libevent中的Timer使用

#include <stdio.h>
#include <iostream>

// libevent头文件
#include <event.h>

#include "tool.h"
#include "header.h"

static struct event tickEvt;
static struct event_base *baseEvt;

void PrintTime()
{
    struct timeval timer;
    gettimeofday(&timer, NULL);
    volatile uint current_time = (uint)(timer.tv_sec);
    PRINT("current_time:%d", current_time);
}

// 定时事件回调函数
void onTime(int sock, short event, void *arg)
{
    PrintTime();
    struct timeval tv = {.tv_sec = 1, .tv_usec = 0 };
    // 重新添加定时事件(定时事件触发后默认自动删除)
    event_add((struct event*)arg, &tv);
}

void startEvt()
{
    // 初始化
    event_init();

    struct event evTime;
    // 设置定时事件
    evtimer_set(&evTime, onTime, &evTime);

    struct timeval tv = {.tv_sec = 1, .tv_usec = 0 };
    // 添加定时事件
    event_add(&evTime, &tv);

    // 事件循环
    event_dispatch();
}

void StartEvent()
{
    // 初始化
    //event_init();
    baseEvt = event_base_new();

    // 设置定时事件
    evtimer_set(&tickEvt, onTime, &tickEvt);

    struct timeval tv = {.tv_sec = 1, .tv_usec = 0 };
    // 添加定时事件
    //event_add(&tickEvt, &tv);
    event_base_set(baseEvt, &tickEvt);
    evtimer_add(&tickEvt, &tv);

    // 事件循环
    //event_dispatch();
    event_base_loop(baseEvt, 0);
}

int main(int argc, char* argv[])
{
    //startEvt();
    StartEvent();

    return 0;
}

对libevent中Timer的分析:(http://www.monkey.org/~provos/libevent/doxygen-2.0.1/)
Timer:
libevent can also be used to create timers that invoke a callback after a certain amount of time has expired. The evtimer_set() function prepares an event struct to be used as a timer. To activate the timer, call evtimer_add(). Timers can be deactivated by calling evtimer_del().

大意思是:
libevent也能被用作一个“定时触发器”,当指定的时间到期时,能够回调指定的特定函数(比如上面的代码是回调event_handler,也就是说event_handler每个1秒就再回调一次自己)。evtimer_set()函数初始化一个timer,激活timer调用evtimer_add()函数,删除timer调用evtimer_del()函数。

1.evtimer_set()函数原型:
void evtimer_set(struct event ev, void(*)(evutil_socket_t, short, void *) cb, void *arg)
该函数修改结构体ev,将回调函数cb,回调函数的参数arg赋值该结构体ev中的成员。

也许看到这里你会有一个疑问:这是因为:
#define evtimer_set(ev, cb, arg) event_set(ev, -1, 0, cb, arg)

2.event_base_set函数原型:
int event_base_set(struct event_base *eb, struct event *ev)
Associate a different event base with an event.
将一个event关联到一个不同的event base. 也就说我们可以将一个event关联到不同的event base.

3.evtimer_add函数原型:
int evtimer_add(struct event *ev, const struct timeval *timeout)
Add an event to the set of monitored events. 将一个event加入到被监视的事件集合。
ev an event struct initialized via event_set()
timeout the maximum amount of time to wait for the event, or NULL to wait forever.

4.evtimer_del函数原型:
#define evtimer_del(ev) event_del(ev)
so:
int evtimer_del(struct event * ev)
Delete a timer event.
ev the event struct to be disabled

总结一下:
1. 首先调用event_base_new(或者event_init,推荐调用前者),对libevent进行唯一的一次初始化。
before using any of the functions in the library, you must call event_init() or event_base_new() to perform one-time initialization of the libevent library.

2. 然后调用evtimer_set初始化一个struct event结构体,也就是将利用evtimer_set的参数(即回调函数和回调函数的参数)填充struct event 结构体。
The evtimer_set() function prepares an event struct to be used as a timer。

再调用evtimer_add()将被evtimer_set初始化的struct event结构体加入到被监视的集合中.
To activate the timer, call evtimer_add().

删除一个event调用evtimer_del()
Timers can be deactivated by calling evtimer_del().

3.最后调用event_base_loop()或者event_base_dispatch()或者event_dispatch(),推荐调用第一个,最后一个是非线程安全的版本。
从而开始处理事件集合,开始对event集合进行监视monitor.
Loop to process events. In order to process events, an application needs to call event_dispatch(). event_base_dispatch() is threadsafe event dispatching loop.
event_base_loop() is a more flexible version of event_base_dispatch().

注意带有base字样的函数是对全局的libevent进行操作的。

posted @ 2016-03-17 10:57  xiao913  阅读(4941)  评论(0编辑  收藏  举报