Interprocess Communication,转载自:http://www.cnblogs.com/forfuture1978/archive/2010/02/12/1667805.html

  • Five types of interprocess communication:
  • Shared memory permits processes to communicate by simply reading and writing to a specified memory location.
  • Mapped memory is similar to shared memory, except that it is associated with a file in the filesystem.
  • Pipes permit sequential communication from one process to a related process.
  • FIFOs are similar to pipes, except that unrelated processes can communicate because the pipe is given a name in the filesystem.
  • Sockets support communication between unrelated processes even on different computers.

5.1 Shared Memory

  • Shared memory is the fastest form of interprocess communication because all processes share the same piece of memory.
  • The kernel does not synchronize accesses to shared memory, you must provide your own synchronization.
  • To use a shared memory segment, one process must allocate the segment.
  • The process desiring to access the segment must attach the segment.
  • After finishing using the segment, each process detaches the segment.
  • At some point, one process must deallocate the segment.
  • All shared memory segments are allocated as integral multiples of the system’s page size (4KB).

5.1.1. Allocation

  • A process allocates a shared memory segment using shmget
  • The first parameter is an integer key for the segment.
  • Different processes can access the same shared segment by specifying the same key value.
  • Using IPC_PRIVATE as the key value guarantees that a brand new memory segment is created.
  • For multiple processes to use a shared segment, they must make arrangements to use the same key.
  • The second parameter specifies the number of bytes in the segment.
  • The third parameter is the bitwise or of flag values
  • IPC_CREAT: A new segment should be created.
  • IPC_EXCL: This flag is always used with IPC_CREAT. It will causes shmget to fail if a segment key is specified that already exists.
  • Mode flags: This value is made of 9 bits indicating permissions granted to owner, group, and world to control access to the segment.

5.1.2. Attachment and Detachment

  • To make the shared memory segment available, a process must use shmat:
  • The first argument is the shared memory segment identifier SHMID returned by shmget.
  • The second argument is a pointer that specifies where in your process’s address space you want to map the shared memory.
  • If you specify NULL, Linux will choose an available address.
  • The third argument is a flag:
  • SHM_RND indicates that the address specified for the second parameter should be rounded down to a multiple of the page size.
  • SHM_RDONLY indicates that the segment will be only read, not written.
  • It returns the address of the attached shared segment.
  • The segment can be detached using shmdt.
  • Pass it the address returned by shmat.
  • If the segment has been deallocated and this was the last process using it, it is removed.
  • Calls to exit and any of the exec family automatically detach segments.

5.1.3. Controlling and Deallocating Shared Memory

  • The shmctl call returns information about a shared memory segment and can modify it.
  • The first parameter is a shared memory segment identifier.
  • To obtain information about a shared memory segment, pass IPC_STAT as the second argument and a pointer to a struct shmid_ds.
  • To remove a segment, pass IPC_RMID as the second argument, and pass NULL as the third argument
  • Each shared memory segment should be explicitly deallocated using shmctl when you’re finished with it.
  • Invoking exit and exec detaches memory segments but does not deallocate them.

#include <stdio.h>

#include <sys/shm.h>

#include <sys/stat.h>

int main ()

{

    int segment_id;

    char* shared_memory;

    struct shmid_ds shmbuffer;

    int segment_size;

    const int shared_segment_size = 0x6400;

    /* Allocate a shared memory segment. */

    segment_id = shmget (IPC_PRIVATE, shared_segment_size, IPC_CREAT | IPC_EXCL | S_IRUSR | S_IWUSR);

    /* Attach the shared memory segment. */

    shared_memory = (char*) shmat (segment_id, 0, 0);

    printf (“shared memory attached at address %p\n”, shared_memory);

    /* Determine the segment’s size. */

    shmctl (segment_id, IPC_STAT, &shmbuffer);

    segment_size = shmbuffer.shm_segsz;

    printf (“segment size: %d\n”, segment_size);

    /* Write a string to the shared memory segment. */

    sprintf (shared_memory, “Hello, world.”);

    /* Detach the shared memory segment. */

    shmdt (shared_memory);

    /* Reattach the shared memory segment, at a different address. */

    shared_memory = (char*) shmat (segment_id, (void*) 0x5000000, 0);

    printf (“shared memory reattached at address %p\n”, shared_memory);

    /* Print out the string from shared memory. */

    printf (“%s\n”, shared_memory);

    /* Detach the shared memory segment. */

    shmdt (shared_memory);

    /* Deallocate the shared memory segment. */

    shmctl (segment_id, IPC_RMID, 0);

    return 0;

  • The ipcs command provides information on interprocess communication facilities.
  • Use the -m flag to obtain information about shared memory.

