ASP.NET MVC 开源项目Kigg解读(1)
Kigg是一个很好的ASP.NET MVC范例项目,本着研究的目的,对Kigg进行解读。
-
- ASP.NET MVC
- Linq To SQL
- MS Patterns & Practices – Enterprise Library (Logging & Caching)
- MS Patterns & Practices - Unity
- jQuery
- xUnit.net
- Moq
- HtmlAgilityPack
- DotNetOpenId
- jQuery UI & Markitup
Kigg介绍:
KiGG 是一个微软技术支持部门开发的Web 2.0 风格的社会新闻软件,采用如下的开发组件:
可以从http://kigg.codeplex.com/ 下载全部源代码
示例站点: KiGG v2.6 Beta
一、启动篇
就如一个操作系统,开机时需要boot,于是kigg也从boot开始!
在Kigg.Core中,定义了IBootstrapperTask接口
public interface IBootstrapperTask { void Execute(); }
纵观Kigg的源代码,我们可以发现共有4个Boot Task,如下图所示:
这4个task分别是创建默认用户,注册Controller工厂,注册路由,和启动后台任务(Background Tasks)
怎么在系统启动的时候调用IBootstrapperTask?Kigg专门建立了一个静态类Bootstrapper:
1: public static class Bootstrapper
2: {
3: static Bootstrapper()
4: {
5: try
6: {
7: IoC.InitializeWith(new DependencyResolverFactory());
8: }
9: catch (ArgumentException)
10: {
11: // Config file is Missing
12: }
13: }
14:
15: public static void Run()
16: {
17: IoC.ResolveAll<IBootstrapperTask>().ForEach(t => t.Execute());
18: }
19: }
在该类的静态构造函数里,进行的是IOC(这里用的是Unity)的初始化工作。同时,Bootstrapper类还有个Run方法,该方法调用IOC Resolve所有实现了IBootstrapperTask接口的任务,然后ForEach(一个扩展方法,遍历集合)每个任务并Execute。
于是,我们在Kigg的GlobalApplication里看到了华丽丽的Bootstrapper.Run();
1: public class GlobalApplication : HttpApplication
2: {
3: public static void OnStart()
4: {
5: Bootstrapper.Run();
6: Log.Info("Application Started");
7: }
8: }
二、后台任务
其实分析IBootstrapperTask的初衷是对Kigg的后台任务(BackgroundTask)感兴趣:
1: public interface IBackgroundTask
2: {
3: bool IsRunning
4: {
5: get;
6: }
7:
8: void Start();
9:
10: void Stop();
11: }
在Kigg中,共有5种后台任务:
这些后台任务的开启,是在实现了IBootstrapperTask接口的StartBackgroundTasks中开启的:
1: public class StartBackgroundTasks : IBootstrapperTask
2: {
3: private readonly IBackgroundTask[] _tasks;
4:
5: public StartBackgroundTasks(IBackgroundTask[] tasks)
6: {
7: Check.Argument.IsNotEmpty(tasks, "tasks");
8:
9: _tasks = tasks;
10: }
11:
12: public void Execute()
13: {
14: _tasks.ForEach(t => t.Start());
15: }
16: }
StartBackgroundTasks 类的构造函数参数是通过IOC搞定的(后面会单独介绍IOC)
三、事件聚合器IEventAggregator
在分析BackgroundTask的代码时,发现所有的BackgroundTask都继承于BaseBackgroundTask:
在查看BaseBackgroundTask时,发现了令人惊喜的东西——IEventAggregator
EventAggregator是何许玩意呢?按字面意思,事件聚合器?姑且这么叫吧!这个接口只有一个方法:
public interface IEventAggregator
{
TEventType GetEvent<TEventType>() where TEventType : BaseEvent;
}
作用是获取一个继承BaseEvent的事件(Event).
