delegate

导航

 
#import <UIKit/UIKit.h>
//iOS中有三种实现多线程的方式
//1,NSThread
//2,NSOperationQueue
//3,GCD  (grand centeral dispatch)

//多线程的作用为,一款软件能够在同一时段运行多个任务
//应用程序已建立系统就给他分配一个主线程,控制手机页面

//多线程可以解决页面假死的问题
@interface LYMAppDelegate : UIResponder <UIApplicationDelegate>

@property (strong, nonatomic) UIWindow *window;

@end





#import "LYMAppDelegate.h"

@implementation LYMAppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.
    
  //页面在主线程里面,所有操作页面的过程均为操作主线程的过程
    //在主线程中给页面添加UILabel
    UILabel *label=[[UILabel alloc]initWithFrame:CGRectMake(100, 100, 100, 30)];
    label.backgroundColor=[UIColor redColor];
    [self.window addSubview:label];
    
    
    //创建子线程一
    NSThread *t1=[[NSThread alloc]initWithTarget:self selector:@selector(thread1) object:nil];
    //设置子线程名称
    t1.name=@"thread1";
    //启动子线程
    [t1 start];
    
     //创建子线程二
    NSThread *t2=[[NSThread alloc]initWithTarget:self selector:@selector(thread2) object:nil];
    [t2 setName:@"thread2"];
    [t2 start];
    

    //用类方法创建子线程
    //    NSNumber *n=[NSNumber numberWithInt:20];
    NSNumber *n=@(20);
    [NSThread detachNewThreadSelector:@selector(thread3:) toTarget:self withObject:n];
    
    
    self.window.backgroundColor = [UIColor whiteColor];
    [self.window makeKeyAndVisible];
    return YES;
}
-(void)thread3:(id)obj
{
    NSNumber *n=(NSNumber *)obj;
    for (int i=0; i<n.intValue; i++) {
        [NSThread sleepForTimeInterval:1];
        NSLog(@"thread3");
    }
}
-(void)thread1
{
    while (YES) {
        [NSThread sleepForTimeInterval:1];
      //  NSLog(@"thread1");
        //获得当前方法所在的线程
        NSThread *t=[NSThread currentThread];
        NSLog(@"%@",t.name);
    }
}
-(void)thread2
{
    while (YES) {
        [NSThread sleepForTimeInterval:1];
        NSLog(@"%@",[NSThread currentThread].name);
    }
}
#import <UIKit/UIKit.h>

@interface LYMAppDelegate : UIResponder <UIApplicationDelegate>
{
    //线程互斥,可以将线程分隔开,以免多个线程之间相互干扰
  //  NSLock *_lock;
    NSConditionLock *_condition;
}
@property (strong, nonatomic) UIWindow *window;

@end



#import "LYMAppDelegate.h"

@implementation LYMAppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.
   // [self count];
    
    //解决线程互斥现象
    //_lock=[[NSLock alloc]init];
    _condition=[[NSConditionLock alloc]init];
    
    NSThread *t1=[[NSThread alloc]initWithTarget:self selector:@selector(count) object:nil];
    t1.name=@"thread1";
    [t1 start];
    
    NSThread *t2=[[NSThread alloc]initWithTarget:self selector:@selector(count) object:nil];
    t2.name=@"thread2";
    [t2 start];
    
    
    self.window.backgroundColor = [UIColor whiteColor];
    [self.window makeKeyAndVisible];
    return YES;
}
int sum=0;
-(void)count
{
    
    while (YES) {
       // [_lock lock];
        [_condition lock];
        sum++;
        //获得当前子线程
        NSThread *t=[NSThread currentThread];
        NSLog(@"%@:%i",t.name,sum);
        [NSThread sleepForTimeInterval:0.9];
        if (sum==10) {
            break;
        }
        //[_lock unlock];
        [_condition unlock];
    }
    
}
#import <UIKit/UIKit.h>

//通过通知中心,监听所有的子线程

@interface LYMAppDelegate : UIResponder <UIApplicationDelegate>

@property (strong, nonatomic) UIWindow *window;

@end


#import "LYMAppDelegate.h"

@implementation LYMAppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.
    
