Android 顺序发牌动画

 /*八副牌动画*/
        ImageView[][] washCards = new ImageView[8][3];
        Animation upIn = AnimationUtils.loadAnimation(Game_Baccarat.this, R.anim.poker_up_in);
        binding.ibtStart.setOnClickListener(new View.OnClickListener() {//点击开始洗牌切牌
            @Override
            public void onClick(View v) {
                for (int i = 0; i < washCards.length; i++) {
                    System.out.println("二维数组长度:"+washCards.length);
                    for (int j = 0; j < 3; j++) {
                        washCards[i][j]= new ImageView(Game_Baccarat.this);
                        washCards[i][j].setImageResource(R.drawable.poker0_0);
                        washCards[i][j].setX(positions[8].getX());
                        washCards[i][j].setY(-300);
                        washCards[i][j].setLayoutParams(new ViewGroup.LayoutParams(140, 200));
                        binding.getRoot().addView(washCards[i][j]);

                    washCards[i][j].startAnimation(upIn);
                    @SuppressLint("Recycle") ObjectAnimator transXS = ObjectAnimator.ofFloat(washCards[i][j], "translationX", positions[i+1].getX()-j*7);
                    @SuppressLint("Recycle") ObjectAnimator transYS = ObjectAnimator.ofFloat(washCards[i][j], "translationY", positions[i+1].getY());
                    @SuppressLint("Recycle") ObjectAnimator rotationS = ObjectAnimator.ofFloat(washCards[i][j], "rotation", 0f, 360f);
                    @SuppressLint("Recycle") ObjectAnimator scaleXS = ObjectAnimator.ofFloat(washCards[i][j], "scaleX", 1f, 1.5f);
                    @SuppressLint("Recycle") ObjectAnimator scaleYS = ObjectAnimator.ofFloat(washCards[i][j], "scaleY", 1f, 1.5f);

                    @SuppressLint("Recycle") AnimatorSet sendSet = new AnimatorSet();
                    sendSet.setDuration(1000);
                    sendSet.playTogether(transXS, transYS, rotationS,scaleXS,scaleYS);
                    sendSet.setStartDelay(500 *(i+1));//关键代码,设置不同延时,使牌顺序发出
                    sendSet.start();
                    }
                }
            }
        });

播放动画时设置不同延时,使牌顺序发出:

sendSet.setStartDelay(500 *(i+1));//关键代码,设置不同延时,使牌顺序发出

posted @ 2021-12-17 16:29  风肖肖(肖遥)  阅读(293)  评论(0编辑  收藏  举报