRunner(BaseClass) {
  class NewClass extends BaseClass {
    running() {
      console.log("running~")
    }
  }
  return NewClass
}

function mixinEater(BaseClass) {
  return class extends BaseClass {
    eating() {
      console.log("eating~")
    }
  }
}

// 在JS中类只能有一个父类: 单继承
class Student extends Person {

}

var NewStudent = mixinEater(mixinRunner(Student))
var ns = new NewStudent()
ns.running()
ns.eating()
View Code

 

4. JS中实现面向对象

(1).  传统的面向对象多态是有三个前提:

 A 必须有继承(是多态的前提)

 B 必须有重写(子类重写父类的方法)

 C 必须有父类引用指向子类对象

 代码分享:

// Shape形状
class Shape {
  getArea() {}
}

class Rectangle extends Shape {
  getArea() {
    return 100
  }
}

class Circle extends Shape {
  getArea() {
    return 200
  }
}

var r = new Rectangle()
var c = new Circle()

// 多态: 当对不同的数据类型执行同一个操作时, 如果表现出来的行为(形态)不一样, 那么就是多态的体现.
function calcArea(shape: Shape) {
  console.log(shape.getArea())
}

calcArea(r)
calcArea(c)

export {}
View Code

(2). 多态

 当对不同的数据类型执行同一个操作时, 如果表现出来的行为(形态)不一样, 那么就是多态的体现. 

代码分享:

function calcArea(foo) {
  console.log(foo.getArea())
}

var obj1 = {
  name: "why",
  getArea: function() {
    return 1000
  }
}

class Person {
  getArea() {
    return 100
  }
}

var p = new Person()

calcArea(obj1)
calcArea(p)


// 也是多态的体现
function sum(m, n) {
  return m + n
}

sum(20, 30)
sum("abc", "cba")
View Code

 

 

 

 

!

  • 作       者 : Yaopengfei(姚鹏飞)
  • 博客地址 : http://www.cnblogs.com/yaopengfei/
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posted @ 2022-03-09 20:54  Yaopengfei  阅读(323)  评论(1编辑  收藏  举报