    NSThread *t1=[[NSThread alloc]initWithTarget:self selector:@selector(thread1) object:nil];
    [t1 start];
    
   
    //用类方法声实例化的子线程,当结束时会有[t cancel];的方法

    [NSThread detachNewThreadSelector:@selector(thread2) toTarget:self withObject:nil];
    
    //监听系统中所有子线程是否结束
    [[NSNotificationCenter defaultCenter]addObserver:self selector:@selector(notifi) name:NSThreadWillExitNotification object:nil];
    
    
    
    self.window.backgroundColor = [UIColor whiteColor];
    [self.window makeKeyAndVisible];
    return YES;
}
-(void)thread2
{
    for (int i=0; i<15; i++) {
        [NSThread sleepForTimeInterval:1];
        NSLog(@"thread2");
    }
}
-(void)notifi
{
    NSLog(@"thread cancel");
}
-(void)thread1
{
    for (int i=0; i<10; i++) {
        NSLog(@"thread1");
        [NSThread sleepForTimeInterval:1];
    }
    //停止当前子线程
    NSThread *t=[NSThread currentThread];
    [t cancel];
    
}
#import <UIKit/UIKit.h>

@interface LYMAppDelegate : UIResponder <UIApplicationDelegate>
{
    //创建子线程
    dispatch_queue_t _queue;
    //调用主线程
    dispatch_queue_t _main;
    
    
}
@property (strong, nonatomic) UIWindow *window;

@end



#import "LYMAppDelegate.h"

@implementation LYMAppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.
   
    //_queue一次创建多次使用
    //给子线程赋值
    _queue=dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
    //给主线程赋值
    _main=dispatch_get_main_queue();
    
    
    //运行第一个子线程
    dispatch_async(_queue, ^{
        while (YES) {
            NSLog(@"thread1");
            [NSThread sleepForTimeInterval:1];
        }
    });
    //在子线程中给主线程传参
    //运行第二个子线程
    dispatch_async(_queue, ^{
         //下载数据
        NSURL *url=[NSURL URLWithString:@"http://img.app.d1cm.com/news/img/201312021610065708.jpg"];
        NSData *data=[[NSData alloc]initWithContentsOfURL:url];
        UIImage *image=[[UIImage alloc]initWithData:data];
        
        dispatch_async(_main, ^{
            //将要调用主线程里面的控件
            UIImageView *imgView=[[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 100, 100)];
            imgView.image=image;
            [self.window addSubview:imgView];
        });
        
    });
    
    
    self.window.backgroundColor = [UIColor whiteColor];
    [self.window makeKeyAndVisible];
    return YES;
}
#import "LYMAppDelegate.h"

@implementation LYMAppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.
   
    //创建线程队列
    NSOperationQueue *queue=[[NSOperationQueue alloc]init];
    //创建子线程
    NSInvocationOperation *ope1=[[NSInvocationOperation alloc]initWithTarget:self selector:@selector(thread1) object:nil];
    [queue addOperation:ope1];
    //当线程1结束时调用该方法
    [ope1 setCompletionBlock:^{
         NSLog(@"thread1 over");
    }];
    
    
    
    //再创建一个子线程
    NSBlockOperation *ope2=[NSBlockOperation blockOperationWithBlock:^{
//        while (YES) {
//            NSLog(@"thread2");
//            [NSThread sleepForTimeInterval:1];
//
//        }
        for (int i=0; i<5; i++) {
            NSLog(@"thread2");
            [NSThread sleepForTimeInterval:1];
        }
        
    }];
    [queue addOperation:ope2];
    //当线程2结束时会调用该方法
    [ope2 setCompletionBlock:^{
        NSLog(@"thread2 over");
        
    }];
    
    
    self.window.backgroundColor = [UIColor whiteColor];
    [self.window makeKeyAndVisible];
    return YES;
}
-(void)thread1
{
//    while (YES) {
//        NSLog(@"thread1");
//        [NSThread sleepForTimeInterval:1];
//    }
    
    for (int i=0; i<5; i++) {
        NSLog(@"thread1");
        [NSThread sleepForTimeInterval:1];
    }

    
}
#import "RootViewController.h"

@interface RootViewController ()