% ipcs -m

------ Shared Memory Segments --------

key shmid owner perms bytes nattch status

0x00000000 1627649 user 640 25600 0

  • The ipcrm command can be used to remove it.

% ipcrm shm 1627649

[liuchao@localhost ~]$ ipcs

------ Shared Memory Segments --------

key shmid owner perms bytes nattch status

0x00000000 196608 liuchao 600 393216 2 dest

0x764867bd 65537 liuchao 600 1 0

0x2c0056d5 98306 liuchao 600 1 0

0x500e7827 131075 liuchao 600 1 0

0x20e0f21d 163844 liuchao 600 1 0

0x00000000 229381 liuchao 600 393216 2 dest

0x00000000 262150 liuchao 600 393216 2 dest

0x00000000 294919 liuchao 600 393216 2 dest

0x00000000 327688 liuchao 600 393216 2 dest

0x00000000 360457 liuchao 600 393216 2 dest

0x00000000 393226 liuchao 600 393216 2 dest

0x00000000 425995 liuchao 600 393216 2 dest

0x00000000 458764 liuchao 600 393216 2 dest

0x00000000 491533 liuchao 600 393216 2 dest

0x00000000 557070 liuchao 600 393216 2 dest

0x00000000 589839 liuchao 600 393216 2 dest

------ Semaphore Arrays --------

key semid owner perms nsems

0x59d9bc4a 0 liuchao 600 1

0x3bd464f2 32769 liuchao 600 1

------ Message Queues --------

key msqid owner perms used-bytes messages

5.2 Processes Semaphores

5.2.1. Allocation and Deallocation

  • The calls semget and semctl allocate and deallocate semaphores.
  • Invoke semget with a key specifying a semaphore set, the number of semaphores in the set, and permission flags as for shmget; the return value is a semaphore set identifier.
  • Invoke semctl with the semaphore identifier, the number of semaphores in the set, IPC_RMID as the third argument, and any union semun value as the fourth argument (which is ignored).
  • Semaphores continue to exist even after all processes using them have terminated.
  • The last process to use a semaphore set must explicitly remove it.
  • Allocating and Deallocating a Binary Semaphore

#include <sys/ipc.h>

#include <sys/sem.h>

#include <sys/types.h>

/* We must define union semun ourselves. */

union semun {

    int val;

    struct semid_ds *buf;

    unsigned short int *array;

    struct seminfo *__buf;

};

/* Obtain a binary semaphore’s ID, allocating if necessary. */

int binary_semaphore_allocation (key_t key, int sem_flags)

{

    return semget (key, 1, sem_flags);

}

/* Deallocate a binary semaphore. All users must have finished their

use. Returns -1 on failure. */

int binary_semaphore_deallocate (int semid)

{

    union semun ignored_argument;

    return semctl (semid, 1, IPC_RMID, ignored_argument);

}

5.2.2. Initializing Semaphores

  • Initializing a Binary Semaphore

#include <sys/types.h>

#include <sys/ipc.h>

#include <sys/sem.h>

/* We must define union semun ourselves. */

union semun {

    int val;

    struct semid_ds *buf;

    unsigned short int *array;

    struct seminfo *__buf;

};

/* Initialize a binary semaphore with a value of 1. */

int binary_semaphore_initialize (int semid)

{

    union semun argument;

    unsigned short values[1];

    values[0] = 1;

    argument.array = values;

    return semctl (semid, 0, SETALL, argument);

}

5.2.3. Wait and Post Operations

  • The semop system call support wait and post operations.
  • The first parameter specifies a semaphore set identifier.
  • The second parameter is an array of struct sembuf elements.
  • The third parameter is the length of this array.
  • The fields of struct sembuf:
  • sem_num is the semaphore number in the semaphore set on which the operation is performed.
  • sem_op is an integer that specifies the semaphore operation.
  • If sem_op is a positive number, that number is added to the semaphore value.
  • If sem_op is a negative number, the get the absolute value.
  • If this would make the semaphore value negative, the call blocks until the semaphore value becomes as large as the absolute value of sem_op.
  • If sem_op is zero, the operation blocks until the semaphore value becomes zero.
  • sem_flg is a flag value.
  • IPC_NOWAIT to prevent the operation from blocking;
  • SEM_UNDO will let Linux automatically undoes the operation on the semaphore when the process exits.
  • Wait and Post Operations for a Binary Semaphore

