第四节:RabbitMq剖析生产者、消费者的几种消息确认机制(Confirm、事务、自动、手动)

一. 生产者-确认机制

1. Confirm模式

(1). 含义:就是应答模式,生产者发送一条消息之后,Rabbitmq服务器做了个响应,表示收到了。

(2). 特点:异步模式,在响应之前,可以继续发送消息,单条消息、批量消息均可继续发送。

(3). 核心代码:单条消息确认: channel.waitForConfirms()

         批量消息确认: channel.waitForConfirmsOrDie()

         异步监听消息确认:channel.addConfirmListener()

PS: 大致流程:channel.ConfirmSelect();  开启确认模式→发送消息→提供一个回执方法WaitForConfirms();   返回一个bool 值

代码分享:

    /// <summary>
    /// 生产者-Confirm模式
    /// </summary>
    public class ProductionConfirm
    {
        public static void Show()
        {
            Console.ForegroundColor = ConsoleColor.Red;

            ConnectionFactory factory = new ConnectionFactory();
            factory.HostName = "localhost";//RabbitMQ服务在本地运行
            factory.UserName = "guest";//用户名
            factory.Password = "guest";//密码 
            using (var connection = factory.CreateConnection())
            {
                //创建通道channel
                using (var channel = connection.CreateModel())
                {
                    Console.WriteLine("-------------------------生产者准备就绪-----------------------------");
                    channel.QueueDeclare(queue: "ConfirmQueue", durable: true, exclusive: false, autoDelete: false, arguments: null);
                    channel.ExchangeDeclare(exchange: "ConfirmExchange", type: ExchangeType.Direct, durable: true, autoDelete: false, arguments: null);
                    channel.QueueBind(queue: "ConfirmQueue", exchange: "ConfirmExchange", routingKey: "ConfirmSelectKey");
                    string message = "";
                    //在控制台输入消息,按enter键发送消息              
                    while (!message.Equals("stop", StringComparison.CurrentCultureIgnoreCase))
                    {
                        Console.WriteLine("请输入要发送的消息:");
                        message = Console.ReadLine();
                        var body = Encoding.UTF8.GetBytes(message);
                        try
                        {
                            //开启消息确认模式
                            channel.ConfirmSelect();
                            //发送消息
                            channel.BasicPublish(exchange: "ConfirmExchange", routingKey: "ConfirmSelectKey", basicProperties: null, body: body);
                            if (channel.WaitForConfirms())   //单条消息确认
                            {
                                //表示消息发送成功(已经存入队列)
                                Console.WriteLine($"【{message}】发送到Broke成功!");
                            }
                            else
                            { 
                                //表示消息发送失败
                            }
                            //channel.WaitForConfirmsOrDie();//如果所有消息发送成功 就正常执行, 如果有消息发送失败;就抛出异常;
                        }
                        catch (Exception)
                        {
                            //表示消息发送失败
                            Console.WriteLine($"【{message}】发送到Broker失败!");
                        }
                    }                   
                }
            }
            Console.ReadKey();
        }
    }
View Code

运行效果:

2. TX事务模式

(1). 含义:基于AMPQ协议;可以让信道设置成一个带事务的信道,分为三步:开启事务、提交事务、事务回滚

(2). 特点:同步模式,在事务提交之前不能继续发送消息,该模式相比Confirm模式效率差一点。

(3). 核心代码:channel.TxSelect();   开启一个事务

         channel.TxCommit();  提交事务, 这一步成功后,消息才真正的写入队列

       channel.TxRollback();   事务回滚

代码分享:

  /// <summary>
    ///生产者-事务模式
    /// </summary>
    public class ProductionTx
    {
        public static void Show()
        {
            Console.ForegroundColor = ConsoleColor.Red;

