首先要在项目中安装Unity,通过NuGet搜索Unity。
1.定义接口 IDependencyResolver
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IOCContainer { public interface IDependencyResolver : IDisposable { /// <summary> /// 注册 T类型实例 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="instance"></param> void Register<T>(T instance); /// <summary> /// 注入 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="existing"></param> void Inject<T>(T existing); /// <summary> /// 解析 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="type"></param> /// <returns></returns> T Resolve<T>(Type type); T Resolve<T>(Type type, string name); T Resolve<T>(); T Resolve<T>(string name); IEnumerable<T> ResolveAll<T>(); } }
2.具体实现接口 UnityDependencyResolver
using Microsoft.Practices.Unity; using Microsoft.Practices.Unity.Configuration; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Configuration; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IOCContainer { [Serializable] public class UnityDependencyResolver : IDisposable, IDependencyResolver { //注入容器 private IUnityContainer _container; public UnityDependencyResolver() : this(new UnityContainer()) { UnityConfigurationSection configuration = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); _container.LoadConfiguration(configuration, "UnityContainer"); } public UnityDependencyResolver(IUnityContainer container) { _container = container; } public void Register<T>(T instance) { //注册实例 _container.RegisterInstance(instance); } public void Inject<T>(T existing) { //注入加载 _container.BuildUp(existing); } public T Resolve<T>(Type type) { //解析 return (T)_container.Resolve(type); } public T Resolve<T>(Type type, string name) { return (T)_container.Resolve(type, name); } public T Resolve<T>() { return _container.Resolve<T>(); } public T Resolve<T>(string name) { return _container.Resolve<T>(name); } public IEnumerable<T> ResolveAll<T>() { //解析容器中所有 IEnumerable<T> namedInstances = _container.ResolveAll<T>(); T unnamedInstance = default(T); try { unnamedInstance = _container.Resolve<T>(); } catch (ResolutionFailedException) { //When default instance is missing } if (Equals(unnamedInstance, default(T))) { return namedInstances; } return new ReadOnlyCollection<T>(new List<T>(namedInstances) { unnamedInstance }); } public void Dispose() { if (_container != null) { _container.Dispose(); } } } }
3.定义工厂接口 IDependencyResolverFactory
using IOCContainer; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IOCContainer { public interface IDependencyResolverFactory { /// <summary> /// 创建IDependencyResolver的实例 /// </summary> /// <returns></returns> IDependencyResolver CreateInstance(); } }
4.具体实现工厂接口 DependencyResolverFactory
using IOCContainer; using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace IOCContainer { public class DependencyResolverFactory : IDependencyResolverFactory { private Type _resolverType; public DependencyResolverFactory(string resolverTypeName) { _resolverType = Type.GetType(resolverTypeName, true, true); } public DependencyResolverFactory() { _resolverType = Type.GetType(ConfigurationManager.AppSettings["DependencyResolverTypeName"], true, true); } public IDependencyResolver CreateInstance() { //根据类型创建实例对象 return Activator.CreateInstance(_resolverType) as IDependencyResolver; } } }
5.调用工厂封装 IoC
