核心动画记录
http://code4app.com/ios/Key-frame-Animation/5044674d6803fa247b000000 关键帧动画
http://code4app.com/ios/AHEasing/4fefe5166803fad13a000000 关键帧动画控制物体运动节奏
http://code4app.com/ios/Core-Animation-Demos/4f72e0da6803fa1c44000000
http://code4app.com/ios/Fold-Transition/4fc8458e6803fa0875000000
***截屏记录
实现程序内截屏功能,支持 iPhone 4 Retina 高分屏。
UIView *view = [[[[[UIApplication sharedApplication] windows] objectAtIndex:1] subviews] lastObject];//获得某个window的某个subView
NSInteger index = 0;//用来给保存的png命名
for (UIView *subView in [view subviews]) {//遍历这个view的subViews
if ([subView isKindOfClass:NSClassFromString(@"UIImageView")] || [subView isKindOfClass:NSClassFromString(@"UIThreePartButton")]) {//找到自己需要的subView
//支持retina高分的关键
if(UIGraphicsBeginImageContextWithOptions != NULL)
{
UIGraphicsBeginImageContextWithOptions(subView.frame.size, NO, 0.0);
} else {
UIGraphicsBeginImageContext(subView.frame.size);
}
//获取图像
[subView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//保存图像
NSString *path = [NSHomeDirectory() stringByAppendingFormat:@"/%d.png",index];
if ([UIImagePNGRepresentation(image) writeToFile:path atomically:YES]) {
index += 1;
NSLog(@"Succeeded!");
}
else {
NSLog(@"Failed!");
}
}
}
NSInteger index = 0;//用来给保存的png命名
for (UIView *subView in [view subviews]) {//遍历这个view的subViews
if ([subView isKindOfClass:NSClassFromString(@"UIImageView")] || [subView isKindOfClass:NSClassFromString(@"UIThreePartButton")]) {//找到自己需要的subView
//支持retina高分的关键
if(UIGraphicsBeginImageContextWithOptions != NULL)
{
UIGraphicsBeginImageContextWithOptions(subView.frame.size, NO, 0.0);
} else {
UIGraphicsBeginImageContext(subView.frame.size);
}
//获取图像
[subView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//保存图像
NSString *path = [NSHomeDirectory() stringByAppendingFormat:@"/%d.png",index];
if ([UIImagePNGRepresentation(image) writeToFile:path atomically:YES]) {
index += 1;
NSLog(@"Succeeded!");
}
else {
NSLog(@"Failed!");
}
}
}