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2012年10月12日

摘要: Finding Information[信息查找]While developing your apps, you’ll need easy access to detailed technical information. Xcode makes that material available at your fingertips(指尖) while you're coding.[在你开发应用程序的过程中,你需要很容易的访问详细的技术信息。当你编码的时候,Xcode可以使你通过自己的指尖就可以获取这些材料。]Xcode Quick Help displays concise(简洁) r 阅读全文

posted @ 2012-10-12 10:55 星尘的天空 阅读(192) 评论(0) 推荐(0) 编辑

摘要: App Store[应用商店]The information you’ve read so far focused on how to create an app in Xcode. However, there are other things you must do to publish an app on the App Store.[到目前为止,你所阅读的信息主要集中在如何在Xcode中创建一个应用,尽管如此,为了发布一个应用到苹果的应用商店,你还需要做其他的一些事情。]To make a great app, you need to test it on actual devices 阅读全文

posted @ 2012-10-12 10:22 星尘的天空 阅读(205) 评论(0) 推荐(0) 编辑

摘要: App Design[应用设计]Before you begin writing a line of code, you should make some critical design decisions. Be as specific as possible about your app’s purpose and features. Choose the kind of data model your app will use. Decide on a user interface style for your app; for example, should it follow a m 阅读全文

posted @ 2012-10-12 10:00 星尘的天空 阅读(163) 评论(0) 推荐(0) 编辑

摘要: Human Interface Design[用户界面设计]It’s not enough to create an app that works. Users expect iOS apps to be intuitive, interactive, and engaging. Think about the user experience as you design every aspect of your app, from the features you choose to the way your app responds to a gesture.[仅仅创建一个可以正常工作的Ap 阅读全文

posted @ 2012-10-12 09:38 星尘的天空 阅读(230) 评论(0) 推荐(0) 编辑

摘要: Design PatternsA design pattern solves a common software engineering problem. Patterns are abstract(抽象) designs, not code. When you adopt a design, you adapt the general pattern to your specific needs.[设计模式解决了一个通用的软件工程问题,模式是抽象的设计而不是代码。当你采用了一个设计, 你就会将一般的模式适应你的特殊需求。]No matter what type of app you are 阅读全文

posted @ 2012-10-12 09:22 星尘的天空 阅读(173) 评论(0) 推荐(0) 编辑