2024年5月23日第五十四篇
今天看了一下kotlin感觉在短时间内还是难以学完,于是打算继续用java开发android,然后用tkinter绘制了一个画像玩。
# 脸部(方形) canvas.create_rectangle(x0, y0, x1, y1, fill='peachpuff', outline='black') # 头发 hair_height = face_height // 5 canvas.create_rectangle(x0, y0, x1, y0 + hair_height, fill='brown', outline='black') # 眼睛 eye_width = face_width // 6 eye_height = face_height // 8 eye_y_offset = hair_height + face_height // 4 eye_x_spacing = face_width // 4 canvas.create_oval(x0 + eye_x_spacing, y0 + eye_y_offset, x0 + eye_x_spacing + eye_width, y0 + eye_y_offset + eye_height, fill='white', outline='black') canvas.create_oval(x1 - eye_x_spacing - eye_width, y0 + eye_y_offset, x1 - eye_x_spacing, y0 + eye_y_offset + eye_height, fill='white', outline='black') canvas.create_oval(x0 + eye_x_spacing + eye_width // 3, y0 + eye_y_offset + eye_height // 3, x0 + eye_x_spacing + 2 * eye_width // 3, y0 + eye_y_offset + 2 * eye_height // 3, fill='black') canvas.create_oval(x1 - eye_x_spacing - 2 * eye_width // 3, y0 + eye_y_offset + eye_height // 3, x1 - eye_x_spacing - eye_width // 3, y0 + eye_y_offset + 2 * eye_height // 3, fill='black') # 鼻子 nose_width = face_width // 10 nose_height = face_height // 6 nose_x = x0 + (x1 - x0) // 2 nose_y = y0 + face_height // 2 canvas.create_polygon(nose_x, nose_y, nose_x - nose_width // 2, nose_y + nose_height, nose_x + nose_width // 2, nose_y + nose_height, fill='peachpuff', outline='black') # 嘴巴 mouth_width = face_width // 2 mouth_height = face_height // 8 mouth_x0 = x0 + (face_width - mouth_width) // 2 mouth_y0 = y1 - face_height // 4 mouth_x1 = mouth_x0 + mouth_width mouth_y1 = mouth_y0 + mouth_height canvas.create_arc(mouth_x0, mouth_y0, mouth_x1, mouth_y1, start=0, extent=-180, style=ARC, outline='red', width=2) # 眼镜框 glass_width = face_width // 6 glass_height = face_height // 8 glass_y_offset = hair_height + face_height // 4 glass_x_spacing = face_width // 4 # 左眼镜框 canvas.create_rectangle(x0 + glass_x_spacing, y0 + glass_y_offset, x0 + glass_x_spacing + glass_width, y0 + glass_y_offset + glass_height, outline='black', width=2) # 右眼镜框 canvas.create_rectangle(x1 - glass_x_spacing - glass_width, y0 + glass_y_offset, x1 - glass_x_spacing, y0 + glass_y_offset + glass_height, outline='black', width=2) # 眼镜支架 bridge_width = face_width // 10 bridge_height = face_height // 30 bridge_x1 = x0 + (x1 - x0 - bridge_width) // 2 bridge_y1 = y0 + eye_y_offset + eye_height // 2 bridge_x2 = x1 - (x1 - x0 - bridge_width) // 2 bridge_y2 = bridge_y1 canvas.create_line(bridge_x1, bridge_y1, bridge_x2, bridge_y2, fill='black', width=2)