为了弄清楚EventAggregator到底有什么用,我们先来看看与BaseEvent相关的几个类:
首先是一个事情订阅接口,包含一个订阅Token,一个获取可执行函数的方法。
1: public interface IEventSubscription
2: {
3: SubscriptionToken SubscriptionToken
4: {
5: get;
6: set;
7: }
8:
9: Action<object[]> GetExecutionStrategy();
10: }
订阅Token,实现了IEquatable接口,可以进行比较,这里的Token没什么特别的作用,仅仅用来标识一个订阅,这样在移除订阅的时候通过Token能方便的找到并移除
1: public class SubscriptionToken : IEquatable<SubscriptionToken>
2: {
3: private readonly Guid _token = Guid.NewGuid();
4:
5: [DebuggerStepThrough]
6: public bool Equals(SubscriptionToken other)
7: {
8: return (other != null) && Equals(_token, other._token);
9: }
10:
11: [DebuggerStepThrough]
12: public override bool Equals(object obj)
13: {
14: return ReferenceEquals(this, obj) || Equals(obj as SubscriptionToken);
15: }
16:
17: [DebuggerStepThrough]
18: public override int GetHashCode()
19: {
20: return _token.GetHashCode();
21: }
22:
23: [DebuggerStepThrough]
24: public override string ToString()
25: {
26: return _token.ToString();
27: }
28: }
再来看最为关键的BaseEvent
1: /// <summary>
2: /// 事件基类
3: /// </summary>
4: public abstract class BaseEvent
5: {
6: private readonly List<IEventSubscription> _subscriptions = new List<IEventSubscription>();
7:
8:
9: /// <summary>
10: /// 订阅者
11: /// </summary>
12: protected ICollection<IEventSubscription> Subscriptions
13: {
14: [DebuggerStepThrough]
15: get
16: {
17: return _subscriptions;
18: }
19: }
20:
21: /// <summary>
22: /// 订阅
23: /// </summary>
24: /// <param name="eventSubscription"></param>
25: /// <returns></returns>
26: protected virtual SubscriptionToken Subscribe(IEventSubscription eventSubscription)
27: {
28: eventSubscription.SubscriptionToken = new SubscriptionToken();
29:
30: lock (_subscriptions)
31: {
32: _subscriptions.Add(eventSubscription);
33: }
34:
35: return eventSubscription.SubscriptionToken;
36: }
37:
38: protected virtual void Publish(params object[] arguments)
39: {
40: List<Action<object[]>> executionStrategies = PruneAndReturnStrategies();
41:
42: foreach (var executionStrategy in executionStrategies)
43: {
44: executionStrategy(arguments);
45: }
46: }
47:
48: public virtual void Unsubscribe(SubscriptionToken token)
49: {
50: lock (_subscriptions)
51: {
52: IEventSubscription subscription = _subscriptions.FirstOrDefault(evt => evt.SubscriptionToken == token);
53:
54: if (subscription != null)
55: {
56: _subscriptions.Remove(subscription);
57: }
58: }
59: }
60:
61: public virtual bool Contains(SubscriptionToken token)
62: {
63: lock (_subscriptions)
64: {
65: IEventSubscription subscription = _subscriptions.FirstOrDefault(evt => evt.SubscriptionToken == token);
66:
67: return (subscription != null);
68: }
69: }
70:
71: private List<Action<object[]>> PruneAndReturnStrategies()
72: {
73: List<Action<object[]>> returnList = new List<Action<object[]>>();
74:
75: lock (_subscriptions)
76: {
77: for (int i = _subscriptions.Count - 1; i >= 0; i--)
78: {
79: Action<object[]> subscriptionAction = _subscriptions[i].GetExecutionStrategy();
