第十六章 模板和泛型编程
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/* 第16章 模板与泛型编程 525 16.1 模板定义 16.2 实例化 16.3 模板编译模型 16.4 类模板成员 16.5 一个泛型句柄类 16.6 模板特化 16.7 重载与函数模板 小结 第16章 模板与泛型编程 525 16.1 模板定义 526 16.1.1 定义函数模板 526 16.1.2 定义类模板 528 16.1.3 模板形参 529 16.1.4 模板类型形参 531 16.1.5 非类型模板形参 533 16.1.6 编写泛型程序 534 16.2 实例化 535 16.2.1 模板实参推断 537 16.2.2 函数模板的显式实参 540 16.3 模板编译模型 542 16.4 类模板成员 545 16.4.1 类模板成员函数 548 16.4.2 非类型形参的模板实参 551 16.4.3 类模板中的友元声明 552 16.4.4 Queue和QueueItem的友元 声明 554 16.4.5 成员模板 556 16.4.6 完整的Queue类 558 16.4.7 类模板的static成员 559 16.5 一个泛型句柄类 560 16.5.1 定义句柄类 561 16.5.2 使用句柄 562 16.6 模板特化 564 16.6.1 函数模板的特化 565 16.6.2 类模板的特化 567 16.6.3 特化成员而不特化类 569 16.6.4 类模板的部分特化 570 16.7 重载与函数模板 570 小结 573 术语 574 */ //第16章 模板与泛型编程 //16.1 模板定义 -------------------------------------------------------------------------------------------------------- #include <iostream> #include <string> using namespace std; // returns 0 if the values are equal, -1 if v1 is smaller, 1 if v2 is smaller int compare(const string &v1, const string &v2) { if(v1 < v2) return - 1; if(v2 < v1) return 1; return 0; } int compare(const double &v1, const double &v2) { if(v1 < v2) return - 1; if(v2 < v1) return 1; return 0; } int main() { cout << compare("abc","def") << endl; cout << compare(3.14,3.1415) << endl; return 0; } // 函数模板 function template #include <iostream> #include <string> using namespace std; // implement strcmp-like generic compare function // returns 0 if the values are equal, 1 if v1 is larger, -1 if v1 is smaller template <typename T> int compare(const T &v1, const T &v2) { if(v1<v2) return - 1; if(v2<v1) return 1; return 0; } int main() { cout << compare("abc","def") << endl; cout << compare(3.14,3.1415) << endl; return 0; } // in book #include <iostream> #include <string> using namespace std; // implement strcmp-like generic compare function // returns 0 if the values are equal, 1 if v1 is larger, -1 if v1 is smaller template <typename T> int compare(const T &v1, const T &v2) { if(v1<v2) return - 1; if(v2<v1) return 1; return 0; } int main() { // T is int; // compiler instantiates int compare(const int&, const int&) cout << compare(1, 0) << endl; // T is string; // compiler instantiates int compare(const string&, const string&) string s1 = "hi", s2 = "world"; cout << compare(s1, s2) << endl; return 0; } // inline #include <iostream> #include <string> using namespace std; // 声明 // ok: inline specifier follows template parameter list template <typename T> inline int compare(const T&, const T&); // error: incorrect placement of inline specifier //inline template <typename T> int compare(const T&, const T&); // 定义 template <typename T> int compare(const T &v1, const T &v2) { if(v1<v2) return - 1; if(v2<v1) return 1; return 0; } int main() { // T is int; // compiler instantiates int compare(const int&, const int&) cout << compare(1, 0) << endl; // T is string; // compiler instantiates int compare(const string&, const string&) string s1 = "hi", s2 = "world"; cout << compare(s1, s2) << endl; return 0; } // 类模板接口 template <class Type> class Queue { public: Queue(); // default constructor Type &front(); // return element from head of Queue const Type &front()const; void push(const Type &); // add element to back of Queue void pop(); // remove element from head of Queue bool empty()const; // true if no elements in the Queue private: // ... }; // 使用类模板 Queue<int> qi; // Queue that holds ints Queue< vector<double> > qc; // Queue that holds vectors of doubles Queue<string> qs; // Queue that holds strings // 非类型模板形参 #include <iostream> #include <string> using namespace std; // initialize elements of an array to zero template <class T, size_t N> void array_init(T (&parm)[N]) { for(size_t i = 0; i != N; ++i) { parm[i] = 0; } } int main() { int x[42]; double y[10]; array_init(x); // instantiates array_init(int(&)[42] array_init(y); // instantiates array_init(double(&)[10] } /* 编写泛型代码的两个重要原则: The parameters to the template are const references. 模板的形参是 const 引用。 The tests in the body use only < comparisons. 函数体中的测试只用 < 比较。 */ //16.2 实例化 -------------------------------------------------------------------------------------------------------- // 实参类型不同,将产生编译错误 #include <iostream> #include <string> using namespace std; template <typename T> int compare(const T &v1, const T &v2) { if(v1<v2) return - 1; if(v2<v1) return 1; return 0; } int main() { short si; // error: cannot instantiate compare(short, int) // must be: compare(short, short) or // compare(int, int) compare(si, 1024); return 0; } // 在函数模板中,定义两个形参类型,就可以了 #include <iostream> #include <string> using namespace std; // 定义成两个类型 template <typename T, typename B> int compare(const T &v1, const B &v2) { if(v1<v2) return - 1; if(v2<v1) return 1; return 0; } int main() { short si; // error: cannot instantiate compare(short, int) // must be: compare(short, short) or // compare(int, int) compare(si, 1024); return 0; } template <typename T> T fobj(T, T); // arguments are copied template <typename T> T fref(const T &, const T &); // reference arguments string s1("a value"); const string s2("another value"); fobj(s1, s2); // ok: calls f(string, string), const is ignored fref(s1, s2); // ok: non const object s1 converted to const reference int a[10], b[42]; fobj(a, b); // ok: calls f(int*, int*) fref(a, b); // error: array types don't match; arguments aren't converted to pointers // in book #include <iostream> #include <string> using namespace std; template <class Type> Type sum(const Type &op1, int op2) { return op1 + op2; } int main() { double d = 3.14; string s1("hiya"), s2(" world"); sum(1024, d); // ok: instantiates sum(int, int), converts d to int sum(1.4, d); // ok: instantiates sum(double, int), converts d to int // sum(s1, s2); // error: s2 cannot be converted to int } // 函数指针 template <typename T> int compare(const T&, const T&); // pf1 points to the instantiation int compare (const int&, const int&) int (*pf1) (const int&, const int&) = compare; #include <iostream> #include <string> using namespace std; template <class T1, class T2, class T3> T1 sum(const T2 &i, const T3 &j) { return i+j; } int main() { long val3 = sum<long>(2, 3); cout << val3 << endl; cout << sizeof(val3) << endl; return 0; } //16.3 模板编译模型 -------------------------------------------------------------------------------------------------------- //16.4 类模板成员 -------------------------------------------------------------------------------------------------------- #include <iostream> #include <string> using namespace std; template <class Type> class QueueItem { // private class: no public section QueueItem(const Type &t): item(t), next(0){} Type item; // value stored in this element QueueItem *next; // pointer to next element in the Queue }; template <class Type> class Queue { public: // empty Queue Queue(): head(0), tail(0){} // copy control to manage pointers to QueueItems in the Queue Queue(const Queue &Q): head(0), tail(0) { copy_elems(Q); } Queue &operator = (const Queue &); ~Queue() { destroy(); } // return element from head of Queue // unchecked operation: front on an empty Queue is undefined Type &front() { return head->item; } const Type &front()const { return head->item; } void push(const Type &); // add element to back of Queue void pop(); // remove element from head of Queue bool empty()const { // true if no elements in the Queue return head == 0; } private: QueueItem < Type > *head; // pointer to first element in Queue QueueItem < Type > *tail; // pointer to last element in Queue // utility functions used by copy constructor, assignment, and destructor void destroy(); // delete all the elements void copy_elems(const Queue &); // copy elements from parameter }; template <class Type> void Queue<Type>::destroy() { while(!empty()) pop(); } template <class Type> void Queue<Type>::pop() { // pop is unchecked: Popping off an empty Queue is undefined QueueItem<Type> *p = head; // keep pointer to head so we can delete it head = head->next; // head now points to next element delete p; // delete old head element } template <class Type> void Queue<Type>::push(const Type &val) { // allocate a new QueueItem object QueueItem<Type> *pt = new QueueItem<Type> (val); // put item onto existing queue if(empty()) head = tail = pt; // the queue now has only one element else { tail->next = pt; // add new element to end of the queue tail = pt; } } template <class Type> void Queue<Type>::copy_elems(const Queue &orig) { // copy elements from orig into this Queue // loop stops when pt == 0, which happens when we reach orig.tail for(QueueItem<Type> *pt = orig.head; pt; pt = pt->next) push(pt->item); // copy the element } int main() { return 0; } // 后面部分先略。 //16.5 一个泛型句柄类 -------------------------------------------------------------------------------------------------------- //16.6 模板特化 -------------------------------------------------------------------------------------------------------- //16.7 重载与函数模板 -------------------------------------------------------------------------------------------------------- // 后面两章,纯粹浏览,代码木有,或者先略。。。 141118