vue自定义指令.上下左右滑动.长按事件.并且可以阻止冒菜和事件的默认行为

/**
 * 处理 移动设备上的 点击、长按、左右上下滑动 事件
 *
 * =========================================
 * 导出了7个自定义指令:
 *  v-tap: tap点击事件
 *  v-swipe: swipe滑动事件
 *  v-swipeleft: swipeleft左滑事件
 *  v-swiperight: swiperight右滑事件
 *  v-swipedown: swipedown下滑
 *  v-swipeup: swipeup上滑
 *  v-longtap: longtap长按
 * =========================================
 *
 * =========================================
 * 包含四个参数
 * stop 阻止冒泡
 * prevent 阻止默认事件
 * self 只当在 event.target 是当前元素自身时触发处理函数
 * once 执行一次后解绑
 *
 * @example v-tap.stop.prevent.self.once
 * =========================================
 *
 * =========================================
 * 事件绑定有两种方式
 * @example
 *  1. v-tap="showDialog" 绑定一个方法对象
 *  2. v-tap="{fn:click123, param1:1, param2:2, param3:{aaa:'123'} ...}"
 *      绑定一个JSON字面量,fn是执行的方法,后边的是需要传递的参数
 * 事件回调参数
 * @param 第一个参数是event,事件对象
 * @param 第二个参数是 binding.value,也就是v-tap=""双引号中的部分(如示例2,第二个参数就是 {fn:click123, param1:1, param2:2, param3:{aaa:'123'} ...})
 * =========================================
 *
 * @update
 *  1. 根据MUI进行了滑动事件的判断修正
 *  2. 根据TouchEvent修正了点击位置的判断
 *
 */

import Vue from "vue"

/**
 * vue上点击事件处理类
 */
class VueTouch {
  constructor(el, binding, type) {
    let g = this

    g.obj = el
    g.binding = binding
    g.touchType = type

    g.firstTouchPosition = { x: 0, y: 0 }
    g.firstTouchTime = 0
    g.callBack = typeof binding.value === "object" ? binding.value.fn : binding.value

    g.moved = false
    g.leaved = false
    g.longTouched = false

    // 事件监听回调集合
    let _listener = Object.create(null)

    // 事件方法
    let _listen = type => {
      return function(e) {
        let { stop, prevent, self, once } = g.binding.modifiers
        // 配置判断
        if (stop) e.stopPropagation()
        if (prevent) e.preventDefault()
        if (once) g.obj.removeEventListener("touch" + type, _listener[type])
        if (self && e.target !== e.currentTarget) return

        g[type](e)
      }
    }

    _listener.start = _listen("start")
    _listener.end = _listen("end")
    _listener.move = _listen("move")

    this.obj.addEventListener("touchstart", _listener.start, false)
    this.obj.addEventListener("touchend", _listener.end, false)
    this.obj.addEventListener("touchmove", _listener.move, false)
  }

  start(e) {
    let g = this

    // 初始化点击状态
    g.moved = false
    g.leaved = false
    g.longTouched = false

    g.firstTouchPosition = g.getMultiCenter(e.changedTouches)
    g.firstTouchTime = e.timeStamp
    g.currentTarget = e.currentTarget
    g.time = setTimeout(
      function() {
        if (!g.leaved && !g.moved) {
          g.touchType === "longtap" && g.callBack(e, g.firstTouchPosition, g.binding.value, g.currentTarget)
          g.longTouched = true
        }
      }.bind(g),
      700
    )
  }

  end(e) {
    let g = this

    let { x, y } = g.getMultiCenter(e.changedTouches)
    let _disX = x - g.firstTouchPosition.x
    let _disY = y - g.firstTouchPosition.y
    let _dis = Math.sqrt(_disX * _disX + _disY * _disY)
    let _timeDis = e.timeStamp - g.firstTouchTime
    clearTimeout(g.time)
    let _angle = this.getAngle(_disX, _disY)

    if (_dis > 18 && _timeDis < 300) {
      g.touchType === "swipe" && g.callBack(e, g.binding.value)
      if (_angle >= 60 && _angle <= 120) g.touchType === "swipedown" && g.callBack(e, g.binding.value)
      if (_angle <= -60 && _angle >= -120) g.touchType === "swipeup" && g.callBack(e, g.binding.value)
      if (_angle <= 20 && _angle >= -20) g.touchType === "swipeleft" && g.callBack(e, g.binding.value)
      if ((_angle <= -160 && _angle > -180) || (_angle >= 160 && _angle <= 180)) g.touchType === "swiperight" && g.callBack(e, g.binding.value)
    } else {
      if (!g.longTouched && !g.moved) {
        g.touchType === "tap" && g.callBack(e, g.binding.value)
        g.leaved = true
      }
    }
  }

  move(e) {
    this.moved = true
    let { x, y } = this.getMultiCenter(e.changedTouches)
    let _disX = x - this.firstTouchPosition.x
    let _disY = y - this.firstTouchPosition.y
    let _dis = Math.sqrt(_disX * _disX + _disY * _disY)
    if (_dis <= 2) {
      this.moved = false
    }
  }

  /**
   * 获取点击集合的中心坐标
   * @param touches touch对象集合
   * @return {{x: number, y: number}}
   */
  getMultiCenter(touches) {
    let g = this,
      x = 0,
      y = 0

    const _length = touches.length

    for (let i = 0; i < _length; i++) {
      x += touches[i].pageX
      y += touches[i].pageY
    }

    return {
      x: Math.round(x / _length),
      y: Math.round(y / _length)
    }
  }

  getAngle(disX, disY) {
    let g = this

    if (typeof disX !== "number" || typeof disY !== "number") return 45

    return (Math.atan2(disY, disX) * 180) / Math.PI
  }
}

Vue.directive("tap", {
  bind: function(el, binding) {
    new VueTouch(el, binding, "tap")
  }
})
Vue.directive("swipe", {
  bind: function(el, binding) {
    new VueTouch(el, binding, "swipe")
  }
})
Vue.directive("swipeleft", {
  bind: function(el, binding) {
    new VueTouch(el, binding, "swipeleft")
  }
})
Vue.directive("swiperight", {
  bind: function(el, binding) {
    new VueTouch(el, binding, "swiperight")
  }
})
Vue.directive("swipedown", {
  bind: function(el, binding) {
    new VueTouch(el, binding, "swipedown")
  }
})
Vue.directive("swipeup", {
  bind: function(el, binding) {
    new VueTouch(el, binding, "swipeup")
  }
})
Vue.directive("longtap", {
  bind: function(el, binding) {
    new VueTouch(el, binding, "longtap")
  }
})
posted on 2023-06-27 13:43  荻!!!!!!!!  阅读(302)  评论(0编辑  收藏  举报