设计模式一:简单工厂模式,抽象工厂模式,工厂方法模式

 

创建型模式有抽象工厂模式,建造者模式,工厂方法模式,原型模式,单例模式

 

1.简单工厂模式

首先我们从简单工厂模式说起。简单工厂模式,抽象工厂模式,工厂方法模式是工厂家族的三兄弟了。

简单工厂模式示意图

 

 

客户端创建一个运算元素,这个运算元素关联工厂的静态方法,也就是得到运算方法。

我们拿着这个运算方法调用就得到最后结果。

https://github.com/tori22/DesignPattern/tree/master/src/SimpleFactoryPattern

Product.java
package SimpleFactoryPattern;

public class Product {

    public String createRealProduct() {
        String product = "";
        return product;
    }
}

 

 

ProductA.java
package SimpleFactoryPattern;

public class ProductA extends Product {
    @Override
    public String createRealProduct() {
        String productA = "产品A";
        return productA;
    }
}

 

  

 

ProductB.java
package SimpleFactoryPattern;

public class ProductB extends Product {
    @Override
    public String createRealProduct() {
        String productB = "产品B";
        return productB;
    }
}

 

 

ProductFactory.java
package SimpleFactoryPattern;

public class ProductFactory {
    public static Product createProduct(ProductType type) {
        Product product = null;
        switch (type) {
            case PRODUCTA:
                product = new ProductA();
                break;

            case PRODUCTB:
                product = new ProductB();
                break;

            default:
                break;
        }
        return product;
    }
}

 

 

ProductType.java
package SimpleFactoryPattern;

public enum ProductType {
    PRODUCTA,PRODUCTB
}

test.java

package SimpleFactoryPattern;

public class Test {

    public static void main(String[] args) {
        Product product = ProductFactory.createProduct(ProductType.PRODUCTA);
        String productA = product.createRealProduct();
        System.out.println(productA);

        product = ProductFactory.createProduct(ProductType.PRODUCTB);
        String productB = product.createRealProduct();
        System.out.println(productB);
    }
}

 

 分析,我们在test类可以看到,首先我们通过工厂的静态方法得到具体的方法。

我们的运算结果,通过调用具体的类的方法,得到。

有兴趣的可以把它改写成四则运算&简单工厂。

遗憾的是,我们的简单工厂不符合开放封闭准则(对扩展开放,对修改封闭)

因为假设添加了一个新的productC,我们还需要修改switch中的分支选项。

 

2.抽象工厂模式

简单工厂:客户端如果想进行加法操作,首先要关联工厂,然后找到抽象工厂里面的加法类。

工厂方法:客户端如果想进行加法操作,首相要关联抽象工厂,然后找到抽象工厂里面的加法工厂,然后再找到加法类。

https://github.com/tori22/DesignPattern/tree/master/src/FactoryPattern

 

package FactoryPattern;

public class AddFactory implements IFactory{
    @Override
    public Operation createOperation() {
        return new OperationAdd();
    }
}
package FactoryPattern;
/*
/简单工厂模式,产生具有共同特性的对象。
 */
public class Client {
    public static void main(String[] args) {
        IFactory operFactory = new AddFactory();
        Operation operation = operFactory.createOperation();
        operation.setmNumberA(1);
        operation.setmNumberB(2);
        double result = operation.getResult();
        System.out.println("add result: " + result);

        operFactory = new SubFactory();
        Operation subOperation = operFactory.createOperation();
        subOperation.setmNumberA(1);
        subOperation.setmNumberB(2);
        double resultSub = subOperation.getResult();
        System.out.println("sub result: " + resultSub);

        operFactory = new MulFactory();
        Operation mulOperation = operFactory.createOperation();
        mulOperation.setmNumberA(1);
        mulOperation.setmNumberB(2);
        double resultMul = mulOperation.getResult();
        System.out.println("mul result: " + resultMul);
        operFactory = new DivFactory();
        Operation divOperation = operFactory.createOperation();
        divOperation.setmNumberA(1);
        divOperation.setmNumberB(2);
        double resultDiv = divOperation.getResult();
        System.out.println("div result: " + resultDiv);
    }
}

