C# TCP/IP (线程池监控)

服务端

 private static TcpListener server;
        public static void Main1()
        {
            //定义接受的端口号
            int port = 10010;
            //地址解析
            IPAddress iPAddress = IPAddress.Parse("127.0.0.1");
            IPEndPoint ipPOrt = new IPEndPoint(iPAddress, port);
            //开启一个TcpListener用来监听端口
            server = new TcpListener(ipPOrt);
            server.Start();
            Console.Write("启动监听成功");
            //线程池设置
            ThreadPool.SetMaxThreads(2, 2);
            server.BeginAcceptTcpClient(new AsyncCallback(DoAcceptTcpclient), server);
        }
        private static void DoAcceptTcpclient(IAsyncResult result)
        {
            //获取监听事件,处理客户端请求
            TcpListener listerer = (TcpListener)result.AsyncState;
            TcpClient client = listerer.EndAcceptTcpClient(result);
            List<TcpClient> clients = new List<TcpClient>();
            clients.Add(client);
            Console.WriteLine("客户端建立完成,id{0}", client.Client.RemoteEndPoint.ToString());
            //开一个线程,将处理客户端接受到的数据ParameterizedThreadStart和Start放的都是object
            //Thread thread = new Thread(new ParameterizedThreadStart(ReceiveMessageFromClient));
            ////开启线程
            //thread.Start(client);
            ThreadPool.QueueUserWorkItem(ReceiveMessageFromClient2, client);
            server.BeginAcceptTcpClient(new AsyncCallback(DoAcceptTcpclient), server);
        }private static void ReceiveMessageFromClient2(object reciveClient)
        {
            var threadID = Thread.CurrentThread.ManagedThreadId;
            Console.WriteLine("当前运行的线程ID:" + threadID);
            //将reciveClient实体装换成TCPClient类
            TcpClient client = reciveClient as TcpClient;
            if (client == null)
            {
                Console.WriteLine("client error");
                return;
            }
            try
            {
                NetworkStream networkStream = client.GetStream();//获取网络数据流
                BinaryReader reader = new BinaryReader(networkStream);//定义数据读取对象
                BinaryWriter writer = new BinaryWriter(networkStream);//定义数据写入对象
                while (true)
                {
                    try
                    {
                        string strReader = reader.ReadString();//接收消息
                        //  string[] strReaders = strReader.Split(new char[] { ' ' });//截取客服端信息
                        //Console.WriteLine("有客服端接入,客户IP:" + strReaders[0]);//输出接收客服端IP地址
                        string strWriter = "我是服务器,欢迎光临";//定义服务端要写的内容
                        Console.WriteLine("来自客服端的消息:" + strReader);//输出接收的消息
                        writer.Write(strWriter);//向对方发送消息
                        writer.Close();
                        // writer.Write(strReaders[1]);//向对方发送消息
                    }
                    catch
                    {
                        Console.WriteLine("客户端关闭");
                        break;
                    }
                }
            }
            catch
            {
                Console.WriteLine("接收数据失败");
            }
        }

客户端

            TcpClient tcpClient = new TcpClient();//创建一个TcpClient对象,自动分配主机IP地址和端口号
            tcpClient.Connect("127.0.0.1", 10010);//连接服务器,其IP和端口号为127.0.0.1和888
            if (tcpClient != null)
            {
                Console.WriteLine("连接服务器成功");
                NetworkStream networkStream = tcpClient.GetStream();//获取网络数据流
                BinaryReader reader = new BinaryReader(networkStream);//定义数据读取对象
                BinaryWriter writer = new BinaryWriter(networkStream);//定义数据写入对象
                string localip = "127.0.0.1";//存储本机IP,默认值为127.0.0.1
                IPAddress[] ips = Dns.GetHostAddresses(Dns.GetHostName());//获取所有Ip地址
                foreach (var item in ips)
                {
                    //如果不是ipv6
                    if (!item.IsIPv6LinkLocal)
                    {
                        if (!item.IsIPv6Teredo)
                        {
                            localip = item.ToString();
                        }
                    }
                }


                writer.Write(localip + " 你好服务器,我是客服端" + ass);//向服务器发送消息

                while (true)
                {
                    try
                    {
                        string strReader = reader.ReadString();//接收服务器发送的数据
                        if (strReader != null)
                        {
                            Console.WriteLine("来自服务器的消息:" + strReader + "   " + ass);//输出接收服务器的消息
                        }

                    }
                    catch (Exception e)
                    {
                        tcpClient.Close();
                        Console.WriteLine("错误!!" + e.Message);
                        break;//出错退出循环
                    }
                }

            }
            else
            {
                Console.WriteLine("连接服务器错误");
            }
        

当某些情况需要客户端对接受数据的等待时间设置超时可以设置NetworkStream的ReadTimeout属性(单位为毫秒)

ps:参考网上博文,主要参考自https://blog.csdn.net/secret2316352792/article/details/99641915

posted on 2022-04-10 22:29  进击の咸鱼  阅读(1063)  评论(0编辑  收藏  举报

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