80:
81: if (subscriptionAction == null)
82: {
83: _subscriptions.RemoveAt(i);
84: }
85: else
86: {
87: returnList.Add(subscriptionAction);
88: }
89: }
90: }
91:
92: return returnList;
93: }
94: }
BaseEvent包含了Subscribe,Publish这两个对事件进行处理的关键方法:
Subscribe时会添加一个IEventSubscription,Publish时会执行所有IEventSubscription中的方法。
回过头来,再来看BaseBackgroundTask:
1: public abstract class BaseBackgroundTask : IBackgroundTask
2: {
3: private readonly IEventAggregator _eventAggregator;
4:
5: protected BaseBackgroundTask(IEventAggregator eventAggregator)
6: {
7: Check.Argument.IsNotNull(eventAggregator, "eventAggregator");
8:
9: _eventAggregator = eventAggregator;
10: }
11:
12: public bool IsRunning
13: {
14: get;
15: private set;
16: }
17:
18: protected internal IEventAggregator EventAggregator
19: {
20: [DebuggerStepThrough]
21: get
22: {
23: return _eventAggregator;
24: }
25: }
26:
27: public void Start()
28: {
29: OnStart();
30: IsRunning = true;
31: }
32:
33: public void Stop()
34: {
35: OnStop();
36: IsRunning = false;
37: }
38:
39: protected abstract void OnStart();
40:
41: protected abstract void OnStop();
42:
43: protected internal SubscriptionToken Subscribe<TEvent, TEventArgs>(Action<TEventArgs> action) where TEvent : BaseEvent<TEventArgs> where TEventArgs : class
44: {
45: return _eventAggregator.GetEvent<TEvent>().Subscribe(action, true);
46: }
47:
48: protected internal void Unsubscribe<TEvent>(SubscriptionToken token) where TEvent : BaseEvent
49: {
50: _eventAggregator.GetEvent<TEvent>().Unsubscribe(token);
51: }
52: }
注意下 Subscribe和Unsubscribe方法,这两个方法通过eventAggregator获取特定的TEvent,实现事件的定订阅和解除订阅。
然后再来看一个具体的Task,比如PingServer:
PingServer继承BaseBackgroundTask ,需要实现OnStart和OnStop,PingServer的作用是在发布一篇story的时候通知ping服务器,我更新了,你可以派你的爬虫过来了……因此,在OnStart方法中,Subscribe了story提交事件--StorySubmitEvent,并指定用StorySubmitted方法来处理这个事件,因此StorySubmitted方法只需要实现发送ping的代码就可以了。
1:
2: protected override void OnStart()
3: {
4: if (!IsRunning)
5: {
6: _storySubmitToken = Subscribe<StorySubmitEvent, StorySubmitEventArgs>(StorySubmitted);
7: _storyApproveToken = Subscribe<StoryApproveEvent, StoryApproveEventArgs>(StoryApproved);
8: }
9: }
10:
11: protected override void OnStop()
12: {
13: if (IsRunning)
14: {
15: Unsubscribe<StorySubmitEvent>(_storySubmitToken);
16: Unsubscribe<StoryApproveEvent>(_storyApproveToken);
17: }
18: }
19:
20: internal void StorySubmitted(StorySubmitEventArgs eventArgs)
21: {
22: SendPing();
23: }
24:
25: internal void StoryApproved(StoryApproveEventArgs eventArgs)
26: {
27: SendPing();
28: }
光有订阅是不行的,同学们,还需要有发布才行!关于发布,看看StoryService就可以了,在这个service的Create函数中有这么一段代码:
1: _eventAggregator.GetEvent<StorySubmitEvent>().Publish(new StorySubmitEventArgs(story,detailUrl));
OMG,这就是发布吗?
关注作者
作者: JadePeng
出处:https://www.cnblogs.com/xiaoqi/archive/2010/09/13/asp-dot-net-mvc-kigg-1.html
版权:本文采用「署名-非商业性使用-相同方式共享 4.0 国际(欢迎转载,但未经作者同意必须保留此段声明,且在文章页面明显位置给出原文链接) 」知识共享许可协议进行许可。
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