package FactoryPattern;

public class DivFactory implements IFactory {
    @Override
    public Operation createOperation() {
        return new OperationDiv();
    }
}

package FactoryPattern;

public interface IFactory {
    public Operation createOperation();
}


package FactoryPattern;

public class MulFactory implements IFactory {
    @Override
    public Operation createOperation() {
        return new OperationMul();
    }
}

package FactoryPattern;

public class Operation {
    private double mNumberA = 0;
    private double mNumberB = 0;

    public double getmNumberA() {
        return mNumberA;
    }

    public void setmNumberA(double mNumberA) {
        this.mNumberA = mNumberA;
    }

    public void setmNumberB(double mNumberB) {
        this.mNumberB = mNumberB;
    }

    public double getmNumberB() {
        return mNumberB;
    }

    public double getResult() {
        double result = 0;
        return  result;
    }
}

package FactoryPattern;

public class OperationAdd extends Operation{

    @Override
    public double getResult() {
        double result = 0;
        result = getmNumberA() + getmNumberB();
        return result;
    }
}

package FactoryPattern;

public class OperationDiv extends Operation{
    @Override
    public double getResult() {
        double result = 0;
        result = getmNumberA() / getmNumberB();
        return result;
    }
}

package FactoryPattern;

public class OperationMul extends Operation {

    @Override
    public double getResult() {
        double result = 0;
        result = getmNumberA() * getmNumberB();
        return result;
    }
}

package FactoryPattern;

public class OperationSub extends Operation {

    @Override
    public double getResult() {
        double result = 0;
        result = getmNumberA() - getmNumberB();
        return result;
    }
}


package FactoryPattern;

public class SubFactory implements IFactory {
    @Override
    public Operation createOperation() {
        return new OperationSub();
    }
}

简言之,客户端关联的大工厂下面,又有小工厂,小工厂里面是具体的实现类了。

 

3.抽象工厂

 

 

https://github.com/tori22/DesignPattern/tree/master/src/AbstractFactoryPattern

package AbstractFactoryPattern;

public class AccessFactory implements IFactory {
    @Override
    public IUser createUser() {
        return new AccessUser();
    }
}

package AbstractFactoryPattern;

public class AccessUser implements IUser {
    @Override
    public void insert(User user) {
        System.out.println("在ACCESS中给USER表增加一条记录");
    }

    @Override
    public User getUser(int id) {
        System.out.println("在ACCESS中根据ID得到USER表一条记录");
        return null;
    }
}

package AbstractFactoryPattern;

public class Client {
    public static void main(String[] args) {
        User user = new User();
        IFactory factory = new SqlserverFactory();

        IUser iu = factory.createUser();
        iu.insert(user);
        iu.getUser(1);
    }
}

package AbstractFactoryPattern;

public interface IFactory {
    IUser createUser();
}
package AbstractFactoryPattern;

public interface IUser {

    void insert(User user);
    User getUser(int id);
}
package AbstractFactoryPattern;

public class SqlserverFactory implements IFactory {
    @Override
    public IUser createUser() {
        return new SqlserverUser();
    }
}
package AbstractFactoryPattern;

public class SqlserverUser implements IUser {
    @Override
    public void insert(User user) {
        System.out.println("在SQL SERVER中给USER表增加一条记录");
    }

    @Override
    public User getUser(int id) {
        System.out.println("在SQL SERVER中根据ID得到USER表一条记录");
        return null;
    }
}
package AbstractFactoryPattern;

public class User {
    private int id;
    private String name;

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }
}

 

posted on 2018-04-13 20:18  小嘤嘤  阅读(167)  评论(0编辑  收藏  举报

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