.net core di 一对多的方式
using Microsoft.Extensions.DependencyInjection; using System; namespace ConsoleApp1 { internal class Program { static void Main(string[] args) { Console.WriteLine("Hello DI IOC!"); var provider = new ServiceCollection() .AddSingleton<MessagePrinter>() //.AddSingleton<IWriter, ConsoleWriter>() .AddSingleton<ConsoleWriter>() .AddSingleton<TextWriter>() //简单工厂模式,针对不同的 key 来获取指定的对象实例 .AddSingleton(factory => { Func<string, IWriter> accesor = (key) => { if (key.Equals("Console")) return factory.GetRequiredService<ConsoleWriter>(); else if (key.Equals("Text")) return factory.GetRequiredService<TextWriter>(); else throw new ArgumentException($"Not Support : {key}"); }; return accesor; }) .BuildServiceProvider(validateScopes: false); var consoleWriter = provider.GetRequiredService<MessagePrinter>(); consoleWriter.WriteLine(); } } public interface IWriter { void WriteLine(); } public class ConsoleWriter : IWriter { public void WriteLine() { Console.WriteLine("ConsoleWriter"); } } public class TextWriter : IWriter { public void WriteLine() { Console.WriteLine("TextWriter"); } } public class MessagePrinter { private readonly Func<string,IWriter> _writers; public MessagePrinter(Func<string, IWriter> writers) { _writers = writers; } public void WriteLine() { _writers("Console").WriteLine(); _writers("Text").WriteLine(); } } }