            ConnectionFactory factory = new ConnectionFactory();
            factory.HostName = "localhost";//RabbitMQ服务在本地运行
            factory.UserName = "guest";//用户名
            factory.Password = "guest";//密码 
            using (var connection = factory.CreateConnection())
            { 
                //创建通道channel
                using (var channel = connection.CreateModel())
                {
                    Console.WriteLine("---------------生产者准备就绪-------------------");
                    channel.QueueDeclare(queue: "MessageTxQueue01", durable: true, exclusive: false, autoDelete: false, arguments: null);
                    channel.QueueDeclare(queue: "MessageTxQueue02", durable: true, exclusive: false, autoDelete: false, arguments: null);
                    //声明交换机exchang
                    channel.ExchangeDeclare(exchange: "MessageTxQueueExchange", type: ExchangeType.Direct, durable: true, autoDelete: false, arguments: null);
                    //绑定exchange和queue
                    channel.QueueBind(queue: "MessageTxQueue01", exchange: "MessageTxQueueExchange", routingKey: "MessageTxKey01");
                    channel.QueueBind(queue: "MessageTxQueue02", exchange: "MessageTxQueueExchange", routingKey: "MessageTxKey02");
                    string message = "";
                    //发送消息,在控制台输入消息,按enter键发送消息
                    while (!message.Equals("stop", StringComparison.CurrentCultureIgnoreCase))
                    {
                        Console.WriteLine("请输入要发送的消息:");
                        message = Console.ReadLine();
                        var body = Encoding.UTF8.GetBytes(message);
                        try
                        {
                            //① 开启事务机制
                            channel.TxSelect(); //事务是协议支持的
                            //发送消息,同时给多个队列发送消息;要么都成功;要么都失败;
                            channel.BasicPublish(exchange: "MessageTxQueueExchange", routingKey: "MessageTxKey01", basicProperties: null, body: body);
                            channel.BasicPublish(exchange: "MessageTxQueueExchange", routingKey: "MessageTxKey02", basicProperties: null, body: body);

                            //int.Parse("dfdsfdf"); //模拟错误,消息发送不成功,进入catch,事务回滚

                            //② 事务提交
                            channel.TxCommit(); //只有事务提交成功以后,才会真正的写入到队列里面去
                            Console.WriteLine($"【{message}】发送到Broke成功!");
                        }
                        catch (Exception ex)
                        {
                            Console.WriteLine($"【{message}】发送到Broker失败!{ex.Message}");
                            //③ 事务回滚
                            channel.TxRollback(); 
                        }
                    }
                    Console.Read();
                }
            }
        }
    }
View Code

运行效果:

 

 

 

二. 消费者-确认机制

1. 自动确认 【不推荐】

(1) 含义:是消费消息的时候,只有收到消息,就直接给RabbitMQ应答,直接总览该队列中所有消息了

(2) 特点:只是消费成功了一条消息,RabbitMQ也会认为你是全部成功了,会把该队列中所有消息从队列中移除,这样会导致消息的丢失

(3) 核心代码:autoAck: true ,表示自动确认

(4) 案例演示:生产者先启动,3s后启动消费者,然后消费者消费1条消息的时候,进行停顿一段时间,发现队列中不止少了1条消息,少了很多,说明第1次应答,将当时队列中的消息全部删除了。

配套生产者代码: 

    /// <summary>
    /// 普通的生产者
    /// (用于配合演示消费者的两种应答机制)
    /// </summary>
    public class ProductionConfirmPh
    {
        public static void Show()
        {
            Console.ForegroundColor = ConsoleColor.Red;

            var factory = new ConnectionFactory();
            factory.HostName = "localhost";//RabbitMQ服务在本地运行
            factory.UserName = "guest";//用户名
            factory.Password = "guest";//密码 
            using (var connection = factory.CreateConnection())
            {
                using (IModel channel = connection.CreateModel())
                {
                    Console.WriteLine("---------------------生产者准备就绪---------------------------------");
                    channel.QueueDeclare(queue: "ConsumerConfirmQueue", durable: true, exclusive: false, autoDelete: false, arguments: null);
                    //声明交换机exchang
                    channel.ExchangeDeclare(exchange: "ConsumerConfirmExchange", type: ExchangeType.Direct, durable: true, autoDelete: false, arguments: null);
                    //绑定exchange和queue
                    channel.QueueBind(queue: "ConsumerConfirmQueue", exchange: "ConsumerConfirmExchange", routingKey: "ConsumerConfirmKey");

                    for (int i = 1; i <= 1000; i++)
                    {
                        string message = $"消息{i}";
                        channel.BasicPublish(exchange: "ConsumerConfirmExchange",
                                         routingKey: "ConsumerConfirmKey",
                                         basicProperties: null,
                                         body: Encoding.UTF8.GetBytes(message));                      
                        Console.WriteLine($"【{message}】 已发送~~~");
                        Thread.Sleep(500);
                    }
                    Console.Read();
                }
            }
        }
    }
View Code

