回调函数的使用格式
#include<WinDef.h> //定于播放接口 typedef VOID(CALLBACK *pfRealDataCallBack)(CHAR *szBuffer, LONG lSize, VOID *pUsrData); _HW_PU_API ULONG __stdcall IVS_PU_RealPlay(ULONG ulIdentifyID, LPPU_CLIENT_INFO_S pstClientInfo, pfRealDataCallBack fRealDataCallBack, VOID *pUsrData); //本地调用接口 ULONG ulPlayhandle = IVS_PU_RealPlay(g_struDeviceInfo[iDeviceIndex].lLoginID, &clientinfo, FedReaplayMessageCallback, &g_struDeviceInfo[iDeviceIndex].lLoginID); //本地回调实现 void CALLBACK FedReaplayMessageCallback(CHAR * szBuffer, LONG lSize, void *pUsrData) { // Do your thing... ... }
posted on 2012-10-22 17:40 xuejianhui 阅读(304) 评论(0) 编辑 收藏 举报