Cocos2dx 中的点击事件
摘要:简单记录一下2dx的鼠标交互事件。以及精灵绑定盒的点击判定Layer 子类的 init方法中:auto listener = EventListenerTouchOneByOne::create();// listener->onTouchBegan = CC_CALLBACK_2(GameMenu...
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posted @ 2015-02-28 17:36
read the fucking source code
posted @ 2015-02-28 17:36
posted @ 2015-02-28 17:09
posted @ 2015-02-28 17:07
posted @ 2015-02-28 14:02