android+unity游戏开发之求物体间的距离

android+unity游戏开发之求物体间的距离      不卖关子,还是老样子,把代码奉上~~~

  1. using UnityEngine;  
  2. using System.Collections;  
  3. public class test : MonoBehaviour {  
  4.     public GameObject a;  
  5.     public GameObject b;  
  6.     public Vector3 m;  
  7.     public Vector3 n;  
  8.     void Start () {}      
  9.     void Update (){    
  10.           
  11.      m=a.transform.position;    
  12.      n=b.transform.position;    
  13.      print(Vector3.Distance(m,n));    
  14.    }   
  15. }  
using UnityEngine;
using System.Collections;
public class test : MonoBehaviour {
	public GameObject a;
	public GameObject b;
	public Vector3 m;
	public Vector3 n;
	void Start () {}	
	void Update (){  
        
     m=a.transform.position;  
     n=b.transform.position;  
     print(Vector3.Distance(m,n));  
   } 
}





posted @ 2013-03-23 11:52  小薇林  阅读(273)  评论(0编辑  收藏  举报