消费者代码

/// <summary>
    /// 消费者-自动确认
    /// (需要配合生产者,让生产者03/ProductionConfirmPh先启动)
    /// </summary>
    public class ConsumerAutoConfirm
    {
        public static void Show1()
        {
            Console.ForegroundColor = ConsoleColor.Green;

            var factory = new ConnectionFactory();
            factory.HostName = "localhost";//RabbitMQ服务在本地运行
            factory.UserName = "guest";//用户名
            factory.Password = "guest";//密码 
            using (var connection = factory.CreateConnection())
            {
                using (IModel channel = connection.CreateModel())
                {                   
                    //定义消费者                                      
                    var consumer = new EventingBasicConsumer(channel);
                    consumer.Received += (model, ea) =>
                    {
                        Console.WriteLine(Encoding.UTF8.GetString(ea.Body.ToArray()));
                    };
                    Console.WriteLine("消费者准备就绪....");
                    //autoAck: true 自动确认
                    channel.BasicConsume(queue: "ConsumerConfirmQueue", autoAck: false, consumer: consumer);
                    Console.ReadKey();
                }
            }
        }


        public static void Show2()
        {
            Console.ForegroundColor = ConsoleColor.Green;
            var factory = new ConnectionFactory
            {
                HostName = "localhost",//RabbitMQ服务在本地运行
                UserName = "guest",//用户名
                Password = "guest"//密码 
            };
            using (var connection = factory.CreateConnection())
            {
                using (IModel channel = connection.CreateModel())
                {
                    //定义消费者                                      
                    var consumer = new EventingBasicConsumer(channel);
                    int i = 0;
                    consumer.Received += (model, ea) =>
                    {
                        var message = Encoding.UTF8.GetString(ea.Body.ToArray());
                        if (i < 50)
                        {
                            Console.WriteLine($"第{i+1}次消费,内容为:{message}");
                            Thread.Sleep(10000000);
                        }
                        else
                        {
                            Console.WriteLine($"第{i + 1}次消费,内容为:{message}");
                        }
                        i++;
                    };
                    Console.WriteLine("------------------消费者准备就绪-------------------------");

                    //autoAck: true 自动确认
                    channel.BasicConsume(queue: "ConsumerConfirmQueue", autoAck: true, consumer: consumer);
                    Console.ReadKey();
                }
            }
        }
    }
View Code

结果现象截图

2. 显式确认(手动确认) 【推荐】

(1) 含义:消费者消费一条,回执给RabbitMq一条消息,Rabbitmq 只删除当前这一条消息;相当于是一条消费了,删除一条消息,性能稍微低一些;

(2) 特点:消费1条应答一次,可以告诉RabbitMq消费成功or失败,消费成功,服务器删除该条消息,消费失败,可以删除也可以重新写入。

(3) 核心代码:autoAck: false,表示不自动确认

      然后:channel.BasicAck(deliveryTag: ea.DeliveryTag, multiple: false);    表示消费成功

      channel.BasicReject(deliveryTag: ea.DeliveryTag, requeue: false);         表示消费失败, 可以配置:requeue: true:重新写入到队列里去; false: 删除消息

(4) 案例演示:生产者先启动,3s后启动消费者,然后消费者消费1条消息的时候,进行停顿一段时间,发现队列中仅少了1条消息,说明应答一次,删除1条。

配套生产者代码: 

    /// <summary>
    /// 普通的生产者
    /// (用于配合演示消费者的两种应答机制)
    /// </summary>
    public class ProductionConfirmPh
    {
        public static void Show()
        {
            Console.ForegroundColor = ConsoleColor.Red;

            var factory = new ConnectionFactory();
            factory.HostName = "localhost";//RabbitMQ服务在本地运行
            factory.UserName = "guest";//用户名
            factory.Password = "guest";//密码 
            using (var connection = factory.CreateConnection())
            {
                using (IModel channel = connection.CreateModel())
                {
                    Console.WriteLine("---------------------生产者准备就绪---------------------------------");
                    channel.QueueDeclare(queue: "ConsumerConfirmQueue", durable: true, exclusive: false, autoDelete: false, arguments: null);
                    //声明交换机exchang
                    channel.ExchangeDeclare(exchange: "ConsumerConfirmExchange", type: ExchangeType.Direct, durable: true, autoDelete: false, arguments: null);
                    //绑定exchange和queue
                    channel.QueueBind(queue: "ConsumerConfirmQueue", exchange: "ConsumerConfirmExchange", routingKey: "ConsumerConfirmKey");

                    for (int i = 1; i <= 1000; i++)
                    {
                        string message = $"消息{i}";
                        channel.BasicPublish(exchange: "ConsumerConfirmExchange",
                                         routingKey: "ConsumerConfirmKey",
                                         basicProperties: null,
                                         body: Encoding.UTF8.GetBytes(message));                      
                        Console.WriteLine($"【{message}】 已发送~~~");
                        Thread.Sleep(500);
                    }
                    Console.Read();
                }
            }
        }
    }
View Code