#include <sys/types.h>

#include <sys/ipc.h>

#include <sys/sem.h>

/* Wait on a binary semaphore. Block until the semaphore value is positive, then

decrement it by 1. */

int binary_semaphore_wait (int semid)

{

    struct sembuf operations[1];

    /* Use the first (and only) semaphore. */

    operations[0].sem_num = 0;

    /* Decrement by 1. */

    operations[0].sem_op = -1;

    /* Permit undo’ing. */

    operations[0].sem_flg = SEM_UNDO;

    return semop (semid, operations, 1);

}

/* Post to a binary semaphore: increment its value by 1.

This returns immediately. */

int binary_semaphore_post (int semid)

{

    struct sembuf operations[1];

    /* Use the first (and only) semaphore. */

    operations[0].sem_num = 0;

    /* Increment by 1. */

    operations[0].sem_op = 1;

    /* Permit undo’ing. */

    operations[0].sem_flg = SEM_UNDO;

    return semop (semid, operations, 1);

}

5.3 Mapped Memory

5.3.1. Mapping an Ordinary File

  • To map an ordinary file to a process’s memory, use the mmap call.
  • The first argument is the address at which you would like Linux to map the file into your process’s address space; the value NULL allows Linux to choose an available start address.
  • The second argument is the length of the map in bytes.
  • The third argument specifies the protection on the mapped address range. PROT_READ or PROT_WRITE or PROT_EXEC.
  • The fourth argument is a flag.
  • MAP_FIXED: If you specify this flag, Linux uses the address you request to map the file rather than treating it as a hint. This address must be page-aligned.
  • MAP_PRIVATE: Writes to the memory range should not be written back to the attached file, but to a private copy of the file. No other process sees these writes.
  • MAP_SHARED: Writes are immediately reflected in the underlying file rather than buffering writes.
  • The fifth argument is a file descriptor opened to the file to be mapped.
  • The last argument is the offset from the beginning of the file from which to start the map
  • (mmap-write.c) Write a Random Number to a Memory-Mapped File

#include <stdlib.h>

#include <stdio.h>

#include <fcntl.h>

#include <sys/mman.h>

#include <sys/stat.h>

#include <time.h>

#include <unistd.h>

#define FILE_LENGTH 0x100

/* Return a uniformly random number in the range [low,high]. */

int random_range (unsigned const low, unsigned const high)

{

    unsigned const range = high - low + 1;

    return low + (int) (((double) range) * rand () / (RAND_MAX + 1.0));

}

int main (int argc, char* const argv[])

{

    int fd;

    void* file_memory;

    /* Seed the random number generator. */

    srand (time (NULL));

    /* Prepare a file large enough to hold an unsigned integer. */

    fd = open (argv[1], O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);

    lseek (fd, FILE_LENGTH+1, SEEK_SET);

    write (fd, “”, 1);

    lseek (fd, 0, SEEK_SET);

    /* Create the memory mapping. */

    file_memory = mmap (0, FILE_LENGTH, PROT_WRITE, MAP_SHARED, fd, 0);

    close (fd);

    /* Write a random integer to memory-mapped area. */

    sprintf((char*) file_memory, “%d\n”, random_range (-100, 100));

    /* Release the memory (unnecessary because the program exits). */

    munmap (file_memory, FILE_LENGTH);

    return 0;

}

  • (mmap-read.c) Read an Integer from a Memory-Mapped File, and Double It

#include <stdlib.h>

#include <stdio.h>

#include <fcntl.h>

#include <sys/mman.h>

#include <sys/stat.h>

#include <unistd.h>

#define FILE_LENGTH 0x100

int main (int argc, char* const argv[])

{

    int fd;

    void* file_memory;

    int integer;

    /* Open the file. */

    fd = open (argv[1], O_RDWR, S_IRUSR | S_IWUSR);

