关于线性表中栈的顺序存储和链式存储方式的实现方式
数据结构五
一、关于线性表中栈的顺序存储和链式存储方式的实现方式
1.栈的顺序存储
#include "stdio.h"
#include "stdlib.h"
#define MaxSize 10 //定义栈中元素的最大个数
typedef struct {
int data[MaxSize]; //静态数组存放栈中元素
int top;//栈顶指针
}SqStack;
//判断栈是否为空
int EmptyStack(SqStack* s){
if(s->top==-1)
return 1;
else
return 0;
}
void InitStack(SqStack* s){
s->top=-1;//初始化栈顶指针
}
//新元素入栈
int Push(SqStack* s,int x){
if(s->top==MaxSize-1)
return 0;
s->top++;
s->data[s->top]=x;
return 1;
}
//出栈操作
int Pop(SqStack* s,int* x){
if(s->top==-1)
return 0;
*x=s->data[s->top];
s->top--;
return 1;
}
int GetTop(SqStack* s,int* x){
if(s->top==-1)return 0;
*x=s->data[s->top];
return 1;
}
int main(){
//1.声明一个栈
SqStack s;
//2.初始化栈
InitStack(&s);
//3.判断栈是否为空
int IsEmpty= EmptyStack(&s);
printf("The sequence-stack is %s.\n",IsEmpty?"empty":"not empty");
//4.插入元素
if(Push(&s,2)){
printf("The sequence-stack inserts one data,and data which is inserted is %d\n",s.data[s.top]);
}else{
printf("The sequence-stack doesn't insert one data,and sequence-stack is full!\n");
}
Push(&s,5);
//5.删除一个元素
int x=-1;
if(Pop(&s,&x)){
printf("The sequence-stack deletes one data,and data which is deleted is %d.\n",x);
}else{
printf("The sequence-stack doesn't delete one data,and sequence-stack is empty!\n");
}
//获取栈顶元素
if(GetTop(&s,&x)){
printf("The sequence-stack reads top,and top data is %d.\n",x);
}else{
printf("The sequence-stack doesn't read top,and sequence-stack is empty!\n");
}
return 0;
}
实现结果:
D:\project\clion\ch1\cmake-build-debug\sequential_stack.exe
The sequence-stack is empty.
The sequence-stack inserts one data,and data which is inserted is 2
The sequence-stack deletes one data,and data which is deleted is 5.
The sequence-stack reads top,and top data is 2.
Process finished with exit code 0
2.栈的链式存储
#include "stdlib.h"
#include "stdio.h"
struct LinkNode{
int data;
struct LinkNode* next;
};
//创建一个节点
struct LinkNode* CreateNode(int data){
struct LinkNode* p=(struct LinkNode*) malloc(sizeof(struct LinkNode));
if(!p){
printf("No enough memory to allocate!\n");
exit(0);
}
p->data=data;
p->next=NULL;
return p;
}
//插入一个节点(入栈)
struct LinkNode* Push(struct LinkNode* L,int x){
struct LinkNode* p=L,*s=NULL;
s= CreateNode(x);
if(p->next!=NULL)
s->next=p->next;
p->next=s;
return L;
}
//删除一个节点(出栈)
struct LinkNode* Pop(struct LinkNode* L,int* x){
struct LinkNode* p=L,*pr=NULL;//p是头节点
*x=p->next->data;//获取数据
pr=p->next;
if(p->next!=NULL){
p->next=pr->next;
free(pr);
}
return L;
}
//读取栈顶元素
int GetTop(struct LinkNode* L,int* x){
struct LinkNode* p=L->next;
if(!p) return 0;
*x=p->data;
return 1;
}
//栈的判空
int EmptyStack(struct LinkNode* L){
return L->next==NULL;
}
int main(){
int x= -1;
//1.创建头指针
struct LinkNode* L=NULL;
//2.创建头节点
L= CreateNode(0);
//栈的判空
printf("The linked-stack is %s\n", EmptyStack(L)?"empty":"not empty");
//3.插入元素
L= Push(L,2);
//栈的判空
printf("The linked-stack is %s\n", EmptyStack(L)?"empty":"not empty");
L= Push(L,5);
//读栈顶
if(GetTop(L,&x)){
printf("The top of linked-stack is %d\n",x);
}else{
printf("The linked-stack is empty!\n");
}
//4.删除元素
L= Pop(L,&x);
printf("The linked-stack deletes top of stack,and data which is deleted is %d\n",x);
//读栈顶
if(GetTop(L,&x)){
printf("The top of linked-stack is %d\n",x);
}else{
printf("The linked-stack is empty!\n");
}
//删除栈顶
L= Pop(L,&x);
printf("The linked-stack deletes top of stack,and data which is deleted is %d\n",x);
//5.读取栈顶元素
if(GetTop(L,&x)){
printf("The top of linked-stack is %d\n",x);
}else{
printf("The linked-stack is empty!\n");
}
//6.判断栈是否为空
printf("The linked-stack is %s\n", EmptyStack(L)?"empty":"not empty");
return 0;
}
实现结果:
D:\project\clion\ch1\cmake-build-debug\linked_stack.exe
The linked-stack is empty
The linked-stack is not empty
The top of linked-stack is 5
The linked-stack deletes top of stack,and data which is deleted is 5
The top of linked-stack is 2
The linked-stack deletes top of stack,and data which is deleted is 2
The linked-stack is empty!
The linked-stack is empty
Process finished with exit code 0