using IOCContainer; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IOCContainer { public static class IoC { //解析器 private static IDependencyResolver _resolver; /// <summary> /// 初始化,创建实例对象 /// </summary> /// <param name="factory"></param> [DebuggerStepThrough] public static void InitializeWith(IDependencyResolverFactory factory) { _resolver = factory.CreateInstance(); } /// <summary> /// 注册对象 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="instance"></param> [DebuggerStepThrough] public static void Register<T>(T instance) { _resolver.Register(instance); } /// <summary> /// 注入对象 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="existing"></param> [DebuggerStepThrough] public static void Inject<T>(T existing) { _resolver.Inject(existing); } /// <summary> /// 解析对象 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="type"></param> /// <returns></returns> [DebuggerStepThrough] public static T Resolve<T>(Type type) { return _resolver.Resolve<T>(type); } /// <summary> /// 解析对象 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="type"></param> /// <param name="name"></param> /// <returns></returns> [DebuggerStepThrough] public static T Resolve<T>(Type type, string name) { return _resolver.Resolve<T>(type, name); } /// <summary> /// 解析对象 /// </summary> /// <typeparam name="T"></typeparam> /// <returns></returns> [DebuggerStepThrough] public static T Resolve<T>() { return _resolver.Resolve<T>(); } /// <summary> /// 解析对象 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="name"></param> /// <returns></returns> [DebuggerStepThrough] public static T Resolve<T>(string name) { return _resolver.Resolve<T>(name); } /// <summary> /// 解析对象 /// </summary> /// <typeparam name="T"></typeparam> /// <returns></returns> [DebuggerStepThrough] public static IEnumerable<T> ResolveAll<T>() { return _resolver.ResolveAll<T>(); } /// <summary> /// 销毁 /// </summary> [DebuggerStepThrough] public static void Reset() { if (_resolver != null) { _resolver.Dispose(); } } } }
6.配置文件
<configuration> <configSections> <!-- For more information on Entity Framework configuration, visit http://go.microsoft.com/fwlink/?LinkID=237468 --> <section name="entityFramework" type="System.Data.Entity.Internal.ConfigFile.EntityFrameworkSection, EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" /> <!--声明容器--> <section name="unity" type="Microsoft.Practices.Unity.Configuration.UnityConfigurationSection,Microsoft.Practices.Unity.Configuration"/> </configSections> <unity> <!--定义类型别名--> <aliases> <add alias="IProduct" type="UnityTest.IProduct,UnityTest" /> <add alias="Milk" type="UnityTest.Milk,UnityTest" /> <add alias="Sugar" type="UnityTest.Sugar,UnityTest" /> </aliases> <!--容器--> <container name="UnityContainer"> <!--映射关系--> <register type="IProduct" mapTo="Milk" name="Milk"></register> <register type="IProduct" mapTo="Sugar" name="Sugar"></register> </container> </unity> <connectionStrings> <add name="DefaultConnection" connectionString="Data Source=(LocalDb)\MSSQLLocalDB;AttachDbFilename=|DataDirectory|\aspnet-UnityTest-20160816022913.mdf;Initial Catalog=aspnet-UnityTest-20160816022913;Integrated Security=True" providerName="System.Data.SqlClient" /> </connectionStrings> <appSettings> <add key="webpages:Version" value="3.0.0.0" /> <add key="webpages:Enabled" value="false" /> <add key="ClientValidationEnabled" value="true" /> <add key="UnobtrusiveJavaScriptEnabled" value="true" /> <!--Unity IOC容器--> <add key="DependencyResolverTypeName" value="IOCContainer.UnityDependencyResolver,IOCContainer"/> </appSettings> <!--省略了其他配置...--> </configuration>
7.具体实体类
/// <summary> /// 商品 /// </summary> public interface IProduct { string ClassName { get; set; } string ShowInfo(); } /// <summary> /// 牛奶 /// </summary> public class Milk : IProduct { public string ClassName { get; set; } public string ShowInfo() { return "牛奶"; } } /// <summary> /// 糖 /// </summary> public class Sugar : IProduct { public string ClassName { get; set; } public string ShowInfo() { return "糖"; } }
8.使用Ioc得到对象
//初始化 指定注册器 IoC.InitializeWith(new DependencyResolverFactory("IOCContainer.UnityDependencyResolver")); //初始化 使用默认注册器,配置文件中配置,IOCContainer.UnityDependencyResolver 的无参构造函数 //IoC.InitializeWith(new DependencyResolverFactory()); //得到实例 IProduct sugar = IoC.Resolve<IProduct>("Sugar"); string result = sugar.ShowInfo(); Response.Write(result);
来源:http://www.cnblogs.com/qqlin/archive/2012/10/18/2720830.html