    /* Create the memory mapping. */

    file_memory = mmap (0, FILE_LENGTH, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);

    close (fd);

    /* Read the integer, print it out, and double it. */

    sscanf (file_memory, “%d”, &integer);

    printf (“value: %d\n”, integer);

    sprintf ((char*) file_memory, “%d\n”, 2 * integer);

    /* Release the memory (unnecessary because the program exits). */

    munmap (file_memory, FILE_LENGTH);

    return 0;

}

5.3.2. Shared Access to a File

  • Different processes can communicate using memory-mapped regions associated with the same file.
  • Specify the MAP_SHARED flag so that any writes to these regions are immediately transferred to the underlying file and made visible to other processes.
  • Otherwise, Linux may buffer writes before transferring them to the file.
  • You can force Linux to incorporate buffered writes into the disk file by calling msync.
  • The first two parameters specify a memory-mapped region.
  • The third parameter can take these flag values:
  • MS_ASYNC: The update is scheduled but not necessarily run before the call returns.
  • MS_SYNC: The update is immediate; the call to msync blocks until it’s done.
  • MS_INVALIDATE: All other file mappings are invalidated so that they can see the updated values.

msync (mem_addr, mem_length, MS_SYNC | MS_INVALIDATE);

  • Specifying MAP_PRIVATE to mmap creates a copy-on-write region.
  • Any write to the region is reflected only in this process’s memory; other processes that map the same file won’t see the changes.

5.4 Pipes

5.4.1. Creating Pipes

int pipe_fds[2];

int read_fd;

int write_fd;

pipe (pipe_fds);

read_fd = pipe_fds[0];

write_fd = pipe_fds[1];

5.4.2. Communication Between Parent and Child Processes

#include <stdlib.h>

#include <stdio.h>

#include <unistd.h>

/* Write COUNT copies of MESSAGE to STREAM, pausing for a second between each. */

void writer (const char* message, int count, FILE* stream)

{

    for (; count > 0; --count) {

        /* Write the message to the stream, and send it off immediately. */

        fprintf (stream, “%s\n”, message);

        fflush (stream);

        /* Snooze a while. */

        sleep (1);

    }

}

/* Read random strings from the stream as long as possible. */

void reader (FILE* stream)

{

    char buffer[1024];

    /* Read until we hit the end of the stream. fgets reads until either a newline or the end-of-file. */

    while (!feof (stream) && !ferror (stream) && fgets (buffer, sizeof (buffer), stream) != NULL)

        fputs (buffer, stdout);

}

int main ()

{

    int fds[2];

    pid_t pid;

    /* Create a pipe. File descriptors for the two ends of the pipe are placed in fds. */

    pipe (fds);

    /* Fork a child process. */

    pid = fork ();

    if (pid == (pid_t) 0) {

        FILE* stream;

        /* This is the child process. Close our copy of the write end of the file descriptor. */

        close (fds[1]);

        /* Convert the read file descriptor to a FILE object, and read from it. */

        stream = fdopen (fds[0], “r”);

        reader (stream);

        close (fds[0]);

    }

    else {

        /* This is the parent process. */

        FILE* stream;

        /* Close our copy of the read end of the file descriptor. */

        close (fds[0]);

        /* Convert the write file descriptor to a FILE object, and write to it. */

        stream = fdopen (fds[1], “w”);

        writer (“Hello, world.”, 5, stream);

        close (fds[1]);

    }

    return 0;

}

5.4.3. Redirecting the Standard Input, Output, and Error Streams

#include <stdio.h>

#include <sys/types.h>

#include <sys/wait.h>

#include <unistd.h>

int main ()

{

    int fds[2];

    pid_t pid;

    /* Create a pipe. File descriptors for the two ends of the pipe are placed in fds. */

    pipe (fds);

    /* Fork a child process. */

    pid = fork ();

    if (pid == (pid_t) 0) {

        /* This is the child process. Close our copy of the write end of the file descriptor. */

        close (fds[1]);

        /* Connect the read end of the pipe to standard input. */

        dup2 (fds[0], STDIN_FILENO);

        /* Replace the child process with the “sort” program. */

        execlp (“sort”, “sort”, 0);

    }

    else {

        /* This is the parent process. */

        FILE* stream;

        /* Close our copy of the read end of the file descriptor. */

        close (fds[0]);

