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2012年10月15日

摘要: Building an App for the App Store[为应用商店创建应用]Here are the steps to create and ship an app for the App Store. Although these steps are presented/介绍 in a specific, logical order, occasionally(偶尔) the needs of your app or your development team require you to perform these steps in a different order or e 阅读全文

posted @ 2012-10-15 09:24 星尘的天空 阅读(254) 评论(0) 推荐(0) 编辑

2012年10月13日

摘要: 声明变量并赋值:>>> x=3>>> x * 3 >>> 6表达式:某事语句:做某事。 没有值可以供交互式解释器打印出来。input 语句 实例代码:>>>input "the age of xingchen="the age of xingchen=2121>>>用import导入模块,然后使用“模块.函数”的格式来使用这个模块函数。比如:>>>import math>>>math.floor(32.9)>>>32他的另外一种方式 阅读全文

posted @ 2012-10-13 17:03 星尘的天空 阅读(178) 评论(0) 推荐(0) 编辑

摘要: about the application developing process[关于应用程序开发的过程]There has never been a better time to create apps for iOS and OS X. Apple provides tools that make development easy and straightforward. This document presents a high-level view of the stages(阶段) in developing an app, from creating a team to respo 阅读全文

posted @ 2012-10-13 10:15 星尘的天空 阅读(254) 评论(0) 推荐(0) 编辑

2012年10月12日

摘要: Finding Information[信息查找]While developing your apps, you’ll need easy access to detailed technical information. Xcode makes that material available at your fingertips(指尖) while you're coding.[在你开发应用程序的过程中,你需要很容易的访问详细的技术信息。当你编码的时候,Xcode可以使你通过自己的指尖就可以获取这些材料。]Xcode Quick Help displays concise(简洁) r 阅读全文

posted @ 2012-10-12 10:55 星尘的天空 阅读(199) 评论(0) 推荐(0) 编辑

摘要: App Store[应用商店]The information you’ve read so far focused on how to create an app in Xcode. However, there are other things you must do to publish an app on the App Store.[到目前为止,你所阅读的信息主要集中在如何在Xcode中创建一个应用,尽管如此,为了发布一个应用到苹果的应用商店,你还需要做其他的一些事情。]To make a great app, you need to test it on actual devices 阅读全文

posted @ 2012-10-12 10:22 星尘的天空 阅读(211) 评论(0) 推荐(0) 编辑

摘要: App Design[应用设计]Before you begin writing a line of code, you should make some critical design decisions. Be as specific as possible about your app’s purpose and features. Choose the kind of data model your app will use. Decide on a user interface style for your app; for example, should it follow a m 阅读全文

posted @ 2012-10-12 10:00 星尘的天空 阅读(166) 评论(0) 推荐(0) 编辑

摘要: Human Interface Design[用户界面设计]It’s not enough to create an app that works. Users expect iOS apps to be intuitive, interactive, and engaging. Think about the user experience as you design every aspect of your app, from the features you choose to the way your app responds to a gesture.[仅仅创建一个可以正常工作的Ap 阅读全文

posted @ 2012-10-12 09:38 星尘的天空 阅读(234) 评论(0) 推荐(0) 编辑

摘要: Design PatternsA design pattern solves a common software engineering problem. Patterns are abstract(抽象) designs, not code. When you adopt a design, you adapt the general pattern to your specific needs.[设计模式解决了一个通用的软件工程问题,模式是抽象的设计而不是代码。当你采用了一个设计, 你就会将一般的模式适应你的特殊需求。]No matter what type of app you are 阅读全文

posted @ 2012-10-12 09:22 星尘的天空 阅读(174) 评论(0) 推荐(0) 编辑

2012年9月17日

摘要: Frameworks[基础框架]An app consists of(由×××组成) code that you write and frameworks provided by Apple. A framework contains a library of methods that your app can call. More than one app can access a framework library at the same time.[一个应用程序是由两部分组成:你自己编写的代码和苹果提供的框架库。框架包含了由很多方法组成的文库,你的应用程序可 阅读全文

posted @ 2012-09-17 08:17 星尘的天空 阅读(242) 评论(0) 推荐(0) 编辑

摘要: Basic Tasks[基本功能]Now that you’ve learned enough about Objective-C to read and write basic code, you can begin to think in terms of objects. Just as you would think about objects in the real world, you need to think about what an object contains, what you can do with it, and how it relates to other o 阅读全文

posted @ 2012-09-17 08:07 星尘的天空 阅读(173) 评论(0) 推荐(0) 编辑

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