消费者代码

/// <summary>
    /// 消费者-手动确认
    /// (需要配合生产者,让生产者03/ProductionConfirmPh先启动)
    /// </summary>
    public class ConsumerNoAutoConfirm
    {
        public static void Show1()
        {
            Console.ForegroundColor = ConsoleColor.Green;
            var factory = new ConnectionFactory
            {
                HostName = "localhost",//RabbitMQ服务在本地运行
                UserName = "guest",//用户名
                Password = "guest"//密码 
            };
            using (var connection = factory.CreateConnection())
            {
                using (IModel channel = connection.CreateModel())
                {
                    //定义消费者                                      
                    var consumer = new EventingBasicConsumer(channel);
                    int i = 0;
                    consumer.Received += (model, ea) =>
                    {
                        var message = Encoding.UTF8.GetString(ea.Body.ToArray());
                        if (i < 50)
                        {
                            //手动确认  (下面模拟消息正常消费,告诉rabbitmq,可以删除该条消息)
                            channel.BasicAck(deliveryTag: ea.DeliveryTag, multiple: false);
                            Console.WriteLine(message);
                        }
                        else
                        {
                            //手动确认  (下面模拟消息异常消费,告诉rabbitmq,可以删除该条消息,也可以重新写入队列)
                            // requeue: true:重新写入到队列里去; false: 删除消息
                            channel.BasicReject(deliveryTag: ea.DeliveryTag, requeue: false);
                        }
                        i++;
                    };
                    Console.WriteLine("------------------消费者准备就绪-------------------------");

                    //处理消息 autoAck: false  显示确认(手动确认) 
                    channel.BasicConsume(queue: "ConsumerConfirmQueue", autoAck: false, consumer: consumer);
                    Console.ReadKey();
                }
            }
        }


        public static void Show2()
        {
            Console.ForegroundColor = ConsoleColor.Green;
            var factory = new ConnectionFactory
            {
                HostName = "localhost",//RabbitMQ服务在本地运行
                UserName = "guest",//用户名
                Password = "guest"//密码 
            };
            using (var connection = factory.CreateConnection())
            {
                using (IModel channel = connection.CreateModel())
                {
                    //定义消费者                                      
                    var consumer = new EventingBasicConsumer(channel);
                    int i = 0;
                    consumer.Received += (model, ea) =>
                    {
                        var message = Encoding.UTF8.GetString(ea.Body.ToArray());
                        if (i < 50)
                        {
                            //手动确认  (下面模拟消息正常消费,告诉rabbitmq,可以删除该条消息)
                            channel.BasicAck(deliveryTag: ea.DeliveryTag, multiple: false);
                            Console.WriteLine($"第{i + 1}次消费,内容为:{message}");

                            Thread.Sleep(10000000);
                        }
                        else
                        {
                            //手动确认  (下面模拟消息异常消费,告诉rabbitmq,可以删除该条消息,也可以重新写入队列)
                            // requeue: true:重新写入到队列里去; false: 删除消息
                            channel.BasicReject(deliveryTag: ea.DeliveryTag, requeue: false);
                        }
                        i++;
                    };
                    Console.WriteLine("------------------消费者准备就绪-------------------------");

                    //处理消息 autoAck: false  显示确认(手动确认) 
                    channel.BasicConsume(queue: "ConsumerConfirmQueue", autoAck: false, consumer: consumer);
                    Console.ReadKey();
                }
            }
        }
    }
View Code

结果现象截图

 

 

 

 

 

 

 

!

  • 作       者 : Yaopengfei(姚鹏飞)
  • 博客地址 : http://www.cnblogs.com/yaopengfei/
  • 声     明1 : 如有错误,欢迎讨论,请勿谩骂^_^。
  • 声     明2 : 原创博客请在转载时保留原文链接或在文章开头加上本人博客地址,否则保留追究法律责任的权利。
 
posted @ 2021-04-20 09:04  Yaopengfei  阅读(1320)  评论(4编辑  收藏  举报