        /* Convert the write file descriptor to a FILE object, and write to it. */

        stream = fdopen (fds[1], “w”);

        fprintf (stream, “This is a test.\n”);

        fprintf (stream, “Hello, world.\n”);

        fprintf (stream, “My dog has fleas.\n”);

        fprintf (stream, “This program is great.\n”);

        fprintf (stream, “One fish, two fish.\n”);

        fflush (stream);

        close (fds[1]);

        /* Wait for the child process to finish. */

        waitpid (pid, NULL, 0);

   }

   return 0;

}

5.4.4. popen and pclose

  • The popen call
  • The first argument is executed as a shell command in a subprocess running /bin/sh.
  • If the second argument is “r”, the function returns the child process’s standard output stream.
  • If the second argument is “w”, the function returns the child process’s standard input stream.
  • Call pclose to close a stream returned by popen.

#include <stdio.h>

#include <unistd.h>

int main ()

{

    FILE* stream = popen (“sort”, “w”);

    fprintf (stream, “This is a test.\n”);

    fprintf (stream, “Hello, world.\n”);

    fprintf (stream, “My dog has fleas.\n”);

    fprintf (stream, “This program is great.\n”);

    fprintf (stream, “One fish, two fish.\n”);

    return pclose (stream);

}

5.4.5. FIFOs

  • A first-in, first-out (FIFO) file is a pipe that has a name in the filesystem.
  • FIFOs are also called named pipes.
  • You can make a FIFO using the mkfifo command.

% mkfifo /tmp/fifo

% ls -l /tmp/fifo

prw-rw-rw- 1 samuel users 0 Jan 16 14:04 /tmp/fifo

  • Creating a FIFO
  • Create a FIFO programmatically using the mkfifo function.
  • The first argument is the path at which to create the FIFO.
  • The second parameter specifies the pipe’s owner, group, and world permissions.
  • Accessing a FIFO
  • Access a FIFO just like an ordinary file.
  • To communicate through a FIFO, one program must open it for writing, and another program must open it for reading.

5.5 Sockets

  • Socket: Creates a socket
  • When you create a socket, specify the three socket choices:
  • Namespace: use constants beginning with PF_ (protocol families). PF_LOCAL or PF_UNIX specifies the local namespace, and PF_INET specifies Internet namespaces.
  • communication style: use constants beginning with SOCK_. Use SOCK_STREAM for a connection-style socket, or use SOCK_DGRAM for a datagram-style socket.
  • protocol: it specifies the low-level mechanism to transmit and receive data. Because there is usually one best protocol for each such pair, specifying 0 is usually the correct protocol.
  • Closes: Destroys a socket
  • Connect: Creates a connection between two sockets
  • To create a connection between two sockets, the client calls connect, specifying the address of a server socket to connect to.
  • A client is the process initiating the connection, and a server is the process waiting to accept connections.
  • Bind: Labels a server socket with an address
  • Listen: Configures a socket to accept conditions
  • Accept: Accepts a connection and creates a new socket for the connection
  • A server’s life cycle consists of
  • the creation of a connection-style socket,
  • binding an address to its socket,
  • listen that enables connections to the socket,
  • accept incoming connections, and then closing the socket.

5.5.1. Local Namespace Sockets

  • Sockets connecting processes on the same computer can use the local namespace represented by the synonyms PF_LOCAL and PF_UNIX.
  • Their socket addresses, specified by filenames, are used only when creating connections.
  • (socket-server.c) Local Namespace Socket Server

#include <stdio.h>

#include <stdlib.h>

#include <string.h>

#include <sys/socket.h>

#include <sys/un.h>

#include <unistd.h>

/* Read text from the socket and print it out. Continue until the

socket closes. Return nonzero if the client sent a “quit”

message, zero otherwise. */

int server (int client_socket)

{

    while (1) {

        int length;

        char* text;

        /* First, read the length of the text message from the socket. If read returns zero, the client closed the connection. */

        if (read (client_socket, &length, sizeof (length)) == 0)

            return 0;

        /* Allocate a buffer to hold the text. */

        text = (char*) malloc (length);

        /* Read the text itself, and print it. */

        read (client_socket, text, length);

        printf (“%s\n”, text);

        /* Free the buffer. */

        free (text);

        /* If the client sent the message “quit,” we’re all done. */

        if (!strcmp (text, “quit”))

            return 1;

