摘要: using UnityEngine;using System.Collections;public class calDis : MonoBehaviour { public GameObject closestAnt,orgi;//orgi is a base point closeAnt is a sign public float distance; public float ttime=0; public GameObject[] gos; private GameObject next1,next2,next3,At1,At2,At3; ... 阅读全文
posted @ 2013-11-14 22:28 小薇林 阅读(216) 评论(0) 推荐(0) 编辑