@end

@implementation RootViewController

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        // Custom initialization
    }
    return self;
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view from its nib.
}

- (void)didReceiveMemoryWarning
{
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

- (IBAction)pressBtn:(id)sender {
    //在子线程中加载数据
    NSThread *t=[[NSThread alloc]initWithTarget:self selector:@selector(thread1) object:nil];
    [t start];
    
}
-(void)thread1
{
   NSURL *url=[NSURL URLWithString:@"http://img.app.d1cm.com/news/img/201312021610065708.jpg"];
    NSData *data=[[NSData alloc]initWithContentsOfURL:url];
    UIImage *image=[UIImage imageWithData:data];
    //将下载下来的数据运行在子线程上
    [self performSelectorOnMainThread:@selector(myMainThread:) withObject:image waitUntilDone:YES];
}
//页面上的控件要在主线程中访问
-(void)myMainThread:(UIImage *)img
{
    self.imgView.image=img;
}
@end
#import <UIKit/UIKit.h>

@interface LYMAppDelegate : UIResponder <UIApplicationDelegate>
{
    //声明子线程也成为并行队列
    dispatch_queue_t _queue;
    //主线程,也成为串行队列
    dispatch_queue_t _main;
}
@property (strong, nonatomic) UIWindow *window;

@end


#import "LYMAppDelegate.h"

@implementation LYMAppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.

//    _queue=dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
//    dispatch_async(_queue, ^{
//        [self doSomething:@"A"];
//    });
//    
//    dispatch_async(_queue, ^{
//        [self doSomething:@"B"];
//        
//    });
   
    
    
//    _main=dispatch_get_main_queue();
//    dispatch_async(_main, ^{
//        [self doSomething:@"A"];
//    });
//    dispatch_async(_main, ^{
//        [self doSomething:@"B"];
//    });

    
  //  [self fun1];
    
  //  [self fun2];
    
  //  [self fun3];
    [self fun4];
    
    self.window.backgroundColor = [UIColor whiteColor];
    [self.window makeKeyAndVisible];
    return YES;
}
//该子线程会延时执行
-(void)fun4
{
    double delayInSeconds = 2.0;
    dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(delayInSeconds * NSEC_PER_SEC));
    dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
        NSLog(@"延时执行");
    });
}


//dispatch_once_t无论调用多少次只会调用一次
-(void)fun3
{
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        NSLog(@"ABC");
    });
    
    dispatch_once(&onceToken, ^{
        NSLog(@"BCD");
    });
}


//在线程组中,最后一个子线程为串行执行,其他的为并行执行
-(void)fun2
{
    //线程组
    dispatch_group_t _t=dispatch_group_create();
    dispatch_queue_t _qt=dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
    dispatch_group_async(_t, _qt, ^{
        [self doSomething:@"A"];
    });
    dispatch_group_async(_t, _qt, ^{
        [self doSomething:@"B"];
    });
    //最后执行的线程
    dispatch_group_notify(_t,_qt, ^{
        [self doSomething:@"lastThread"];
    });

}


//自定义队列
-(void)fun1
{//DISPATCH_QUEUE_SERIAL创建串行队列
 //DISPATCH_QUEUE_CONCURRENT创建并行队列
    
   // dispatch_queue_t _t1=dispatch_queue_create("t1", DISPATCH_QUEUE_SERIAL);//串行
    dispatch_queue_t _t1=dispatch_queue_create("t1", DISPATCH_QUEUE_CONCURRENT);//并行,同时可以执行多个任务
    dispatch_async(_t1, ^{
        [self doSomething:@"A"];
    });
    dispatch_async(_t1, ^{
        [self doSomething:@"B"];
    });
    
    dispatch_barrier_async(_t1, ^{
        NSLog(@"barrier");
    });
    
    dispatch_async(_t1, ^{
        [self doSomething:@"C"];
    });
    dispatch_async(_t1, ^{
        [self doSomething:@"D"];
    });
    
}
-(void)doSomething:(NSString *)str
{
    NSLog(@"%@",str);
    [NSThread sleepForTimeInterval:1];
}

 

posted on 2015-05-09 18:11  jsonUserList  阅读(118)  评论(0编辑  收藏  举报