    }

}

int main (int argc, char* const argv[])

{

    const char* const socket_name = argv[1];

    int socket_fd;

    struct sockaddr_un name;

    int client_sent_quit_message;

    /* Create the socket. */

    socket_fd = socket (PF_LOCAL, SOCK_STREAM, 0);

    /* Indicate that this is a server. */

    name.sun_family = AF_LOCAL;

    strcpy (name.sun_path, socket_name);

    bind (socket_fd, &name, SUN_LEN (&name));

    /* Listen for connections. */

    listen (socket_fd, 5);

    /* Repeatedly accept connections, spinning off one server() to deal with each client. Continue until a client sends a “quit” message. */

    do {

        struct sockaddr_un client_name;

        socklen_t client_name_len;

        int client_socket_fd;

        /* Accept a connection. */

        client_socket_fd = accept (socket_fd, &client_name, &client_name_len);

        /* Handle the connection. */

        client_sent_quit_message = server (client_socket_fd);

        /* Close our end of the connection. */

        close (client_socket_fd);

    } while (!client_sent_quit_message);

    /* Remove the socket file. */

    close (socket_fd);

    unlink (socket_name);

    return 0;

}

  • (socket-client.c) Local Namespace Socket Client

#include <stdio.h>

#include <string.h>

#include <sys/socket.h>

#include <sys/un.h>

#include <unistd.h>

/* Write TEXT to the socket given by file descriptor SOCKET_FD. */

void write_text (int socket_fd, const char* text)

{

    /* Write the number of bytes in the string, including NUL-termination. */

    int length = strlen (text) + 1;

    write (socket_fd, &length, sizeof (length));

    /* Write the string. */

    write (socket_fd, text, length);

}

int main (int argc, char* const argv[])

{

    const char* const socket_name = argv[1];

    const char* const message = argv[2];

    int socket_fd;

    struct sockaddr_un name;

    /* Create the socket. */

    socket_fd = socket (PF_LOCAL, SOCK_STREAM, 0);

    /* Store the server’s name in the socket address. */

    name.sun_family = AF_LOCAL;

    strcpy (name.sun_path, socket_name);

    /* Connect the socket. */

    connect (socket_fd, &name, SUN_LEN (&name));

    /* Write the text on the command line to the socket. */

    write_text (socket_fd, message);

    close (socket_fd);

    return 0;

}

5.5.2. Internet-Domain Sockets

  • (socket-inet.c) Read from a WWW Server

#include <stdlib.h>

#include <stdio.h>

#include <netinet/in.h>

#include <netdb.h>

#include <sys/socket.h>

#include <unistd.h>

#include <string.h>

/* Print the contents of the home page for the server’s socket. Return an indication of success. */

void get_home_page (int socket_fd)

{

    char buffer[10000];

    ssize_t number_characters_read;

    /* Send the HTTP GET command for the home page. */

    sprintf (buffer, “GET /\n”);

    write (socket_fd, buffer, strlen (buffer));

    /* Read from the socket. The call to read may not

    return all the data at one time, so keep trying until we run out. */

    while (1) {

        number_characters_read = read (socket_fd, buffer, 10000);

        if (number_characters_read == 0)

            return;

        /* Write the data to standard output. */

        fwrite (buffer, sizeof (char), number_characters_read, stdout);

    }

}

int main (int argc, char* const argv[])

{

    int socket_fd;

    struct sockaddr_in name;

    struct hostent* hostinfo;

    /* Create the socket. */

    socket_fd = socket (PF_INET, SOCK_STREAM, 0);

    /* Store the server’s name in the socket address. */

    name.sin_family = AF_INET;

    /* Convert from strings to numbers. */

    hostinfo = gethostbyname (argv[1]);

    if (hostinfo == NULL)

        return 1;

    else

        name.sin_addr = *((struct in_addr *) hostinfo->h_addr);

    /* Web servers use port 80. */

    name.sin_port = htons (80);

    /* Connect to the Web server */

    if (connect (socket_fd, &name, sizeof (struct sockaddr_in)) == -1) {

        perror (“connect”);

        return 1;

    }

    /* Retrieve the server’s home page. */

    get_home_page (socket_fd);

    return 0;

}

posted @ 2011-10-15 19:32  Charliee  阅读(255)  评论(0编辑  收藏  举报